Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site +1
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site +1
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Key Responsibilities 3D Asset Development: * Create and modify 3D models for airport terminals ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic ...
A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic ...
Contract 3D Artist
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
Contract 3D Artist
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
Contract 3D Artist
Austin, TX · Remote
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
Quick apply
Contract 3D Artist
Austin, TX · Remote
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
3D Artist
San Francisco, CA · On-site
The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Own assets from early exploration through final Unity integration. * Work closely with art and ...
3D Artist
San Francisco, CA · On-site
The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Own assets from early exploration through final Unity integration. * Work closely with art and ...
Contract 3D Artist
Austin, TX · On-site
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
Contract 3D Artist
Austin, TX · On-site
$20 - $25/hr
Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Leading the 3D Artists team * Setting the quality targets and bar for 3D assets and textures on the ...
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Leading the 3D Artists team * Setting the quality targets and bar for 3D assets and textures on the ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Leading the 3D Artists team * Setting the quality targets and bar for 3D assets and textures on the ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Leading the 3D Artists team * Setting the quality targets and bar for 3D assets and textures on the ...
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at ...
3D Studio Creative Manager
Cincinnati, OH · On-site
Lead Strategy Build Pipelines Help us define the plan for this new capability build out scalable 3D asset libraries and establish best practices and workflows * Execute Hands-on Handle the creative ...
Quick apply
3D Studio Creative Manager
Cincinnati, OH · On-site
Lead Strategy Build Pipelines Help us define the plan for this new capability build out scalable 3D asset libraries and establish best practices and workflows * Execute Hands-on Handle the creative ...
3D Artist and Designer
Houston, TX · On-site
3D Artist and Designer About PROENERGY PROENERGY is an engineering, R&D, and manufacturing ... asset lifecycle care for turbines and plants. Where others see impossible energy challenges ...
3D Artist and Designer
Houston, TX · On-site
3D Artist and Designer About PROENERGY PROENERGY is an engineering, R&D, and manufacturing ... asset lifecycle care for turbines and plants. Where others see impossible energy challenges ...
3D Artist
New York, NY · Remote
$55/hr
About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Create detailed 3D models, assets, environments, and visual elements. * Develop realistic or ...
New
Quick apply
3D Artist
New York, NY · Remote
$55/hr
About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Create detailed 3D models, assets, environments, and visual elements. * Develop realistic or ...
New
The CGI / 3D Artist is responsible for creating high-impact, AI-enhanced visual content that brings ... Transform CAD files into optimized, production-ready 3D models and assets. * Develop realistic ...
The CGI / 3D Artist is responsible for creating high-impact, AI-enhanced visual content that brings ... Transform CAD files into optimized, production-ready 3D models and assets. * Develop realistic ...
The CGI / 3D Artist is responsible for creating high-impact, AI-enhanced visual content that brings ... Transform CAD files into optimized, production-ready 3D models and assets. * Develop realistic ...
The CGI / 3D Artist is responsible for creating high-impact, AI-enhanced visual content that brings ... Transform CAD files into optimized, production-ready 3D models and assets. * Develop realistic ...
Maintain organized project files, asset libraries, and documentation to support efficient team ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...
Maintain organized project files, asset libraries, and documentation to support efficient team ... Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ...
Internship 3D Asset Artist information
See salary details
$5.29 - $6.58
0% of jobs
$6.58 - $7.87
0% of jobs
$7.87 - $9.16
0% of jobs
$9.16 - $10.45
0% of jobs
$11.52 is the 25th percentile. Wages below this are outliers.
$10.45 - $11.74
30% of jobs
The median wage is $12.31 / hr.
$11.74 - $13.02
45% of jobs
$13.02 - $14.31
2% of jobs
$14.31 - $15.60
10% of jobs
$15.60 - $16.89
7% of jobs
$16.89 - $18.18
4% of jobs
$18.18 - $19.47
1% of jobs
$5
$13
$19
How much do internship 3d asset artist jobs pay per hour?
What does an internship 3D asset artist do?
What are the key skills and qualifications needed to thrive as an internship 3D asset artist?
What are some common challenges faced by internship 3D asset artists and how can they be overcome?
What is the difference between Internship 3D Asset Artist vs 3D Modeler?
| Aspect | Internship 3D Asset Artist | 3D Modeler |
|---|---|---|
| Credentials | Typically enrolled in or recent graduate of relevant programs | Professional certification or experience often preferred |
| Work Environment | Internship setting, learning-focused, entry-level | Full-time or freelance, production-focused |
| Industry Usage | Used in gaming, film, and animation studios for training | Used in similar industries for creating detailed 3D models |
The Internship 3D Asset Artist is an entry-level position aimed at gaining experience in creating 3D assets, often within an internship program. In contrast, a 3D Modeler is a more experienced professional responsible for producing detailed 3D models in a production environment. While both roles involve 3D asset creation, the internship focuses on learning and skill development, whereas the 3D Modeler role emphasizes production quality and efficiency.
What cities are hiring for Internship 3D Asset Artist jobs?
Cities with the most Internship 3D Asset Artist job openings:
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The most popular types of 3D Asset Artist jobs are:
What states have the most Internship 3D Asset Artist jobs?
States with the most job openings for Internship 3D Asset Artist jobs include:
What job categories do people searching Internship 3D Asset Artist jobs look for?
The top searched job categories for Internship 3D Asset Artist jobs are:

SAIC rating
7.9
Based on 79 frontline employees who took The Breakroom Quiz
79th of 224 rated it services
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
About Science Applications International
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