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Vr Artist Jobs (NOW HIRING)

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

We are seeking a multifaceted Unreal Artist to help build impactful, visually compelling, and ... Conceptualize and execute new AR/VR features that push visual storytelling forward * Design and ...

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Vr Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do vr artist jobs pay per year?

As of Jun 13, 2026, the average yearly pay for vr artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How to get hired as a 3D artist?

To get hired as a VR artist, develop a strong portfolio showcasing your 3D modeling, texturing, and animation skills using tools like Blender, Maya, or 3ds Max. Gaining experience through internships, freelance projects, or certifications in relevant software can improve your chances, along with understanding VR development platforms such as Unity or Unreal Engine.

What is the average salary in virtual reality?

For VR artists, the average salary typically ranges from $50,000 to $80,000 annually, depending on experience, location, and skill level. Professionals skilled in 3D modeling, animation, and tools like Unreal Engine or Unity tend to earn higher salaries, especially with a strong portfolio and relevant certifications.

What are the typical daily responsibilities of a VR Artist in a production team?

As a VR Artist, your daily tasks often include creating 3D assets, textures, and environments, optimizing models for performance, and collaborating with developers and designers to integrate assets into virtual experiences. You may participate in team meetings to discuss creative concepts, address feedback, and coordinate project timelines. Depending on the project, you might also be involved in user testing to ensure visuals meet usability standards. This collaborative, iterative workflow ensures that the final product delivers an engaging and seamless immersive experience.

What are the key skills and qualifications needed to thrive in the Vr Artist position, and why are they important?

To thrive as a VR Artist, you need strong 3D modeling, texturing, and animation skills, usually supported by a background in digital art, graphic design, or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, Blender, Maya, and Photoshop is highly desirable, and certification in these platforms can be an asset. Creativity, collaboration, adaptability, and a strong attention to detail help VR Artists excel in dynamic and multidisciplinary teams. These abilities are crucial for producing immersive, visually compelling virtual environments that meet both technical specifications and artistic goals.

What does a VR Artist do?

A VR Artist creates immersive 3D environments, models, textures, and animations for virtual reality experiences. They use software like Blender, Unity, Unreal Engine, and VR sculpting tools to develop interactive and visually appealing virtual worlds. Their work spans gaming, simulations, architecture, and entertainment, ensuring a seamless blend of artistic design and technical execution.

What are 5 careers in visual arts?

A VR artist can pursue careers such as concept artist, 3D modeler, animation designer, visual effects artist, and game environment artist. These roles often require skills in digital tools like Photoshop, Blender, or Unreal Engine and may involve working in entertainment, gaming, or advertising industries.

What is a VR artist?

A VR artist creates immersive digital environments and experiences for virtual reality platforms using 3D modeling, animation, and design software. They often work with tools like Unity or Unreal Engine and need strong artistic and technical skills to develop realistic or fantastical virtual worlds. This role typically requires a background in art, design, or computer graphics and may involve collaboration with developers and other creative professionals.
More about Vr Artist jobs
What cities are hiring for Vr Artist jobs? Cities with the most Vr Artist job openings:
What are the most commonly searched types of Vr Artist jobs? The most popular types of Vr Artist jobs are:
What states have the most Vr Artist jobs? States with the most job openings for Vr Artist jobs include:
Infographic showing various Vr Artist job openings in the United States as of June 2026, with employment types broken down into 2% Internship, 73% Full Time, 15% Part Time, 2% Temporary, and 8% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

3D / Generative AI + VR Visual Artist (VFX & Real‑Time)

Meme House LA, Inc

Beverly Hills, CA • On-site

$50 - $125/hr

Full-time

Posted 22 days ago


Job description

Job Title: 3D / Generative AI + VR Visual Artist (VFX & Real‑Time)

Company: MemeHouse Design Studios

Location: Beverly Hills / Los Angeles, CA – Hybrid or On‑Site

Employment Type: Contract / Full‑Time (Flexible)

Pay Rate: $50–$125 per hour (based on experience and project length)

Reports To: Creative Director / Head of Design Studios

About MemeHouse Design Studios

------------------------------

MemeHouse Design Studios is the visual‑world‑building arm of MemeHouse, creating immersive visuals for creators, live productions, short‑form media, and real‑world events. We blend real‑time 3D, VFX, and generative AI to create high‑impact, culture‑moving moments for electronic music and IRL‑first experiences.

