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Direct 3D Environment Artist Jobs (NOW HIRING)

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Support the rest of the art team to create 3D assets * Review and fix bugs Must Haves: * 3+ years ...

Artist: Environment

Andover, MA

$128K - $154K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Communicate timelines effectively and proactively seek and apply feedback from leads and directors.

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

Build and map a wide range of realistic 3D art that is used to enrich in-game environments ... Communicate timelines effectively and proactively seek and apply feedback from leads and directors.

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Direct 3D Environment Artist information

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How much do direct 3d environment artist jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for direct 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Direct 3D Environment Artist vs 3D Environment Artist?

AspectDirect 3D Environment Artist3D Environment Artist
CredentialsPortfolio, proficiency in 3D software, knowledge of Direct3DPortfolio, proficiency in 3D software, general knowledge of rendering APIs
Work EnvironmentGame studios, real-time rendering projects, focus on Direct3D APIGame, film, visualization projects, broader rendering techniques
Industry UsagePrimarily in Windows-based game development using Direct3DAcross various platforms and rendering APIs, including OpenGL and Vulkan

The main difference is that a Direct 3D Environment Artist specializes in creating environments optimized for Direct3D, a graphics API used mainly in Windows-based game development. A 3D Environment Artist has a broader focus on environment creation across multiple platforms and rendering technologies. The Direct 3D Environment Artist's skills are more specialized towards real-time rendering with Direct3D, whereas the 3D Environment Artist works with a wider range of tools and APIs.

More about Direct 3D Environment Artist jobs
What cities are hiring for Direct 3D Environment Artist jobs? Cities with the most Direct 3D Environment Artist job openings:
What states have the most Direct 3D Environment Artist jobs? States with the most job openings for Direct 3D Environment Artist jobs include:
What job categories do people searching Direct 3D Environment Artist jobs look for? The top searched job categories for Direct 3D Environment Artist jobs are:
Infographic showing various Direct 3D Environment Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Principal 3D Environment Artist [82863]

Principal 3D Environment Artist [82863]

Onward Search

Salt Lake City, UT • On-site

Other

Medical, Dental, Vision, Life, Retirement

Posted 3 days ago

New


Job description

We’re seeking a Principal 3D Environment Artist to support a leading gaming studio. This position a temp role and it involves crafting stylized environments that enhance game storytelling and player experience.


Principal 3D Environment Artist Responsibilities:

  • Collaborate with a diverse team to develop engaging player environments.
  • Ensure environment assets meet platform and technical specifications.
  • Work closely with design and engineering to find innovative solutions prioritizing gameplay.
  • Provide feedback during playtests and craft reviews to refine art assets.
  • Rapidly create prototypes for quick testing and iteration of environment elements.


Principal 3D Environment Artist Qualifications:

  • Over 5 years of experience in 3D environment art creation.
  • Knowledge of modular construction methods.
  • Expertise in traditional low-poly, hand-painted, and stylized workflows.
  • Skilled in 2.5D modeling techniques and illustrative styles.
  • Proficient in Maya, Zbrush, Photoshop, and Substance, with a technical problem-solving aptitude.


Perks and Benefits:

  • Medical, Dental, and Vision Insurance.
  • Life Insurance.
  • 401(k) Program.
  • Commuter Benefit.
  • eLearning and Ongoing Training.
  • Education Reimbursement.


Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.


If you meet the qualifications and are excited about this opportunity, apply today! Our team will connect with you to discuss next steps, support you through the interview process, and advocate for your success.