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Remote 3D Maya Artist Jobs (NOW HIRING)

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate ...

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive Floor Plans ... In this remote position, the Artist must remain reliable and able to work independently, while ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated ... Maya, Photoshop, Substance, Houdini, etc. Passion for making video games, especially in a rapid ...

Senior Environment Artist

Boston, MA · On-site +1

$99K - $163K/yr

Artists should include a portfolio to their application. Responsibilities: * Design and execute ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...

Artists should include a portfolio to their application. Responsibilities: * Design and execute ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...

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Remote 3D Maya Artist information

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How much do remote 3d maya artist jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for remote 3d maya artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote 3D Maya artists, and how can they be addressed?

Remote 3D Maya Artists often encounter challenges such as managing time zone differences when collaborating with global teams, ensuring smooth communication with creative leads, and maintaining version control on shared files. To address these, it's helpful to establish clear communication channels, use project management tools, and adhere to standardized file naming conventions. Regular check-ins with the team and leveraging cloud-based asset management platforms can also streamline collaboration and help avoid misunderstandings.

Are remote 3D Maya artists in high demand?

Remote 3D Maya artists are in high demand due to the growing need for 3D modeling and animation in industries like gaming, film, and advertising. Strong skills in Maya, along with a good portfolio and remote work experience, can improve job prospects in this field.

What is a remote 3D Maya artist?

A Remote 3D Maya Artist is a digital artist who specializes in creating 3D models, animations, and visual effects using Autodesk Maya software while working from a remote location. These artists collaborate with teams in industries such as film, gaming, advertising, or architecture. Their responsibilities include modeling, texturing, rigging, and animating 3D assets, ensuring that the visual elements meet project requirements. Working remotely allows them to contribute to projects from anywhere with an internet connection.

What are the key skills and qualifications needed to thrive as a remote 3D Maya artist?

To thrive as a Remote 3D Maya Artist, you need advanced proficiency in 3D modeling, texturing, and animation, along with a solid portfolio demonstrating expertise in Autodesk Maya. Familiarity with additional tools such as Adobe Creative Suite, ZBrush, and Unity or Unreal Engine is often required, and certification in Maya can be beneficial. Strong communication, time management, and self-motivation are crucial for effective collaboration and meeting deadlines while working remotely. These skills and qualities ensure the delivery of high-quality visual assets and seamless teamwork in distributed production environments.
More about Remote 3D Maya Artist jobs
What cities are hiring for Remote 3D Maya Artist jobs? Cities with the most Remote 3D Maya Artist job openings:
What are the most commonly searched types of 3D Maya Artist jobs? The most popular types of 3D Maya Artist jobs are:
What states have the most Remote 3D Maya Artist jobs? States with the most job openings for Remote 3D Maya Artist jobs include:
Infographic showing various Remote 3D Maya Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Roblox Thumbnail Artist

Sawhorse Productions

Los Angeles, CA • On-site, Remote

$35 - $45/hr

Full-time

Re-posted 11 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John's 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

Sawhorse Productions is seeking a talented Roblox Thumbnail Artist to craft eye-catching visuals that define the look and feel of our Roblox experiences. In this role, you'll collaborate with our Art, Creative, and Marketing teams to develop high-impact thumbnails, icons, and promotional assets that capture attention, drive engagement, and elevate the worlds we build. Blending 2D and 3D artistry with strong composition and a marketing mindset, you'll help shape the visual identity of our games.
Requirements
  • Thumbnail and Icon Creation: Design high-impact thumbnails, icons, and key art that increase CTR and drive player acquisition across all Roblox experiences.
  • 2D and 3D Asset Creation: Use a mix of Roblox Studio, Blender, Maya, and 2D tools to pose characters, compose scenes, light models, and paint over renders for polished final thumbnails.
  • Creative Direction and Collaboration: Work closely with Art Directors, Creative Directors, Game Designers, and Marketing teams to ensure all visuals match the tone, style, and goals of each project.
  • Acquisition Strategy and Optimization: Implement creative strategies to drive CTR, conversions, QPTR, and overall acquisition performance.
  • A/B Testing and Analytics: Develop multiple thumbnail variations, run A/B tests, evaluate performance data, and iterate based on player behavior insights.
  • Trend and Platform Awareness: Stay current on Roblox creative trends, platform behavior, top-performing genres, and competitor thumbnails to ensure our visuals remain best in class.
  • Expert Creative Insight: Bring expert-level knowledge in thumbnail performance, creative trends, and platform behavior. Serve as the go-to resource across all projects for insights, best practices, and high-performing asset strategies. Partner with creative and marketing teams to guide decisions that maximize engagement and acquisition.
  • World and Brand Cohesion: Ensure thumbnails and icons align with each game's brand identity, worldbuilding, visual language, and narrative tone.

Qualifications
A strong candidate for this position should have the following qualities:
  • Experience: 2 to 4 years of experience in digital art, 2D and 3D design, or thumbnail creation for gaming, entertainment, or marketing.
  • Portfolio: Strong portfolio demonstrating eye-catching thumbnails, composition, lighting, and storytelling through static imagery. Roblox examples are a strong plus.
  • Software Skills: Proficiency with Blender or Maya for rendering, plus Photoshop or similar tools for compositing, polishing, and final output.
  • Roblox Knowledge: Familiarity with Roblox Studio, UGC aesthetics, and platform visual trends. Understanding of how thumbnails impact click-through and player engagement.
  • Artistic Fundamentals: Strong grasp of composition, lighting, posing, visual hierarchy, and color theory.
  • Collaboration: Ability to work closely with art, creative, and marketing teams, communicate clearly, and manage feedback cycles.
  • Time Management: Comfortable working in a fast-paced, multi-project environment with tight deadlines.

Nice To Have's
  • Motion Skills: Experience with simple motion graphics or animated thumbnails.
  • Marketing Awareness: Understanding of user acquisition strategies and visual trends on Roblox, Fortnite Creative, or other UGC gaming platforms.
  • Broader Design Skills: Experience designing key art, social assets, or promotional graphics beyond thumbnails.

Benefits
$35 - $45 per hour
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.