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Freelance Technical Artist Jobs (NOW HIRING)

This freelance role is built for a well-rounded modeler who moves fluidly between realistic and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

This freelance role is built for a well-rounded modeler who moves fluidly between realistic and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

This freelance role is built for a well-rounded modeler who moves fluidly between realistic and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

... a freelance basis. In this role, you will be responsible for reviewing and approving real-time visual effects created by external vendors to ensure they meet our artistic vision, technical ...

JOB TITLE Freelance Production Artist LOCATION St. Louis, Missouri (On-Site) ENGAGEMENT TYPE 1099 ... With sharp technical skills and a strong design eye, the Production Artist ensures every asset is ...

Freelance: Flame - New York

Manhattan, NY · On-site

$600 - $900/day

If you are a freelance Flame Artist who would be interested in being kept on our books for future ... from a technical and creative point of view * A thorough understanding and experience in ...

If you are a Flame Artist who would be interested in being kept on our books for future freelancing ... from a technical and creative point of view * A thorough understanding and experience in ...

Multimedia Teaching Artist

Oakland, CA · On-site

$30 - $40/hr

Strong technical skills in video production and the ability to connect with inner-city youth are ... freelance opportunities and income for our employees and students, as well as access to our ...

Strong technical skills in video production and the ability to connect with inner-city youth are ... freelance opportunities and income for our employees and students, as well as access to our ...

Fine Arts Department: Division of Fine Arts Opening Date: 07/20/2026 Closing Date: Continuous FLSA ... Recruit, train, schedule, and supervise student workers, stage crews, and freelance technicians to ...

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Freelance Technical Artist information

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How much do freelance technical artist jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for freelance technical artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is a freelance technical artist?

A freelance technical artist is a creative professional who works independently to bridge the gap between artists and programmers in industries like gaming, animation, and visual effects. They specialize in optimizing art assets, developing tools, and ensuring that visual content is both aesthetically pleasing and technically efficient. Freelance technical artists often collaborate with various clients on a project-by-project basis, adapting to different pipelines and software. Their responsibilities can include shader development, rigging, asset integration, and troubleshooting technical issues related to art production.

What are the key skills and qualifications needed to thrive as a freelance technical artist?

To thrive as a Freelance Technical Artist, you need a strong foundation in 3D art, scripting (such as Python or MEL), and a solid understanding of game engines, usually supported by a relevant degree or portfolio. Proficiency with tools like Unity, Unreal Engine, Maya, and version control systems is typically required. Excellent problem-solving, communication, and time management skills help you collaborate with clients and deliver projects efficiently. These skills and qualities are crucial for bridging the gap between art and technology, ensuring high-quality visual results while meeting technical constraints and deadlines.

What are some common challenges freelance technical artists face when working with remote teams?

Freelance technical artists often collaborate with remote development teams, which can present challenges such as communication gaps, time zone differences, and misalignment on project requirements. Staying organized, using clear documentation, and leveraging collaboration tools are essential for smooth workflow. Regular check-ins and proactive communication help ensure that everyone is on the same page and that technical art assets integrate seamlessly into projects.

What is the difference between Freelance Technical Artist vs 3D Artist?

AspectFreelance Technical Artist3D Artist
CredentialsPortfolio, technical skills, possibly certifications in softwarePortfolio, artistic skills, software proficiency
Work EnvironmentFreelance, remote or on-site, project-basedStudio or freelance, project-based or full-time
Industry UsageGaming, film, VR, AR, visualizationGaming, film, advertising, visualization
Job FocusTechnical implementation, tools, pipelines, optimizationCreative modeling, texturing, rendering

While both roles require strong software skills and industry experience, a Freelance Technical Artist focuses on technical support, tools, and pipeline optimization, whereas a 3D Artist emphasizes creative modeling and visual design. The freelance nature allows flexibility for both, but their core responsibilities differ significantly.

More about Freelance Technical Artist jobs
What cities are hiring for Freelance Technical Artist jobs? Cities with the most Freelance Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
What states have the most Freelance Technical Artist jobs? States with the most job openings for Freelance Technical Artist jobs include:
Infographic showing various Freelance Technical Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

$30 - $45/hr

Contractor

Posted 5 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.

Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John's 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo 
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and vehicles to props and full environments, for platform-leading UGC games and branded experiences. This freelance role is built for a well-rounded modeler who moves fluidly between realistic and stylized work, thrives on variety, and can carry an asset from concept through to final in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep things moving at pace.

This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM - 6:00 PM.

Requirements

  • Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions.
  • End-to-End Asset Creation: Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices.
  • Self-Sufficient Delivery: Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
  • Trend Awareness: Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse's output fresh and competitive.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 3+ years in 3D modeling for games, interactive media, or real-time production environments.
  • Versatile Portfolio: A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Self-Direction: Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.
Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits

$30 - $45 per hour

EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.