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Remote 3D Texture Artist Jobs (NOW HIRING)

Creates, designs, and implements real-time particle effects using both static and animating 2D/3D ... Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

3D Tutor

Palo Alto, CA · On-site +1

$60 - $100/hr

Deliver high-quality work that demonstrates strong technical fundamentals and artistic sensibility ... Strong skills in modeling, texturing, lighting, rigging, and animation. * Experience setting up ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Work closely with developers, artists, and researchers to convert requirements into efficient and ...

Develop high-quality 3D renderings, photorealistic visualizations, and animations for foodservice ... textures, and materials for hyper-realistic results. * Virtual & Augmented Reality Integration:

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166.30K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

VFX Artist

Minneapolis, MN · Remote

$105.60K - $144K/yr

This full-time, remote position provides an exciting opportunity to contribute to innovative visual ... Familiarity with 3D modeling software is a plus (e.g., Blender, Maya) * Knowledge of retail ...

Technical Artist

Chicago, IL · On-site +1

$130.90K - $156.70K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Lead VFX Artist

$153K - $230.40K/yr

... 3d modeling and procedural modeling/UV'ing skills are a must. * Strong knowledge and experience ... Strong knowledge of procedural texture generation software (e.g. Substance Designer, Filter-Forge ...

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Remote 3D Texture Artist information

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How much do remote 3d texture artist jobs pay per hour?

As of May 29, 2026, the average hourly pay for remote 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Texture Artist, and why are they important?

To thrive as a Remote 3D Texture Artist, you need strong artistic ability in creating realistic or stylized textures, proficiency in digital painting, and a solid understanding of UV mapping, typically supported by a portfolio of relevant work. Expertise in industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is essential. Attention to detail, effective communication, and self-motivation are crucial soft skills for collaborating remotely with teams and meeting project deadlines. These skills ensure the creation of high-quality assets that enhance visual storytelling and meet the technical and aesthetic needs of game or film productions.

How does a Remote 3D Texture Artist typically collaborate with other team members across different time zones?

Remote 3D Texture Artists often work closely with modelers, animators, and art directors through digital collaboration tools such as Slack, Zoom, and project management platforms. Since team members may be in different time zones, clear communication, regular check-ins, and well-documented feedback are essential to ensure consistency in the art style and project requirements. Artists may be expected to provide progress updates, participate in virtual meetings, and adjust their workflow to accommodate overlapping work hours when necessary. This collaborative structure encourages flexibility and self-management, fostering a productive and creative team environment despite geographical distances.

What is a Remote 3D Texture Artist?

A Remote 3D Texture Artist is a digital artist who specializes in creating surface textures and materials for 3D models, often for use in video games, movies, or virtual reality experiences. Working remotely means they perform their tasks from a location outside of the main office, collaborating with teams via the internet. Their work involves applying detailed colors, patterns, and realistic surface qualities to 3D objects to enhance visual realism or achieve specific artistic styles. They use specialized software such as Substance Painter, Photoshop, and Maya to develop and map textures onto 3D models.

What is the difference between Remote 3D Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Texture ArtistRemote 3D Modeler
Primary FocusCreating surface textures and materials for 3D assetsBuilding and shaping 3D models from concepts or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentCollaborates with modelers, artists, and developers in game/film industriesWorks closely with designers and artists to develop 3D assets

While both roles involve 3D asset creation, a Remote 3D Texture Artist specializes in surface details and materials, whereas a Remote 3D Modeler focuses on creating the shape and structure of 3D objects. Both roles often work together in game and film production, but their core skills and tools differ.

More about Remote 3D Texture Artist jobs
What cities are hiring for Remote 3D Texture Artist jobs? Cities with the most Remote 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Remote 3D Texture Artist jobs? States with the most job openings for Remote 3D Texture Artist jobs include:
Infographic showing various Remote 3D Texture Artist job openings in the United States as of May 2026, with employment types broken down into 15% Full Time, and 85% Part Time. Highlights an 5% Physical, and 95% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Recurring Remote Production Support Makeup Artist

Recurring Remote Production Support Makeup Artist

ESPN

Norwalk, CT • Remote

$22/hr

Full-time

Posted 2 days ago


ESPN rating

7.9

Company rating: 7.9 out of 10

Based on 28 frontline employees who took The Breakroom Quiz

18th of 64 rated media


Job description

The Recurring Remote Makeup Artist position is responsible for supporting the on-air appearance of the announcers. 

This role is remote based without a corporate office location. Recurring Remote Makeup artist will be asked to travel based on the sport needs and locations, as well as commonly work holidays and weekends.

Responsibilities:

  • Ensure makeup looks natural and well-applied under different lighting
  • Match skin color to color palettes to determine best looks
  • Work quickly and accurately under pressure
  • Wipe off makeup and reapply if client is unsatisfied.
  • Maintain clean work area and ensure all work instruments are sanitized
  • Maintain awareness of health and safety issues and legislation
  • Style client's hair to best accentuate features on camera, make recommendations for changes as needed
  • Experience working on different hair textures and lengths. Must be able to achieve desired styles, blow dry, and use the appropriate hair products [for each hair type]

Required Qualifications:

  • Valid Driver’s License
  • Ability to achieve clean looks for HD camera shots
  • Must be able to work in an efficient manner, keeping a clean and tidy work environment
  • Minimum of 1 year freelance or makeup artist experience
  • Cosmetology, aesthetics license or equivalent

Preferred Qualifications:

  • Time management skills- knowing how long a subject will take to be made-up
  • Work quickly and accurately in time-pressured conditions
  • Superior interpersonal skills with the ability to relate to all levels of Talent such as celebrities, show hosts, guests, and athletes
  • High ability to multitask and set priorities based on remote production needs
  • Skilled at interpreting ideas and addressing concerns, yet trusting your own opinions and instincts
  • Must possess the ability to work under minimal supervision in a professional working environment

Required Education:

  • High School Diploma or Equivalent

Preferred Education:

  • Cosmetology diploma or degree

#ESPNMedia


The pay rate for this remote role is $22.00 to $ 88.50 per hour. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

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