This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Build, assemble, and integrate assets and environments in Unreal Engine, with attention to ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Medical
Dental
Vision
Retirement
PTO
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Medical
Dental
Vision
Retirement
PTO
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...
Required : • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar ...
Required : • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Quick apply
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ... This position is not open to fully remote status at this time.
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
Unreal, Unity or a proprietary engine) * Proven proficiency with commercial art production software ... This position is not open to fully remote status at this time.
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
This is a Freelance role and can be based in the Los Angeles office or remote. This position is ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Senior GIS Specialist
Sarasota, FL · On-site +1
... Unreal Engine developers, 3D artists, and visualisation teams to troubleshoot geospatial ... remote-first working environment.
Senior GIS Specialist
Sarasota, FL · On-site +1
... Unreal Engine developers, 3D artists, and visualisation teams to troubleshoot geospatial ... remote-first working environment.
Senior Game Engineer - Graphics
$160K - $240K/yr
Medical
Dental
Vision
Retirement
PTO
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
Medical
Dental
Vision
Retirement
PTO
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
Medical
Dental
Vision
Retirement
PTO
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
Medical
Dental
Vision
Retirement
PTO
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · On-site +1
$26 - $38/hr
Medical
Dental
Vision
Retirement
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Experience with Unreal Engine 5. This is a fully remote ongoing contract only position. At this ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · On-site +1
$26 - $38/hr
Medical
Dental
Vision
Retirement
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Experience with Unreal Engine 5. This is a fully remote ongoing contract only position. At this ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
Medical
Dental
Vision
Retirement
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Experience with Unreal Engine 5. This is a fully remote ongoing contract only position. At this ...
3D Environment Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$26 - $38/hr
Medical
Dental
Vision
Retirement
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game ... Experience with Unreal Engine 5. This is a fully remote ongoing contract only position. At this ...
VFX Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$31 - $38/hr
Medical
Dental
Vision
Retirement
Experience with Unreal Engine * Experience with both stylized and photorealistic VFX * Varied and ... Remote
VFX Artist - Talent Pool (2026 Opportunities)
Portland, OR · Remote
$31 - $38/hr
Medical
Dental
Vision
Retirement
Experience with Unreal Engine * Experience with both stylized and photorealistic VFX * Varied and ... Remote
Remote Unreal Artist information
See salary details
$10.58 - $14.20
9% of jobs
$14.20 - $17.83
5% of jobs
$17.83 - $21.46
4% of jobs
$22.82 is the 25th percentile. Wages below this are outliers.
$21.46 - $25.09
17% of jobs
The median wage is $28.47 / hr.
$25.09 - $28.72
16% of jobs
$28.72 - $32.34
14% of jobs
$35.64 is the 75th percentile. Wages above this are outliers.
$32.34 - $35.97
11% of jobs
$35.97 - $39.60
9% of jobs
$39.60 - $43.23
3% of jobs
$43.23 - $46.85
6% of jobs
$46.85 - $50.48
5% of jobs
$10
$30
$50
How much do remote unreal artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as a remote Unreal artist?
How does a remote Unreal artist typically collaborate with game developers and other team members across different locations?
What is a remote Unreal artist?
What is the difference between Remote Unreal Artist vs Remote 3D Environment Artist?
| Aspect | Remote Unreal Artist | Remote 3D Environment Artist |
|---|---|---|
| Required Skills | Unreal Engine proficiency, 3D modeling, texturing, lighting | 3D modeling, texturing, environment design, Unreal Engine knowledge |
| Work Environment | Game development, virtual production, real-time rendering | Game environments, virtual worlds, cinematic backgrounds |
| Industry Usage | Video games, VR/AR, film, virtual production | Video games, film, architectural visualization |
Remote Unreal Artists focus on creating assets and environments specifically within Unreal Engine for interactive media, while Remote 3D Environment Artists design detailed environments for various media, often using Unreal but also other tools. Both roles require strong 3D skills and industry experience, but their primary focus and application differ slightly.
What cities are hiring for Remote Unreal Artist jobs?
Cities with the most Remote Unreal Artist job openings:
What are the most commonly searched types of Unreal Artist jobs?
The most popular types of Unreal Artist jobs are:
What states have the most Remote Unreal Artist jobs?
States with the most job openings for Remote Unreal Artist jobs include:
What job categories do people searching Remote Unreal Artist jobs look for?
The top searched job categories for Remote Unreal Artist jobs are:

Full-time
Re-posted 11 days ago
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 76 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US