1

Evening 3D Texture Artist Jobs (NOW HIRING)

Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience. * Tune materials, shaders, lighting setups, and VFX to create a stylized ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

Create and edit technically accurate medical 3D models and textures. These will be used in Medical ... Job title: 3D Artist II Arthrex Location:

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

3D Render Artist

Bohemia, NY · On-site

$65K - $75K/yr

The Render Artist is responsible for creating high-quality in-house 3D renderings that support the ... Modelling, UV Map, Texturing & Rendering * Composite render elements/passes collaborate with ...

next page

Showing results 1-20

Evening 3D Texture Artist information

See salary details

$19

$39

$68

How much do evening 3d texture artist jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for evening 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are Evening 3D Texture Artists?

Evening 3D Texture Artists are professionals who specialize in creating surface textures for 3D models, typically working during evening hours. They use digital tools to add realistic details such as color, patterns, and surface imperfections to objects in games, films, and animations. Their work enhances the visual quality and realism of 3D assets, collaborating closely with modelers and lighting artists. Evening shifts may accommodate project deadlines or offer flexibility for artists balancing other commitments.

What are the key skills and qualifications needed to thrive as an Evening 3D Texture Artist, and why are they important?

To thrive as an Evening 3D Texture Artist, you need strong artistic skills in texture painting, UV mapping, and a solid understanding of color theory and materials, typically supported by a portfolio and relevant experience or education in 3D art. Expertise in software such as Adobe Substance Painter, Photoshop, and 3D modeling tools like Maya or Blender is commonly required. Attention to detail, creativity, time management, and effective communication are crucial soft skills in this role. These abilities ensure the creation of high-quality, visually appealing textures that enhance 3D models and meet project deadlines in collaborative production environments.

How does an Evening 3D Texture Artist typically collaborate with other team members during off-peak hours?

As an Evening 3D Texture Artist, you often work closely with remote or international teams, leveraging communication tools such as Slack, Trello, or email to stay aligned on project goals. You may review feedback from daytime artists or supervisors and update assets accordingly, ensuring a seamless workflow across different shifts. Although direct collaboration may be limited during late hours, clear documentation and regular check-ins help maintain consistency and support smooth project hand-offs. This role requires strong self-management and proactive communication to succeed in a team-oriented environment.
What cities are hiring for Evening 3D Texture Artist jobs? Cities with the most Evening 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Evening 3D Texture Artist jobs? States with the most job openings for Evening 3D Texture Artist jobs include:
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 203 frontline employees who took The Breakroom Quiz

75th of 104 rated fashion retailers


Job description

Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all. One Team / One Goal We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000

What Spencer's employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom