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Trainee 3D Texture Artist Jobs (NOW HIRING)

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency with ZBrush, Autodesk Maya, and 3ds Max. * Strong capability in 3D modeling, rendering, texturing ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

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Trainee 3D Texture Artist information

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$11K

$153K

How much do trainee 3d texture artist jobs pay per year?

As of Aug 12, 2026, the average yearly pay for trainee 3d texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

Are trainee 3D texture artists in demand?

Trainee 3D texture artists are in demand as the gaming, film, and animation industries continue to grow, requiring skilled artists to create detailed textures using tools like Substance Painter and Photoshop. Entry-level positions are available, but strong portfolios and knowledge of industry-standard software increase job prospects in this competitive field.

What is the difference between Trainee 3D Texture Artist vs Junior 3D Modeler?

AspectTrainee 3D Texture ArtistJunior 3D Modeler
Required SkillsBasic texturing, software familiarity (Substance Painter, Photoshop)Basic modeling, software skills (Maya, Blender)
Work EnvironmentTraining projects, supervised tasksAssisting in modeling tasks, team collaboration
Industry UsageGame, film, animation studiosGame, film, visualization studios

The Trainee 3D Texture Artist focuses on developing texturing skills under supervision, while the Junior 3D Modeler works on creating 3D models. Both roles are entry-level, often found in similar industries, but they specialize in different aspects of 3D production.

How much do trainee 3D texture artists make?

Trainee 3D texture artists typically earn between $20,000 and $40,000 annually, depending on location, industry, and experience level. Entry-level positions often offer lower salaries, while those with additional skills in software like Substance Painter or Photoshop may earn higher wages as they gain experience.
More about Trainee 3D Texture Artist jobs
What cities are hiring for Trainee 3D Texture Artist jobs? Cities with the most Trainee 3D Texture Artist job openings:
What are the most commonly searched types of 3D Texture Artist jobs? The most popular types of 3D Texture Artist jobs are:
What states have the most Trainee 3D Texture Artist jobs? States with the most job openings for Trainee 3D Texture Artist jobs include:
Infographic showing various Trainee 3D Texture Artist job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, and 10% Temporary. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $152,000 per year, or $73.1 per hour.

3D Motion Design 2 -Adjunct Faculty- Traditional Ground - College of Arts and Media

Grand Canyon University

Phoenix, AZ

Part-time

Medical, Retirement

Re-posted 10 days ago


Grand Canyon University rating

7.8

Company rating: 7.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

229th of 618 rated colleges and universities


Job description

Make a Difference at Grand Canyon University

Grand Canyon University is a private Christian university located in Phoenix, Arizona.

The College of Arts and Media offers exciting opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus.

Why Work at GCU:

  • Education Benefits and Tuition Assistance
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus located in Phoenix, AZ:

  • Courses are in-person and on-campus for the Fall 2026 semester (Class start date 09/08/2026)

Course: 3D Motion Design 2

This course focuses on building creative skillsets, with an emphasis on developing the principles and processes of 3D motion graphics using industry standard tools and techniques. Students demonstrate the design aesthetics and practical technical skills needed to enter the field of motion graphics. Technology requirement: Students provide their own laptop and mouse. Students will use industry-standard software to complete assignments. Verify required technical specifications in the University Policy Handbook, which is available on www.gcu.edu. Prerequisite: DDN-306.

What You Will Do:

  • Facilitate classroom lecture and discussions while incorporating innovative teaching strategies.
  • Engage students in cutting-edge technologies and industry trends.
  • Assess student performance and mentor classroom success to prepare them for their chosen career path.
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.

What You Will Bring:

  • A candidate with a bachelor's degree in animation, motion graphics, 3D modeling, graphic design, advertising, or an equivalent degree in the visual arts.
  • A Master's degree and 3 or more years' experience in the design industry is preferred.
  • Skills in the following are required: 12 Principles of Animation, understanding of graphic design and how it relates to motion graphics, motion graphics trends, motion production pipeline, understanding of typography and its use in motion, color theory, shot structure, modeling, texturing, lighting, and rendering.
  • Skills teaching the following software programs are required: Maya, Adobe After Effects, Adobe Photoshop, and Adobe Illustrator.
  • Job titles that fit the criteria: Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
  • Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe and Maya software products. A portfolio of current work examples is required with the application to teach.

Before submitting your application, please attach the following to review:

  • Your unofficial transcript for any applicable conferred graduate degrees

#gcu #highered #faculty #phoenix #artsandmedia #INDLOPESUP


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