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3D Rigging Artist Jobs (NOW HIRING)

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Senior CG Lighting Artist

New Orleans, LA · On-site

$122K - $146K/yr

Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

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How much do 3d rigging artist jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Rigging Artist position, and why are they important?

To thrive as a 3D Rigging Artist, you need a strong understanding of human and animal anatomy, kinematics, and a solid grasp of 3D rigging principles, often supported by a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, and knowledge of scripting (Python, MEL) is typically required, and certifications in these tools can be an advantage. Effective communication, problem-solving abilities, and collaboration skills help you work seamlessly within animation and VFX teams. These combined skills ensure that 3D models move realistically and efficiently, which is crucial for high-quality animation production.

How do I get into 3D rigging?

To become a 3D rigging artist, develop strong skills in 3D modeling and animation using software like Maya, Blender, or 3ds Max. Learn character anatomy, rigging techniques, and scripting, and build a portfolio showcasing your rigging work to demonstrate your abilities to potential employers.

What does a typical workday look like for a 3D Rigging Artist?

A typical day for a 3D Rigging Artist involves creating and refining digital skeletons and control systems for 3D characters or objects, collaborating with animators and modelers to ensure proper movement and deformation. You may spend time troubleshooting and adjusting rigs, developing custom scripts for workflow efficiency, and participating in team meetings to review project goals. Rigging Artists often work closely with other departments, such as animation and technical directors, to address feedback and maintain project consistency. Depending on the studio, you might also help document rigging solutions or mentor junior artists. This structured, collaborative environment helps ensure rapid problem-solving and a high-quality final product.

How much do 3D artists make?

3D Rigging Artists typically earn between $50,000 and $90,000 annually, depending on experience, location, and industry. Entry-level artists may start lower, while experienced professionals with advanced skills in software like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

How much do rigging artists make?

Rigging artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced professionals with strong skills in tools like Maya or Blender can earn higher salaries.

What is a 3D Rigging Artist job?

A 3D Rigging Artist is responsible for creating the skeletal frameworks used to animate 3D models in films, games, and other media. They build rigs that define how a character or object moves, ensuring natural and realistic motion. Their work involves setting up bones, controllers, and deformation systems like skinning. Rigging artists collaborate closely with animators and modelers to ensure smooth functionality. Strong knowledge of anatomy, movement, and technical skills in software like Maya or Blender is essential.

Are 3D riggers in demand?

3D rigging artists are in demand within the animation, gaming, and visual effects industries, as they are essential for creating character movement and articulation. Skilled riggers proficient in software like Maya, Blender, or 3ds Max are sought after, especially with the growth of digital content creation and increasing project complexity.
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Real Time Graphics Artist, News

Versant Media

Englewood Cliffs, NJ

$129K - $155K/yr

Full-time

Medical, Retirement, PTO

Posted 2 days ago

New


Job description

Company Description

VERSANT is a leading force in news, sports and entertainment - home to iconic and trusted brands that inspire, inform, and delight audiences. Our unique combination of content, technology and services enriches the cultural fabric, igniting passions, sparking conversations, and connecting people to what they love most.

As an independent, publicly traded company, VERSANT brings together powerhouse cable networks - including USA Network, CNBC, MS NOW (formerly MSNBC), Oxygen, E!, SYFY, and Golf Channel - with dynamic digital and direct-to-consumer brands such as Fandango, Rotten Tomatoes, GolfNow, GolfPass, and SportsEngine. Together, these businesses reflect our commitment to delivering exceptional experiences across every screen and service.

VERSANT is an industry-changing media company fueled by innovation and an entrepreneurial spirit. With a strong foundation and a forward-looking vision, VERSANT empowers creativity, embraces change, and drives connection in an ever-evolving world.

Job Description

Role Overview

We are seeking a versatile, highly skilled, and leadership-oriented Real-Time Graphics Artist with significant experience in news and business to join our team. This hybrid role combines the creative mastery of a 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ability to lead and inspire a team of creators. You will be responsible for the end-to-end creation of high-fidelity visual assets, their implementation into real-time environments, and the management of the artists executing these projects.

The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity and professional growth.

Key Responsibilities

  • Vizrt and Unreal Engine Integration: Build real-time scenes in Vizrt Artist.  Ensure all assets are correctly imported, rigged, and optimized within the engine, and prescribed architecture is followed.
  • Real-Time Visual Fidelity: Create immersive environments with high-fidelity models, custom PBR shading, and dynamic lighting solutions, ensuring a balance between high-end visual impact and strict performance efficiency within the Vizrt and Unreal Engine ecosystems.
  • Blueprinting & Scripting: Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
  • Optimization & Profiling: Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and large-scale video wall playback.
  • Pipeline Development: Establish and maintain robust workflows between DCC tools (Maya/C4D/Blender) and real-time engines to streamline production.
  • R&D: Stay at the forefront of real-time technology, exploring new features (Lumen, Nanite, PCG) to enhance our production capabilities.
Qualifications
  • Experience: 4+ years of experience in 3D and real-time production, with at least 2 years focused on the sports and entertainment markets. 

  • Real-Time: Vizrt, Unreal Engine. 

  • Scripting: Basic scripting knowledge within the Vizrt ecosystem (VB Script, HTML5, JavaScript, TypeScript). 

  • DCC: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D, related design tools. 

  • Texturing: Substance Painter/Designer and Adobe Creative Suite. 

  • Rendering: Deep understanding of real-time rendering pipelines and GPU optimization. 

  • Template: VB Script, HTML5, Java Script, Type Script. 

  • Visual Excellence: A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions.   

  • Problem Solving: Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines. 

  • Hours: Work extended or non-business hours as production requires. 

  • Preferred Skills: 

  • Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density). 

  • Knowledge of Python or C++ for engine-side customization. 

  • Experience with version control systems (Perforce, Git). 

  • Understanding large-scale display technologies (LED Video Walls, Projection Mapping). 


Additional Information

As part of our selection process, external candidates may be required to attend an in-person interview with a VERSANT Media employee at one of our locations prior to a hiring decision. VERSANT Media's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

For LA County and City Residents Only: VERSANT Media will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.

If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to candidateaccessibility@versantmedia.com.

VERSANT Media is committed to fair and equitable compensation practices. We include a good faith pay range for each position to comply with applicable state and local pay transparency laws and to promote equity across our organization. Actual compensation will be based on factors such as the candidate's skills, qualifications, experience, and location and may include additional forms of compensation and benefits such as health insurance, retirement plans, paid time off, etc.

VERSANT Media is not accepting unsolicited assistance from search firms for this employment opportunity. All resumes submitted by search firms to any employee at VERSANT via-email, the Internet, or in any form and/or method without a valid written Statement of Work in place for this position from VERSANT's Talent Acquisition team will be deemed the sole property of VERSANT. No fee will be paid in the event the candidate is hired by VERSANT as a result of the referral or through other means.