As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · Remote
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
Quick apply
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · Remote
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
3D Character Artist - Talent Pool (N Americas)
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
3D Character Artist - Talent Pool (N Americas)
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift)
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for ... Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift)
3D Character Artist - Talent Pool (N Americas)
Charleston, SC · Remote
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
Quick apply
3D Character Artist - Talent Pool (N Americas)
Charleston, SC · Remote
$123K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
Principal Visual Artist
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Model, UV, texture, rig, and animate 3D assets to production standard, working within defined real ...
Principal Visual Artist
New York, NY · On-site
Principal Visual Artist We're building a small, senior team to create exceptional real-time, web ... Model, UV, texture, rig, and animate 3D assets to production standard, working within defined real ...
As a Principal 3D Character Artist at Riot, you will bring characters to life by crafting and ... Your sculpting and texturing skills, artistic eye, and understanding of anatomy, form, and color ...
New
As a Principal 3D Character Artist at Riot, you will bring characters to life by crafting and ... Your sculpting and texturing skills, artistic eye, and understanding of anatomy, form, and color ...
New
Principal 3D Character Artist - Unpublished R&D Product
Los Angeles, CA · On-site
$130K - $136K/yr
As aPrincipal 3D Character Artistat Riot, you will bring characters to life by crafting and ... Your sculpting and texturing skills, artistic eye, and understanding of anatomy, form, and color ...
New
Principal 3D Character Artist - Unpublished R&D Product
Los Angeles, CA · On-site
$130K - $136K/yr
As aPrincipal 3D Character Artistat Riot, you will bring characters to life by crafting and ... Your sculpting and texturing skills, artistic eye, and understanding of anatomy, form, and color ...
New
Unreal Artist/Generalist
Atlanta, GA · On-site
$122K - $146K/yr
We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful ... 3D modeling and Unreal Engine 4. * Must have a good foundation in hard surface modeling, texturing ...
Unreal Artist/Generalist
Atlanta, GA · On-site
$122K - $146K/yr
We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful ... 3D modeling and Unreal Engine 4. * Must have a good foundation in hard surface modeling, texturing ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Quick apply
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to ... You will build production-ready models, textures, and materials from reference photos, CAD, 3D ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to ... You will build production-ready models, textures, and materials from reference photos, CAD, 3D ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Quick apply
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
Quick apply
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes * Apply lighting ... Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls) * Strong ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
Internship 3D Texture Artist information
See salary details
$5.29 - $6.58
0% of jobs
$6.58 - $7.87
0% of jobs
$7.87 - $9.16
0% of jobs
$9.16 - $10.45
0% of jobs
$11.52 is the 25th percentile. Wages below this are outliers.
$10.45 - $11.74
30% of jobs
The median wage is $12.31 / hr.
$11.74 - $13.02
45% of jobs
$13.02 - $14.31
2% of jobs
$14.31 - $15.60
10% of jobs
$15.60 - $16.89
7% of jobs
$16.89 - $18.18
4% of jobs
$18.18 - $19.47
1% of jobs
$5
$13
$19
How much do internship 3d texture artist jobs pay per hour?
What does an internship 3D texture artist do?
What are the key skills and qualifications needed to thrive as an internship 3D texture artist, and why are they important?
What types of projects and responsibilities can I expect as an internship 3D texture artist?
What is the difference between Internship 3D Texture Artist vs 3D Texture Artist?
| Aspect | Internship 3D Texture Artist | 3D Texture Artist |
|---|---|---|
| Credentials | Typically pursuing or recently completed relevant education or training | Professional experience or portfolio demonstrating skills |
| Work Environment | Internship setting, often in a studio or company | Full-time or freelance in a studio, gaming, or film industry |
| Responsibilities | Assisting with texturing tasks, learning workflows | Creating detailed textures, optimizing assets |
The Internship 3D Texture Artist role is an entry-level position aimed at gaining industry experience, while the 3D Texture Artist is a full-time professional responsible for producing high-quality textures. Internships serve as a stepping stone to full-time roles, with interns developing skills and portfolios to advance their careers.
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3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL
$115K - $121K/yr
Contractor
Re-posted 1 hour ago
Job description
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience:
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills:
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills:
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc