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Internship 3D Texture Artist Jobs in Raleigh, NC

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Generate textures and bake data using tools such as Substance Designer, Substance Painter, and ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Building and texturing assets, namely focused on architectural and thematic sets, that Level Design ... Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... using a 3D content creation application such as Maya, 3ds Max, or Blender; texture-authoring ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

You should understand modeling, texturing, and animation fundamentals. You should be able to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

... texture creation and in-engine implementation * Train outsource partner artists in Psyonix ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

... artists * Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets * Author and iterate on real-time materials and shaders for ...

Hard Surface Outsource Lead

Cary, NC · On-site

$14.75 - $19.50/hr

The ideal candidate would be a talented 3D artist who is able to communicate equally effectively ... Experience in modeling, creating UV's and texturing is essential * Must be highly organized, self ...

Our Interns are given challenging projects throughout the work term and are provided with a ... You will gain invaluable experiences working alongside Artists, Engineers, Designers, Producers ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

... artists. In this role, you will * Assist in prototyping and implementing gameplay features in ... The ability to react and respond effectively to constructive feedback This internship has a ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

... artists. In this role, you will * Assist in prototyping and implementing gameplay features in ... The ability to react and respond effectively to constructive feedback This internship has a ...

Work closely with level designers and environment artists to learn what makes successful landmarks ... Fast learner who meets deadlines This internship has a flexible start date in 2027. Recruitment ...

New

AutoCAD Civil 3D and Land F/X experience * Knowledge of technical software such Adobe Creative ... basis or internship for any employer without restriction. Bolton & Menk does not provide visa ...

Design within performance and memory budgets, profiling the cost of UMG, Slate, C++, and texture ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Internship 3D Texture Artist information

See Raleigh, NC salary details

$5

$12

$18

How much do internship 3d texture artist jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for internship 3d texture artist in Raleigh, NC is $12.65, according to ZipRecruiter salary data. Most workers in this role earn between $11.20 and $14.04 per hour, depending on experience, location, and employer.

What does an internship 3D texture artist do?

An Internship 3D Texture Artist assists in creating and applying textures to 3D models, giving them realistic surface details, colors, and finishes. They typically work under the guidance of senior artists and collaborate with modeling and animation teams to ensure visual consistency. Interns may use software like Adobe Substance Painter, Photoshop, and Maya to develop textures for characters, environments, or props. This role helps interns gain hands-on experience in the workflow of professional 3D art production.

What are the key skills and qualifications needed to thrive as an internship 3D texture artist, and why are they important?

To thrive as an Internship 3D Texture Artist, you need a solid understanding of digital painting, UV mapping, and material creation, often supported by coursework or a portfolio in 3D art. Familiarity with tools like Adobe Photoshop, Substance Painter, and 3D modeling software such as Maya or Blender is typically expected. Creativity, attention to detail, and the ability to take feedback are crucial soft skills for producing high-quality textures and collaborating with team members. These skills ensure that assets meet visual standards and integrate seamlessly into larger projects, contributing to the overall visual quality and consistency.

What types of projects and responsibilities can I expect as an internship 3D texture artist?

As an Internship 3D Texture Artist, you will typically work on tasks such as creating and refining textures for 3D models, assisting with material and shader setup, and ensuring assets meet quality standards for use in games, film, or other digital media. You may collaborate closely with 3D modelers, animators, and art directors, learning to adapt your work to fit different artistic styles and technical requirements. Expect a balance of creative and technical tasks, with opportunities to receive feedback, participate in team meetings, and learn industry-standard tools and workflows. This role provides valuable exposure to the production pipeline and can serve as a stepping stone to more advanced positions in 3D art.

What is the difference between Internship 3D Texture Artist vs 3D Texture Artist?

AspectInternship 3D Texture Artist3D Texture Artist
CredentialsTypically pursuing or recently completed relevant education or trainingProfessional experience or portfolio demonstrating skills
Work EnvironmentInternship setting, often in a studio or companyFull-time or freelance in a studio, gaming, or film industry
ResponsibilitiesAssisting with texturing tasks, learning workflowsCreating detailed textures, optimizing assets

The Internship 3D Texture Artist role is an entry-level position aimed at gaining industry experience, while the 3D Texture Artist is a full-time professional responsible for producing high-quality textures. Internships serve as a stepping stone to full-time roles, with interns developing skills and portfolios to advance their careers.

What are the most commonly searched types of 3D Texture Artist jobs in Raleigh, NC?

The most popular types of 3D Texture Artist jobs in Raleigh, NC are:

What are popular job titles related to Internship 3D Texture Artist jobs in Raleigh, NC?

For Internship 3D Texture Artist jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Internship 3D Texture Artist jobs in Raleigh, NC look for?

The top searched job categories for Internship 3D Texture Artist jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Internship 3D Texture Artist jobs?

Cities near Raleigh, NC with the most Internship 3D Texture Artist job openings:

Infographic showing various Internship 3D Texture Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 5% Internship, 68% Full Time, 17% Part Time, 3% Temporary, and 7% Contract. Highlights an 86% In-person, 5% Hybrid, and 9% Remote job distribution, with an average salary of $26,317 per year, or $12.7 per hour.

Epic games : Senior Hard Surface Artist, 2026

Festybay

Cary, NC • On-site

$80 - $110/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday

New


Job description

Epic Games is searching for an exceptionally talented and technically proficient Senior Hard Surface Artist to join our development team working on an unannounced, era-defining project built in collaboration with Disney. Based out of our global headquarters in Cary, North Carolina, this position places you at the epicenter of a historic creative cross‑over, shaping the next generation of digital assets within the expanding Fortnite ecosystem. Epic Games jobs.

In this senior role, you will partner closely with art, design, animation, technical animation, and production teams to build a steady stream of elite, high‑quality mechanical and organic asset content. You will be responsible for bringing complex vehicles, weapons, gadgets, and technical props to life through exceptional high‑and‑low poly modeling, PBR texturing, and masterful artistic execution. Epic Games jobs

Beyond solo asset creation, you will help establish the visual standards and technical benchmarks for hyper‑realistic hard surface content across the entire project pipeline. If you have a passion for flawless mechanical functional design, deep experience with real‑time optimization budgets, and a desire to see your work used by hundreds of millions of players globally, we want you to join our world‑class team. Epic Games jobs.

Jobs at epic games : Senior Hard Surface Artist

For a quick, comprehensive reference regarding the operational parameters of this open position, please review the core parameters outlined below:

Key Metric Specification & Details

Hiring Company Epic Games

Product Ecosystem Fortnite (Special, Unannounced Project Collaboration with Disney)

Job Title Senior Hard Surface Artist

Location Cary, North Carolina, United States (On‑site / Hybrid)

Core Department Art & Animation

Primary Asset Focus Weapons, Vehicles, Gadgets, and Complex Mechanical Elements

Secondary Asset Focus Simple to moderately complex organic meshes to support world‑building

Primary Engine Unreal Engine 5 Ecosystem

Core Toolsets Maya, 3ds Max, Blender, Plasticity, ZBrush, and PBR Texturing suites

Cross‑Team Alignment Animation, Tech Animation, VFX, Level Design, and Production

Note: Epic Games strictly adheres to all regional pay equity and transparency regulations. Finalized financial offers are formally detailed during the final stages of the selection process.

Your day‑to‑day operations as a Senior Hard Surface Artist will blend hands‑on modeling, technical pipeline problem‑solving, and cross‑discipline alignment.

1. High‑Fidelity Mechanical Asset Modeling
  • Weapon & Vehicle Creation: Model highly detailed, premium‑quality hard surface assets, including advanced weapons systems, drivable vehicles, complex gadgets, and interactive mechanical set pieces.
  • Functional Articulation: Ensure all mechanical assets are built with logical pivot points, moving parts, and clear paneling to provide robust animation and technical animation support during downstream rigged movement.
  • Hybrid Sculpting: Seamlessly blend hard surface elements with simple to moderately complex organic meshes as needed to support specific gameplay, creature design, or immersive world‑building constraints.
2. Advanced Texturing & Look‑Development
  • PBR Material Excellence: Author hyper‑realistic textures and materials utilizing modern Physically Based Rendering (PBR) workflows, focusing heavily on realistic surface wear, edge scratching, metallic properties, and complex material weathering.
  • Concept Translation: Take rough 2D concept sketches or 3D look‑development kits and translate them into final, production‑ready in‑game assets without sacrificing the stylistic essence of the original art direction.
3. Technical Pipeline Collaboration & Optimization
  • Cross‑Discipline Syncing: Work in intimate coordination with Gameplay, Animation, Technical Art, and Visual Effects (VFX) teams to ensure all assets fulfill strict functional design and visual requirements.
  • Pipeline Problem‑Solving: Help drive overall quality standards and actively contribute to visual or technical problem‑solving when integrating hard surface meshes into the real‑time engine ecosystem.
Required Skills, Knowledge, and Expertise

Professional Qualifications

Communication & Synergy: Highly developed collaboration, verbal, and written communication skills, with a native ability to comfortably collaborate across multiple engineering and artistic disciplines simultaneously.

Elite Hard Surface Mastery: Exceptional, production‑proven hard surface modeling skills with a deep portfolio demonstrating complex mechanical assets explicitly built for modern games or high‑end real‑time environments.

DCC Tool Fluidity: Expert‑level proficiency utilizing industry‑standard 3D software suites, including tools like Autodesk Maya, 3ds Max, Blender, ZBrush, or specialized CAD modeling platforms like Plasticity.

PBR Texturing Expertise: Outstanding understanding of modern texturing pipelines, texel density requirements, UV layout optimization, and the realistic creation of materials.

End‑to‑End Asset Delivery: Proven ability to autonomously guide an asset through the entire creation pipeline—from raw conceptual block‑out to final implementation, bug‑fixing, and technical engine optimization.

Animation‑Ready Design: Demonstrable experience structuring functional mechanical meshes engineered to easily receive bones, joints, and complex rig controls for smooth animation sequences.

Epic Job + Epic Benefits = Epic Life

Epic Games treats our talent as our greatest resource. Our comprehensive benefits program is built to support your health, family, and long‑term well‑being, covering 100% of insurance premiums for you and your legal dependents:

  • 100% Studio‑Paid Premiums: Zero out‑of‑pocket deductions from your paycheck for premium Medical, Dental, and a Vision Health Reimbursement Arrangement (HRA).
  • Financial Foundations: Peace of mind via comprehensive Long‑Term Disability, generous Life Insurance coverage, and a robust 401(k) plan featuring a highly competitive company match.
  • Holistic Mental Health: Full studio integration with Modern Health, providing completely free, confidential private therapy sessions, mental wellness coaching, and resources for employees and their dependents.
  • Uncapped Recharging: Experience true work‑life balance through our unlimited PTO and sick time policies, enhanced by regular, studio‑wide paid breaks and community milestone events.
  • 7‑Year Sabbatical: We reward loyalty. Employees reaching their 7th year of continuous service with Epic Games unlock a fully paid, extended lifestyle sabbatical.
About Epic Games

Epic Games operates across 25 countries with 46 world‑class studios and more than 4,500 employees globally. For over 25 years, we have been crafting award‑winning games and game engine technology that empowers creators to bring 3D environments to life like never before.

Our award‑winning Unreal Engine technology does not just give game developers the capability to build high‑fidelity interactive experiences across PC, console, mobile, and virtual reality; it is also a vital tool being embraced by forward‑thinking content creators across a massive array of industries—including media, film, television entertainment, automotive design, and high‑end architectural visualization.

As we continue to advance our core engine technology and build remarkable new digital game experiences, we strive to construct diverse, inclusive teams of world‑class global talent. Come be a part of something Epic!

Note to Recruitment Agencies: Epic Games does not accept any unsolicited resumes or casual approaches from unauthorized third‑party placement or recruitment agencies with whom we do not hold a validly executed, negotiated agreement. Epic will not pay any fees to unauthorized third parties.

Jobs at epic games : Senior Hard Surface Artist, 2026
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