Intern 3D Texture Artist information
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$11.65 - $14.16
8% of jobs
$14.81 is the 25th percentile. Wages below this are outliers.
$14.16 - $16.67
28% of jobs
The median wage is $17.34 / hr.
$16.67 - $19.19
16% of jobs
$20.91 is the 75th percentile. Wages above this are outliers.
$19.19 - $21.70
20% of jobs
$21.70 - $24.21
9% of jobs
$24.21 - $26.73
4% of jobs
$26.73 - $29.24
1% of jobs
$29.24 - $31.75
1% of jobs
$31.75 - $34.27
1% of jobs
$34.27 - $36.78
2% of jobs
How much do intern 3d texture artist jobs pay per hour?
As of Aug 15, 2026, the average hourly pay for intern 3d texture artist in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.
To thrive as an Intern 3D Texture Artist, you need a foundational understanding of digital art, knowledge of texturing techniques, and familiarity with 3D modeling principles, often supported by coursework or a portfolio. Experience with industry-standard tools such as Adobe Substance Painter, Photoshop, and 3D software like Maya or Blender is typically expected. Creativity, attention to detail, and an ability to collaborate effectively within a team are standout soft skills. These skills ensure high-quality, realistic textures that enhance visual storytelling and meet project requirements in a collaborative studio environment.
An Intern 3D Texture Artist assists in creating and applying textures to 3D models used in video games, films, or animations. They work closely with senior artists to ensure that surfaces look realistic or stylized according to project needs. Their tasks often include UV mapping, painting textures, and learning to use software such as Substance Painter, Photoshop, or Maya. Interns also get valuable experience working within a production pipeline and collaborating with other departments.
As an Intern 3D Texture Artist, you can expect to assist with creating and refining textures for 3D models, often under the guidance of senior artists. You'll likely work on texturing assets such as props, environments, or characters for games, films, or visualizations. Collaboration is key; you'll interact closely with modelers, lighting artists, and sometimes animators to ensure consistency and quality across the project. Regular team meetings and feedback sessions are common, providing learning opportunities and exposure to the broader production pipeline.
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What are the most commonly searched types of 3D Texture Artist jobs?
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What states have the most Intern 3D Texture Artist jobs?
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