1

Intern 3D Texture Artist Jobs (NOW HIRING)

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Develop realistic or stylized textures, materials, and surfaces. * Set up lighting, cameras, and ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Create and apply textures, materials, and lighting using modern PBR workflows. * Develop reusable ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Our partner is looking for a 3D Artist - Vehicles Team based in Netherlands. This role offers the ... Your work will span modeling, texturing, rigging, animation, optimization, and asset integration.

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... The artist is expected to model, texture, animate, light, and render assets and animations as ...

New

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... The artist is expected to model, texture, animate, light, and render assets and animations as ...

New

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... The artist is expected to model, texture, animate, light, and render assets and animations as ...

New

next page

Showing results 1-20

Intern 3D Texture Artist information

See salary details

$9

$19

$36

How much do intern 3d texture artist jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for intern 3d texture artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What does an intern 3D texture artist do?

An Intern 3D Texture Artist assists in creating and applying textures to 3D models used in video games, films, or animations. They work closely with senior artists to ensure that surfaces look realistic or stylized according to project needs. Their tasks often include UV mapping, painting textures, and learning to use software such as Substance Painter, Photoshop, or Maya. Interns also get valuable experience working within a production pipeline and collaborating with other departments.

What types of projects and tasks can an intern 3D texture artist expect to work on, and how do they typically collaborate with other team members?

As an Intern 3D Texture Artist, you can expect to assist with creating and refining textures for 3D models, often under the guidance of senior artists. You'll likely work on texturing assets such as props, environments, or characters for games, films, or visualizations. Collaboration is key; you'll interact closely with modelers, lighting artists, and sometimes animators to ensure consistency and quality across the project. Regular team meetings and feedback sessions are common, providing learning opportunities and exposure to the broader production pipeline.

What are the key skills and qualifications needed to thrive as an intern 3D texture artist, and why are they important?

To thrive as an Intern 3D Texture Artist, you need a foundational understanding of digital art, knowledge of texturing techniques, and familiarity with 3D modeling principles, often supported by coursework or a portfolio. Experience with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is typically expected. Creativity, attention to detail, and an ability to collaborate effectively within a team are standout soft skills. These skills ensure high-quality, realistic textures that enhance visual storytelling and meet project requirements in a collaborative studio environment.

What cities are hiring for Intern 3D Texture Artist jobs?

Cities with the most Intern 3D Texture Artist job openings:

What are the most commonly searched types of 3D Texture Artist jobs?

The most popular types of 3D Texture Artist jobs are:

What states have the most Intern 3D Texture Artist jobs?

States with the most job openings for Intern 3D Texture Artist jobs include:

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 29 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 204 frontline employees who took The Breakroom Quiz

74th of 104 rated fashion retailers


Job description

Overview

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: "Life's a Party, We're Makin' It Fun!" and "So Much Fun It's Scary!"

At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount
Responsibilities

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines
Qualifications
  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.

Pay Range$75,000 - $85,000Employment Type: OTHER

What Spencer's employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom