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Intern 3D Texture Artist Jobs (NOW HIRING)

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro) * Highly ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

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Intern 3D Texture Artist information

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How much do intern 3d texture artist jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for intern 3d texture artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Intern 3D Texture Artist, and why are they important?

To thrive as an Intern 3D Texture Artist, you need a foundational understanding of digital art, knowledge of texturing techniques, and familiarity with 3D modeling principles, often supported by coursework or a portfolio. Experience with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is typically expected. Creativity, attention to detail, and an ability to collaborate effectively within a team are standout soft skills. These skills ensure high-quality, realistic textures that enhance visual storytelling and meet project requirements in a collaborative studio environment.

What does an Intern 3D Texture Artist do?

An Intern 3D Texture Artist assists in creating and applying textures to 3D models used in video games, films, or animations. They work closely with senior artists to ensure that surfaces look realistic or stylized according to project needs. Their tasks often include UV mapping, painting textures, and learning to use software such as Substance Painter, Photoshop, or Maya. Interns also get valuable experience working within a production pipeline and collaborating with other departments.

What types of projects and tasks can an Intern 3D Texture Artist expect to work on, and how do they typically collaborate with other team members?

As an Intern 3D Texture Artist, you can expect to assist with creating and refining textures for 3D models, often under the guidance of senior artists. You'll likely work on texturing assets such as props, environments, or characters for games, films, or visualizations. Collaboration is key; you'll interact closely with modelers, lighting artists, and sometimes animators to ensure consistency and quality across the project. Regular team meetings and feedback sessions are common, providing learning opportunities and exposure to the broader production pipeline.
What cities are hiring for Intern 3D Texture Artist jobs? Cities with the most Intern 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Intern 3D Texture Artist jobs? States with the most job openings for Intern 3D Texture Artist jobs include:
3D Designer

3D Designer

Lindeman & Associates

Culver City, CA • On-site

Temporary

Re-posted 5 days ago


Job description

LA (Lindeman & Associates) launched in 2015 and quickly established itself as a leader in the entertainment advertising space, winning Clio’s Agency of the Year in 2017. LA brings together artists, editors, and storytellers into one hyper-collaborative team specializing in crafting iconic 360° campaigns. Our work grows audiences, sparks conversations, builds brands, and shapes culture. Though we hail from around the country—and the world—Los Angeles is our creative home and our muse.

LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to run up to 12 months, with the potential for early completion or conversion to full-time based on project needs and performance. In this role, you will create a variety of assets used to engage and attract consumers for one of our most high-profile clients. You will work alongside teams of Designers, Production Artists, and Producers to create and adapt bespoke designs for use in content experiences viewed by millions of people across the globe. This is a hybrid position with an in-office presence required Tuesday through Thursday.

What You’ll Do:
• Model new product ideas from sketches and scrap, including both hard surfaces and soft materials
• Import CAD models into 3D software, refine, and prep for lighting & texturing
• Willingness to R&D angle development in support of other work streams—namely digital and packaging
• Develop high quality product renders and animations for executive presentations
• Support packaging design by building Keyshot pipeline for faster development

What You’ll Bring:
• Software expertise required: Keyshot, Cinema 4D with Redshift and CAD
• Lighting and texture expert with proven portfolio of tasteful work
• Exemplary taste and excellence in graphic design & image creation (photoshop), layout, and typography
• Sharp eye for detail, composition, and hierarchy
• Experience working with fashion, culture, and/or sports brands
• Nice to have - Gemini or other AI program training
• Motion/animation skills (After Effects), Presentation skills also a plus
• Exceptional work ethic, team mindset, and eagerness to contribute in a fast workflow

The Pay:
The hourly compensation range for this position is $50–$65/hr. Compensation may vary outside of this range depending on a number of factors, including but not limited to the candidate’s qualifications, location, prior experience, and education.

This is a hybrid contract role expected to run up to 12 months, with the potential for early completion or conversion to full-time based on project needs and performance.

Physical Demands:
The physical demands described here are representative of those that must be met by a person to successfully perform the essential functions of this role. Reasonable accommodations may be made to enable qualified applicants and employees with disabilities to perform the essential functions.

• Extended periods of desk work involving long stretches of 3D modeling, rendering, and production work
• Frequent verbal and written communication during meetings, creative reviews, and cross-functional collaboration
• May involve standing and presenting renders, animations, or product visuals to internal teams or clients
• Exceptional visual acuity and attention to detail, including lighting, texture, materials, and spatial accuracy in 3D environments
• Regular use of 3D and design software including Keyshot, Cinema 4D with Redshift, CAD tools, and Adobe Creative Suite
• Ability to manage multiple creative projects, render timelines, and deadlines in a fast-paced environment

LA is an equal opportunity employer. We’re committed to making LA as inclusive and diverse as the audience we engage daily. LA is dedicated to providing access, equal opportunity, and reasonable accommodation for individuals with disabilities in employment, its services, programs, and activities. To request reasonable accommodation, please contact careers@lassociates.com.

LA participates in the E-Verify program.

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