Role Overview

-------------

We’re hiring a 3D / Generative AI + VR Visual Artist to build cinematic 3D scenes, real‑time visuals, and AI‑driven VFX for a melodic‑techno‑style music act and live‑experience projects. You’ll design festival LED‑style content, audio‑reactive visuals, social‑media assets, and optional VR / immersive experiments using a mix of traditional 3D/VFX tools and cutting‑edge AI software.

What You’ll Do

--------------

- Design and animate 3D environments, characters, and abstract forms for live shows, music videos, and social content.

- Build VFX and motion graphics packages for editors and show‑playback teams (loops, transitions, drops, mood‑pieces).

- Create real‑time / audio‑reactive visuals (MIDI/OSC‑driven) for live performances using tools like Unreal Engine, TouchDesigner, Notch, or Resolume (experience with equivalents welcome).

- Routinely use generative AI as part of a production pipeline: concepting, styleframes, texture generation, asset expansion, and look‑development, then refine and composite into final deliverables.

- Collaborate with Creative Director, music team, and live‑production partners; manage versioning, exports, and organized project files on tight deadlines.

Required AI & Software Experience

---------------------------------

You must be comfortable using AI tools in a real production pipeline, and have hands‑on experience with at least two of the following (or equivalent):

- Image‑to‑image / text‑to‑image:

- Stable Diffusion (including ComfyUI workflows)

- Midjourney

- Image‑to‑video / AI‑video:

- Runway Gen‑2 (or similar AI‑video tools)

- Upscaling / enhancement:

- Topaz tools (e.g., Gigapixel Video, Photo AI) or comparable upscalers

- Pipeline / workflow:

- Experience with LoRA‑style fine‑tuning, custom datasets, or prompt‑engineering systems for consistent visual style and reuse.

You’ll continue using traditional 3D/VFX software such as:

- 3D/Animation: Blender / Cinema 4D / Houdini / Maya (or equivalent)

- Motion/Compositing: After Effects / Nuke / DaVinci Resolve / Premiere

- Real‑time / live‑show: Unreal Engine / TouchDesigner / Notch / Resolume (or equivalent)

Required Qualifications

-----------------------

- Strong portfolio or showreel demonstrating 3D art, VFX, motion graphics, or real‑time visuals; live‑music / concert visuals are a major plus.

- 3+ years experience in 3D/VFX, motion design, or immersive media (studio or freelance).

- Demonstrated ability to use generative AI tools as part of your production workflow, not just for moodboards.

- Strong fundamentals: composition, lighting, color, motion, and an instinct for syncing visuals to music.

Nice‑to‑Have

------------

- Live‑show / festival LED content, VJ‑packs, or playback‑system experience.

- Audio‑reactive / MIDI / OSC workflows using Unreal, TouchDesigner, or Notch.

- VR / AR / XR experience (Unity/Unreal VR builds, interactive environments).

- Direct experience with ComfyUI workflows, LoRA creation, or dataset curation for consistent AI‑style systems.

Benefits

-----------------------------------

- Pay: $50–$125 per hour, depending on experience and project scope.

- Flexible contracting or full‑time arrangements.

- Opportunity to define the visual identity of a rising melodic‑techno act and scale it to major festivals and digital platforms.

- Access to MemeHouse’s production equipment, studio spaces, and live‑experience ecosystem.netinfluencer+1

How to Apply

------------

Please submit:

1. Resume or LinkedIn profile

2. Portfolio link (required) – show 3D/VFX, motion, and any AI‑assisted work

3. A short note describing:

- Your primary 3D/VFX tools

- Your core AI tools (e.g., “Stable Diffusion + ComfyUI + Runway”)

- How you integrate AI into your pipeline (1–2 sentences)

MemeHouse Design Studios is an equal opportunity employer. We value diverse perspectives and are committed to building a safe, creative, and inclusive studio culture.