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Entry Level 3D Maya Artist Jobs (NOW HIRING)

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Experience with software such as Blender, Maya, 3ds Max, Cinema 4D, or similar tools. * Knowledge ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... Maya to create fun and stylized characters/assets - An eye for color and composition in 2D and 3D ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Collaborate with management and fellow artists to create polished, high-converting YouTube ... Advanced proficiency in Autodesk Maya. * Strong understanding of the full 3D production pipeline.

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine.

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine.

$70 - $110/hr

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Confident SubD modeling in Max / Maya; * Knowledge of CAD modeling; * Sculpt of the hard surface ...

New

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency with ZBrush, Autodesk Maya, and 3ds Max. * Strong capability in 3D modeling, rendering, texturing ...

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software (either ...

... Maya), and the ability to solve creative and technical challenges while meeting deadlines ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

... seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of ... Maya, Modo, or 3DS Max. Retopology and baking Texture and vector editing with Adobe Creative Suite ...

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Entry Level 3D Maya Artist information

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How much do entry level 3d maya artist jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for entry level 3d maya artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Entry Level 3D Maya Artist vs Junior 3D Modeler?

AspectEntry Level 3D Maya ArtistJunior 3D Modeler
CredentialsBasic 3D modeling and Maya skills, often a relevant degree or certificationSimilar; often requires foundational 3D modeling knowledge and related coursework
Work EnvironmentAnimation studios, game development, VFX companiesGame studios, animation firms, VFX houses
Industry UsageUsed in animation, gaming, VFX projects as entry-level rolePrimarily in game and animation industries, focusing on modeling tasks

The Entry Level 3D Maya Artist and Junior 3D Modeler roles share similar credentials and work environments, often overlapping in industry usage. The main difference lies in the broader scope of the Maya Artist, which may include rigging, texturing, and animation, whereas the Junior Modeler focuses specifically on creating 3D models. Both roles serve as foundational steps for careers in 3D art and animation.

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Infographic showing various Entry Level 3D Maya Artist job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 68% Full Time, 16% Part Time, and 11% Contract. Highlights an 79% In-person, and 21% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist

Kensoft Inc.

New York, NY • Remote

$55/hr

Full-time

Posted 17 days ago


Job description

About the Role

We are looking for a talented and creative 3D Artist to join our team. The successful candidate will be responsible for creating high-quality 3D models, environments, assets, and visual content based on project requirements.

This role is ideal for someone with strong artistic skills, attention to detail, and experience working with 3D modeling, texturing, lighting, and rendering tools.

Key Responsibilities

  • Create detailed 3D models, assets, environments, and visual elements.
  • Develop realistic or stylized textures, materials, and surfaces.
  • Set up lighting, cameras, and scenes for high-quality renders.
  • Produce 3D visualizations and animations according to project requirements.
  • Optimize models and assets for performance and intended use.
  • Collaborate with designers, developers, animators, and other creative team members.
  • Review feedback and make revisions to meet project specifications.
  • Maintain organized project files, assets, and production documentation.
  • Research visual references, styles, and techniques to support creative projects.
  • Ensure all final work meets quality, technical, and creative standards.

Requirements

  • Strong portfolio demonstrating 3D modeling and visualization skills.
  • Experience with software such as Blender, Maya, 3ds Max, Cinema 4D, or similar tools.
  • Knowledge of texturing, materials, lighting, and rendering workflows.
  • Good understanding of composition, proportions, color, and visual design.
  • Strong attention to detail and ability to meet deadlines.
  • Ability to interpret creative briefs and work independently.
  • Good communication and collaboration skills.
  • Experience with animation, game development, product visualization, or VFX is an advantage.