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Junior 3D Environment Artist Jobs (NOW HIRING)

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Support the rest of the art team to create 3D assets * Review and fix bugs Must Haves: * 3+ years ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... fast-paced environment. Responsibilities: * Assist in the creation of detailed 3D models ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Professional experience using a 3D content creation application such as Maya, 3ds Max, or Blender ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...

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How much do junior 3d environment artist jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for junior 3d environment artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the junior 3D environment artist position, and why are they important?

To thrive as a Junior 3D Environment Artist, you should have a solid foundation in 3D modeling, texturing, and an understanding of environmental design principles, often demonstrated through a portfolio and a relevant degree or diploma. Familiarity with industry-standard tools like Autodesk Maya, Blender, Unreal Engine, or Unity, as well as basic knowledge of version control systems, is typically expected. Strong attention to detail, teamwork, and the ability to accept constructive feedback help you stand out in collaborative, creative environments. These competencies ensure you can effectively create immersive environments and efficiently contribute to the visual storytelling goals of your team.

What are the typical daily responsibilities of a junior 3D environment artist?

As a Junior 3D Environment Artist, your daily tasks often include creating and refining 3D models, textures, and materials for game or film environments, following the guidance of senior artists and art directors. You'll collaborate closely with designers and other artists to ensure assets meet style requirements and are optimized for performance. Additional responsibilities may include participating in team meetings, receiving feedback, making iterative improvements to your work, and learning new techniques or workflows as needed. This structure supports both skill development and smooth project progression.

What is a junior 3D environment artist?

A Junior 3D Environment Artist is an entry-level role in game development, focused on creating 3D environments, props, and assets for video games or other digital media. They work under the guidance of senior artists and collaborate with designers and programmers to ensure environments align with artistic and technical requirements. Typical responsibilities include modeling, texturing, and optimizing assets while maintaining performance standards. Strong proficiency in software like Blender, Maya, or Unreal Engine is essential. This role serves as a stepping stone for developing skills in environment art and advancing to higher-level positions.

More about Junior 3D Environment Artist jobs
What cities are hiring for Junior 3D Environment Artist jobs? Cities with the most Junior 3D Environment Artist job openings:
What are the most commonly searched types of 3D Environment Artist jobs? The most popular types of 3D Environment Artist jobs are:
What states have the most Junior 3D Environment Artist jobs? States with the most job openings for Junior 3D Environment Artist jobs include:
Infographic showing various Junior 3D Environment Artist job openings in the United States as of August 2026, with employment types broken down into 59% Full Time, 29% Part Time, and 12% Contract. Highlights an 71% In-person, and 29% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Lead 3D Environment Artist - Virtual Reality

Immersive Entertainment

Irvine, CA

Contractor

Re-posted 21 days ago


Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO.
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the environment modellers team
  • Setting the quality targets and bar for 3D environments on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D environment artists


Qualifications
  • 5+ years of experience in game development
  • Experience with Unreal Engine and or Unity.
  • Perfect knowledge of 3ds Max (or Maya) & Photoshop
  • High texturing and Zbrush skills
  • Ability to create realistic looking objects & environments, being limited by technological frames
  • High texturing and Zbrush skills
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player and leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Environment Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences