2

Full Time 3D Environment Artist Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Professional experience using a 3D content creation application such as Maya, 3ds Max, or Blender ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...

Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None Clearance Level Must ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ... Providing mentorship to other Environment Artists, and making the team around them stronger through ...

Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...

next page

Showing results 1-20

Full Time 3D Environment Artist information

See salary details

$19

$39

$68

How much do full time 3d environment artist jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for full time 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a full time 3D environment artist do?

A Full Time 3D Environment Artist is responsible for creating detailed and immersive 3D environments used in video games, films, and virtual reality experiences. They design landscapes, architecture, and props, ensuring all elements fit the project's artistic vision. These artists use specialized software like Blender, Maya, or Unreal Engine to model, texture, and light environments. Collaboration with other artists, designers, and developers is essential to achieve a cohesive and visually appealing world.

What are the key skills and qualifications needed to thrive as a full time 3D environment artist?

To thrive as a Full Time 3D Environment Artist, you need strong skills in 3D modeling, texturing, digital sculpting, and a solid understanding of art fundamentals, often supported by a degree in art, design, or a related field. Proficiency with tools such as Autodesk Maya, Blender, ZBrush, Substance Painter, and game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that set top artists apart. These skills and qualities are crucial for producing visually compelling, technically sound environments that enhance the player's experience and meet project goals.

What are some common challenges faced by full time 3D environment artists, and how can they be managed?

Full-time 3D environment artists often encounter challenges such as balancing creative vision with technical limitations, meeting tight deadlines, and ensuring consistency across vast digital landscapes. Managing these challenges typically involves close collaboration with other departments, like level designers and lighting artists, as well as adhering to established workflows and asset guidelines. Staying organized, proactively communicating with teammates, and continually updating skills with the latest software and techniques can greatly help artists thrive in this dynamic role.
More about Full Time 3D Environment Artist jobs

What cities are hiring for Full Time 3D Environment Artist jobs?

Cities with the most Full Time 3D Environment Artist job openings:

What are the most commonly searched types of 3D Environment Artist jobs?

The most popular types of 3D Environment Artist jobs are:

What states have the most Full Time 3D Environment Artist jobs?

States with the most job openings for Full Time 3D Environment Artist jobs include:

Infographic showing various Full Time 3D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Environment Artist - Talent Pool (N Americas)

Fort Lauderdale, FL • Remote

Full-time

Re-posted 3 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc