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Full Time 3D Environment Artist Jobs (NOW HIRING)

Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-Being * Company-paid ...

Senior Environment Artist

Boston, MA ยท On-site

$99K - $163K/yr

Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-Being * Company-paid ...

Senior Environment Artist

Boston, MA ยท On-site +1

$99K - $163K/yr

Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-Being * Company-paid ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits, 401K with matching, paid time off (PTO) and additional benefits upon one year of employment such ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits, 401K with matching, paid time off (PTO) and additional benefits upon one year of employment such ...

3D Artist

New York, NY ยท Remote

$55/hr

The successful candidate will be responsible for creating high-quality 3D models, environments ... This role is ideal for someone with strong artistic skills, attention to detail, and experience ...

New

The Role We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful ... Model and texture characters, accessories, props, environments, and world objects that define the ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

3D Artist and Designer About PROENERGY PROENERGY is an engineering, R&D, and manufacturing ... environment across technical documentation, digital, and other marketing applications. * Expertise ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Contribute to a supportive and creative working environment. * Protect Assets: Maintain backups of ...

Showing results 21-40

Full Time 3D Environment Artist information

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How much do full time 3d environment artist jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for full time 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a full time 3D environment artist do?

A Full Time 3D Environment Artist is responsible for creating detailed and immersive 3D environments used in video games, films, and virtual reality experiences. They design landscapes, architecture, and props, ensuring all elements fit the project's artistic vision. These artists use specialized software like Blender, Maya, or Unreal Engine to model, texture, and light environments. Collaboration with other artists, designers, and developers is essential to achieve a cohesive and visually appealing world.

What are the key skills and qualifications needed to thrive as a full time 3D environment artist?

To thrive as a Full Time 3D Environment Artist, you need strong skills in 3D modeling, texturing, digital sculpting, and a solid understanding of art fundamentals, often supported by a degree in art, design, or a related field. Proficiency with tools such as Autodesk Maya, Blender, ZBrush, Substance Painter, and game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that set top artists apart. These skills and qualities are crucial for producing visually compelling, technically sound environments that enhance the player's experience and meet project goals.

What are some common challenges faced by full time 3D environment artists, and how can they be managed?

Full-time 3D environment artists often encounter challenges such as balancing creative vision with technical limitations, meeting tight deadlines, and ensuring consistency across vast digital landscapes. Managing these challenges typically involves close collaboration with other departments, like level designers and lighting artists, as well as adhering to established workflows and asset guidelines. Staying organized, proactively communicating with teammates, and continually updating skills with the latest software and techniques can greatly help artists thrive in this dynamic role.
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Infographic showing various Full Time 3D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Senior Environment Artist

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 20 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note:

  • ​​This role is responsible for level art and authoring architectural assets like modular building kits. World building locations with these kits and set-dressing the environment with props authored by our X-Dev team.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.

Responsibilities:

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class architectural kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio’s robust technical foundations. 
  • World-building by drafting large-scale districts to define composition and player flow, embracing iteration as a core tool for quality discovery. 
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills, ownership and team-first attitude are highly valued.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines. 
  • Mentoring and providing feedback to other artists.
Qualifications
  • 6+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context.
  • Deep, practical understanding of level design principles.  
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with photogrammetry & sculpting.
  • Experience with procedural content creation.

Additional Information

The application window for this position will close by 10/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: $99,000 – $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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