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Tech Artist Jobs (NOW HIRING)

AI Tech Artist

Los Angeles, CA ยท On-site

$120K - $180K/yr

Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI workflows used by artists on a major new project.. As a spatial design and innovation company, we work at ...

AI Tech Artist

Los Angeles, CA ยท On-site

$136K - $163K/yr

Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI workflows used by artists on a major new project.. As a spatial design and innovation company, we work at ...

AI Tech Artist

Los Angeles, CA ยท On-site

$150 - $200/hr

Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI workflows used by artists on a major new project.. As a spatial design and innovation company, we work at ...

Unreal Tech Artist

San Francisco, CA ยท On-site

$125 - $150/hr

Unreal Technical Artist Evil Eye Pictures is looking for a fullโ€‘time accomplished Unreal Technical Artist. The ideal candidate will have a thorough understanding of art and animation pipelines in ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... ART What We Do Push your artistic talent to the limit on a team of world-class environment ...

Principal Technical Artist

Seattle, WA ยท On-site +1

$144K - $173K/yr

Gaussian splat scene reconstruction, neural rendering, AI-assisted content workflows, and modern procedural systems are reshaping what a tech artist's day looks like. We're hiring a Principal ...

Principal Technical Artist

Seattle, WA ยท On-site

$144K - $173K/yr

Gaussian splat scene reconstruction, neural rendering, AI-assisted content workflows, and modern procedural systems are reshaping what a tech artist's day looks like. We're hiring a Principal ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... ART What We Do Push your artistic talent to the limit on a team of world-class environment ...

Principal Technical Artist

Seattle, WA ยท Remote

$130K - $155K/yr

Gaussian splat scene reconstruction, neural rendering, AI-assisted content workflows, and modern procedural systems are reshaping what a tech artist's day looks like. We're hiring a Principal ...

Texturing Artist

Rancho Palos Verdes, CA ยท On-site

$100 - $125/hr

Collaborate with modelers, animators, and tech artists for seamless texture integration * Mentor junior artists on texturing techniques, workflows, and best practices Qualifications Requirements * 3 ...

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Tech Artist information

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$95.5K

$138.7K

$153.5K

How much do tech artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for tech artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How to get a job as a tech artist?

To get a job as a tech artist, develop strong skills in 3D modeling, scripting, and programming languages like Python or C++, and build a portfolio demonstrating your technical and artistic abilities. Gaining experience with industry tools such as Maya, Houdini, or Unreal Engine, along with a relevant degree or certifications, can improve your chances. Networking within the industry and applying for internships or entry-level positions also help establish your career path.

What does a tech artist do?

A tech artist bridges the gap between artists and programmers in game and animation development, focusing on integrating art assets into interactive environments. They develop tools, scripts, and workflows to optimize visual quality and performance, often using software like Maya, Blender, or Unity. Strong programming skills and understanding of rendering pipelines are essential for this role.
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Cities with the most Tech Artist job openings:

What states have the most Tech Artist jobs?

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What are popular job titles related to Tech Artist jobs?

For Tech Artist jobs, the most frequently searched job titles are:

Infographic showing various Tech Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 13% Part Time, 13% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

AI Tech Artist

Los Angeles, CA โ€ข On-site

Magnopus
Software Developmentย โ€ขย 11 - 50 employees

$120K - $180K/yr

Full-time

Re-posted 11 days ago


Job description

Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI workflows used by artists on a major new project..
As a spatial design and innovation company, we work at the intersection of technology, creativity and emerging experiences. Our teams bring together artists, engineers, designers and producers to create visionary work using both established production techniques and rapidly evolving technologies.
In this role, you'll sit between creative production and emerging AI technology, turning new models, tools and techniques into reliable workflows that artists can use to create high-quality imagery and motion content.
You'll build and extend node-based generative AI workflows, develop custom Python tools and nodes, integrate and optimize models, and solve the technical challenges involved in bringing rapidly evolving AI technology into a demanding production environment.
This is a hands-on technical role with a strong understanding of creative production. You'll need to be comfortable working directly with the underlying technology while making complex workflows reliable, efficient, and accessible for artists.
Contract
This is an initial fixed-term project hire through the end of September 2026, with an anticipated extension through February 2027, subject to project requirements.
Location
This role requires working onsite at our Downtown Los Angeles studio five days per week. The project is highly collaborative and fast-moving, with the team working closely together in person throughout production.
What you'll do
  • Design, build, document and maintain complex node-based generative AI workflows for production use.
  • Develop custom Python scripts and nodes to extend graph functionality, integrate external APIs and streamline asset-generation workflows.
  • Evaluate emerging generative AI models, research techniques and integrate relevant developments into production workflows.
  • Build and optimize image, video and multimodal generation workflows, with a focus on visual quality, temporal consistency and motion fidelity.
  • Configure and optimize models for memory efficiency, inference speed and reliable execution across production environments.
  • Build and maintain workflows using conditioning, adapter and fine-tuning techniques to support character, composition and stylistic consistency.
  • Set up and maintain workflows for training and deploying adapters and other project-specific model customizations.
  • Implement accelerated inference and multimodal editing approaches that enable artists to iterate quickly.
  • Package complex technical workflows into clear, reusable graph templates and tools for creative teams.
  • Troubleshoot issues across models, nodes, integrations and production workflows.
  • Work closely with artists and production teams to understand creative challenges and develop practical technical solutions.
  • Provide technical support and guidance to artists using the workflows you build, and document solutions to support effective use across the team.

What will help you succeed in this role
  • Advanced experience building, extending and troubleshooting node-based generative AI workflows, such as ComfyUI or equivalent graph-based frameworks.
  • Strong Python development skills, including experience developing custom nodes, tools and integrations for generative AI workflows.
  • Deep technical understanding of current generative image and video models, multimodal workflows and the techniques used to control and optimize their output.
  • Hands-on experience with conditioning and adapter technologies such as ControlNet, IP-Adapter and LoRA, including training, fine-tuning models, and deploying adapters for production use.
  • Experience optimizing AI workflows for memory usage, inference speed, model compatibility and reliable execution.
  • Strong understanding of generative AI video workflows, including the technical challenges involved in temporal consistency, motion control and high-quality output.
  • Experience turning emerging models, research or experimental technology into practical production workflows.
  • Strong technical problem-solving skills and the ability to diagnose issues across complex models, nodes and graph setups.
  • Experience supporting creative production workflows and an understanding of how technical tools need to work for artists in practice.
  • The ability to explain complex technical concepts clearly and collaborate effectively with both creative and technical colleagues.
  • A portfolio, code repository or other examples demonstrating relevant custom node development, graph architectures, model customisation or generative AI workflow development.

Even better if you also have
  • Experience supporting film, VFX, animation, AAA games or another high-end creative production environment.
  • Experience working with GPU/server environments supporting generative AI production workflows.

Think you could be a great fit?
If you have strong technical experience building and optimizing generative AI workflows, hands-on expertise with node-based tools and Python development, and believe you could make an immediate impact on the project, we'd love to hear from you.
$120,000 - $180,000 a year
Our posted salary ranges reflect the range of experience and skills we may consider for the role. Individual offers are determined based on relevant experience, skills, and internal pay equity. To support fair and equitable compensation practices, as well as ongoing growth within the role, most offers will not be made at the top of the advertised range.
About Magnopus
Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.
We create experiences that bring together storytelling, creativity and technology in new ways - from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.
We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.
Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:
Metallica: Music Experience in UEFN
Mission: ISS
Alo Moves XR
World of Fallout
Daft Punk Experience, Fortnite
The Wizard of Oz at Sphere
We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.
You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.
We may use artificial intelligence (AI) tools to support parts of the hiring process - for example, to transcribe interviews and generate summaries. These tools are not used to review applications or analyse resumes, and they do not replace human judgement. All hiring decisions are made by people. If you would like more information about how your data is processed, please contact us.