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Entry Level Unreal Technical Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Material Creation - Design complex materials in Unreal and instruct artists on best practices for ... phases Technical Requirements: * Extensive experience working with Unreal Engine * Advanced ...

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

Material Creation - Design complex materials in Unreal and instruct artists on best practices for ... phases Technical Requirements: * Extensive experience working with Unreal Engine * Advanced ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

AGBO is looking for a Lead Technical Artist to join our Interactive team. This is a generalist ... Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance ...

AGBO is looking for a Lead Technical Artist to join our Interactive team. This is a generalist ... Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance ...

AGBO is looking for a Lead Technical Artist to join our Interactive team. This is a generalist ... Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance ...

... artists, and technical artists to solve pipeline and production challenges. * Ensure clean, reliable integration of skeletal meshes and animation data in Unreal Engine. Required Qualifications

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Entry Level Unreal Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do entry level unreal technical artist jobs pay per year?

As of Sep 2, 2026, the average yearly pay for entry level unreal technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Unreal Technical Artist vs Entry Level 3D Artist?

AspectEntry Level Unreal Technical ArtistEntry Level 3D Artist
Required SkillsUnreal Engine, scripting, technical problem-solving, asset optimizationModeling, texturing, rendering, basic animation
Work EnvironmentGame development studios, interactive mediaAnimation studios, game studios, multimedia companies
CertificationsUnreal Engine certifications, technical courses3D modeling certifications, art courses
Job FocusTechnical implementation, engine integration, performance optimizationCreative asset creation, visual design

Entry Level Unreal Technical Artists focus on integrating assets into Unreal Engine, optimizing performance, and scripting, whereas Entry Level 3D Artists primarily create visual assets like models and textures. Both roles require a strong foundation in digital art, but the technical artist role emphasizes technical skills and engine knowledge, making it more specialized within the game development industry.

More about Entry Level Unreal Technical Artist jobs

What cities are hiring for Entry Level Unreal Technical Artist jobs?

Cities with the most Entry Level Unreal Technical Artist job openings:

What are the most commonly searched types of Unreal Technical Artist jobs?

The most popular types of Unreal Technical Artist jobs are:

What states have the most Entry Level Unreal Technical Artist jobs?

States with the most job openings for Entry Level Unreal Technical Artist jobs include:

What job categories do people searching Entry Level Unreal Technical Artist jobs look for?

The top searched job categories for Entry Level Unreal Technical Artist jobs are:

Infographic showing various Entry Level Unreal Technical Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Technical Artist

The Mill

Manhattan, NY • On-site

$139K - $166K/yr

Full-time

Re-posted 21 days ago


Job description

Company Description

The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.

Job Description

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Qualifications

Role Responsibilities:

  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):

  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information

All your information will be kept confidential according to EEO guidelines.