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Remote 3D Maya Artist Jobs (NOW HIRING)

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

Proficient in Autodesk Maya * Great artistic sensibility and excellent eye for design, color ... Active and passionate Sky player This position is available for remote work for candidates within ...

3D Animation Lead

Denver, NC ยท On-site +1

... Maya), and the ability to solve creative and technical challenges while meeting deadlines ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Maya, and V-Ray. * Efficiency using Adobe Creative Suite, MS Office, and CAD tools. * Strong ...

3D Animator

Pasadena, CA ยท On-site +1

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Technical Artist - Monopoly GO!

Culver City, CA ยท On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Experience in 3D graphics software such as Maya or Blender * Professional proficiency in English

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Senior Technical Artist

Culver City, CA ยท On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Experience in 3D graphics software such as Maya or Blender * Professional proficiency in English At ...

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How much do remote 3d maya artist jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for remote 3d maya artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote 3D Maya Artists, and how can they be addressed?

Remote 3D Maya Artists often encounter challenges such as managing time zone differences when collaborating with global teams, ensuring smooth communication with creative leads, and maintaining version control on shared files. To address these, it's helpful to establish clear communication channels, use project management tools, and adhere to standardized file naming conventions. Regular check-ins with the team and leveraging cloud-based asset management platforms can also streamline collaboration and help avoid misunderstandings.

What is a Remote 3D Maya Artist?

A Remote 3D Maya Artist is a digital artist who specializes in creating 3D models, animations, and visual effects using Autodesk Maya software while working from a remote location. These artists collaborate with teams in industries such as film, gaming, advertising, or architecture. Their responsibilities include modeling, texturing, rigging, and animating 3D assets, ensuring that the visual elements meet project requirements. Working remotely allows them to contribute to projects from anywhere with an internet connection.

What are the key skills and qualifications needed to thrive as a Remote 3D Maya Artist, and why are they important?

To thrive as a Remote 3D Maya Artist, you need advanced proficiency in 3D modeling, texturing, and animation, along with a solid portfolio demonstrating expertise in Autodesk Maya. Familiarity with additional tools such as Adobe Creative Suite, ZBrush, and Unity or Unreal Engine is often required, and certification in Maya can be beneficial. Strong communication, time management, and self-motivation are crucial for effective collaboration and meeting deadlines while working remotely. These skills and qualities ensure the delivery of high-quality visual assets and seamless teamwork in distributed production environments.
More about Remote 3D Maya Artist jobs
What cities are hiring for Remote 3D Maya Artist jobs? Cities with the most Remote 3D Maya Artist job openings:
What are the most commonly searched types of 3D Maya Artist jobs? The most popular types of 3D Maya Artist jobs are:
What states have the most Remote 3D Maya Artist jobs? States with the most job openings for Remote 3D Maya Artist jobs include:
Infographic showing various Remote 3D Maya Artist job openings in the United States as of June 2026, with employment types broken down into 8% Locum Tenens, 50% Full Time, 8% Part Time, 4% Temporary, 2% Contract, and 28% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Lead 3D Artist - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site, Remote

Contractor

Posted 28 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences