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Temporary 3D Texture Artist Jobs in Raleigh, NC (NOW HIRING)

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Generate textures and bake data using tools such as Substance Designer, Substance Painter, and ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Building and texturing assets, namely focused on architectural and thematic sets, that Level Design ... Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... using a 3D content creation application such as Maya, 3ds Max, or Blender; texture-authoring ...

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ... Knowledge of scripting, animation, session management, and textures. Good troubleshooting skills.

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ... Knowledge of scripting, animation, session management, and textures. Good troubleshooting skills.

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Essential Job Functions: • Implement art assets in 2D and 3D games. • Participate in the ... textures. • Good troubleshooting skills. • Excellent attention to detail. • Assist Artists ...

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Essential Job Functions: • Implement art assets in 2D and 3D games. • Participate in the ... textures. • Good troubleshooting skills. • Excellent attention to detail. • Assist Artists ...

... texture creation and in-engine implementation * Train outsource partner artists in Psyonix ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Including but not limited to Unreal Engine 5, Substance Painter, Marmoset, Perforce, and 3D ...

C:LAB Makerspace Technician

Raleigh, NC

$32K - $33K/yr

Position Information Posting Number PG194813TM Position Number 24CN906 Position Type Temporary ... Our studios support the disciplines of woodworking, pottery, photography, fiber arts, lapidary ...

Design within performance and memory budgets, profiling the cost of UMG, Slate, C++, and texture ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Temporary 3D Texture Artist information

See Raleigh, NC salary details

$19

$38

$66

How much do temporary 3d texture artist jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for temporary 3d texture artist in Raleigh, NC is $38.36, according to ZipRecruiter salary data. Most workers in this role earn between $26.39 and $47.21 per hour, depending on experience, location, and employer.

What is the difference between Temporary 3D Texture Artist vs 3D Modeler?

AspectTemporary 3D Texture Artist3D Modeler
Primary FocusCreating and applying textures to 3D modelsModeling 3D objects and characters
Skills RequiredTexturing, UV mapping, shadingModeling, topology, sculpting
Work EnvironmentVFX studios, game development, animationVFX studios, game studios, animation
CredentialsPortfolio, proficiency in texturing softwarePortfolio, proficiency in modeling software

While both roles work within the 3D pipeline, a Temporary 3D Texture Artist specializes in adding surface details and textures to models, whereas a 3D Modeler focuses on creating the base geometry. Both roles often collaborate but serve distinct functions in the production process.

What are the key skills and qualifications needed to thrive as a temporary 3D texture artist?

To thrive as a Temporary 3D Texture Artist, you need expertise in digital painting, UV mapping, and a strong understanding of color theory, often backed by a portfolio and relevant art or design education. Familiarity with industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is typically required. Attention to detail, creativity, and the ability to communicate effectively with team members are standout soft skills. These abilities are essential for delivering high-quality textures that seamlessly integrate into 3D models, ensuring visual consistency and meeting tight project deadlines.

What does a temporary 3D texture artist do?

A Temporary 3D Texture Artist is responsible for creating and applying textures to 3D models in digital projects such as video games, movies, or animations. They work on a contract or short-term basis to enhance the visual detail and realism of objects by painting or generating surface details like color, bump, and specular maps. This role requires a strong understanding of artistic techniques, texture software, and how textures interact with different lighting and rendering engines. Temporary 3D Texture Artists collaborate closely with modelers and other artists to ensure the final product meets the project's visual standards.

What are some common challenges faced by temporary 3D texture artists when joining a new production team?

Temporary 3D Texture Artists often work on fast-paced projects with tight deadlines, which can make it challenging to quickly adapt to new pipelines and tools used by different studios. Collaborating effectively with established modeling and lighting teams is essential, as is maintaining consistency with existing visual styles. Temporary artists also need to be adept at interpreting feedback and making rapid revisions to meet the evolving needs of the project. Flexibility, strong communication skills, and the ability to quickly absorb project-specific workflows are crucial for success in this role.

What are the most commonly searched types of 3D Texture Artist jobs in Raleigh, NC?

The most popular types of 3D Texture Artist jobs in Raleigh, NC are:

Senior Technical Artist

Epic Games

Cary, NC • On-site

$117K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic is looking for a Technical Artist with a strong focus on material creation to join the Fortnite team. In this role, you'll be responsible for building visually rich, performant materials for characters and character accessories, using Unreal Engine and industry-standard texturing tools to deliver a wide range of effects. While this position favors a materials specialist, the ideal candidate brings a generalist mindset and a solid understanding of the broader game art pipeline. You'll work closely with artists, engineers, and other tech artists to create scalable solutions that support Fortnite's visual style across many platforms.
In this role, you will
  • Create high-quality, game-ready materials for characters and other cosmetics
  • Build materials that leverage procedural textures and custom material logic to achieve distinctive visual effects
  • Generate textures and bake data using tools such as Substance Designer, Substance Painter, and Houdini
  • Develop reusable material frameworks and workflows that enable tech artists and artists of other disciplines to efficiently create unique assets
  • Collaborate with character artists, tech artists, and engineers to integrate materials with geometry, effects, and Blueprints
  • Optimize materials and textures to meet performance, memory, and scalability targets across multiple platforms
  • Contribute to improving Unreal Engine material pipelines and best practices
What we're looking for
  • A strong reel or portfolio demonstrating realtime game materials, ideally with character or cosmetic-focused examples
  • Advanced understanding of PBR workflows, real-time rendering constraints, and material authoring best practices
  • Proven experience creating complex materials using procedural textures and custom material behaviors
  • Hands-on experience with Substance Designer and Substance Painter for texture generation and asset authoring
  • Familiarity with the Unreal Engine 5 art and material pipeline
  • Experience developing content for multiple platforms
  • A solid understanding of modeling and texturing fundamentals within a real-time art pipeline, strong collaboration skills, and a desire to own features and initiatives from inception through ship
  • Bonus: Tools, scripting, or pipeline development experience for Unreal Engine, Substance Designer, and/or Substance Painter
  • Bonus: Experience in setting up or working with modern character art pipelines, building custom tools, templates, or automation to improve material and texture workflows
  • Bonus: Familiarity with Blueprints, Python, or similar scripting languages and experience in secondary areas such as modeling, lighting, or VFX
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.