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Entry Level Unreal Technical Artist Jobs (NOW HIRING)

Work closely with technical artists and developers to ensure seamless implementation of cutting ... Strong proficiency with Unity and/or Unreal Engine. * Experience with simulation or digital twin ...

Lead Developer

Manhattan, NY · On-site

$64.75 - $84.75/hr

You will provide technical leadership for a team of developers and technical artists. You will ... Proficiency with Unreal Engine, Unity or any proprietary game engine. * Proficiency with Git ...

You will work closely with designers and artists to turn creative ideas into polished, high ... technical topics clearly is strongly preferred Tech Stack (Engineering) * Unreal Engine (C ...

You will work closely with designers and artists to turn creative ideas into polished, high ... technical topics clearly is strongly preferred Tech Stack (Engineering) * Unreal Engine (C ...

$91.47 - $125.77/hr

Zusammenarbeiten mit Programmiererinnen, Programmierern, IT und Artists zur Automatisierung und ... Dokumentieren technischer Architekturen, Prozesse und Standards sowie Vorantreiben der ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Unreal Engine codebase. * Identify and resolve bugs, performance bottlenecks, and technical debt ...

... Unreal 5 with minimal oversight • Provide technical guidance to teammates on how to build code ... Experience building designer- and artist-facing components and tools • Experience with ...

Showing results 21-40

Entry Level Unreal Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do entry level unreal technical artist jobs pay per year?

As of Aug 15, 2026, the average yearly pay for entry level unreal technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Unreal Technical Artist vs Entry Level 3D Artist?

AspectEntry Level Unreal Technical ArtistEntry Level 3D Artist
Required SkillsUnreal Engine, scripting, technical problem-solving, asset optimizationModeling, texturing, rendering, basic animation
Work EnvironmentGame development studios, interactive mediaAnimation studios, game studios, multimedia companies
CertificationsUnreal Engine certifications, technical courses3D modeling certifications, art courses
Job FocusTechnical implementation, engine integration, performance optimizationCreative asset creation, visual design

Entry Level Unreal Technical Artists focus on integrating assets into Unreal Engine, optimizing performance, and scripting, whereas Entry Level 3D Artists primarily create visual assets like models and textures. Both roles require a strong foundation in digital art, but the technical artist role emphasizes technical skills and engine knowledge, making it more specialized within the game development industry.

More about Entry Level Unreal Technical Artist jobs

What cities are hiring for Entry Level Unreal Technical Artist jobs?

Cities with the most Entry Level Unreal Technical Artist job openings:

What are the most commonly searched types of Unreal Technical Artist jobs?

The most popular types of Unreal Technical Artist jobs are:

What states have the most Entry Level Unreal Technical Artist jobs?

States with the most job openings for Entry Level Unreal Technical Artist jobs include:

Infographic showing various Entry Level Unreal Technical Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 88% Full Time, 6% Part Time, 4% Contract, and 1% Nights. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

3D Reconstruction and Game Engine Specialist

FS Studio

Full-time

Posted 7 days ago


Job description

3D Reconstruction And Game Engine Specialist

FS Studio is seeking a talented 3D Reconstruction And Game Engine Specialist with a strong background in Gaussian splatting and neural reconstruction techniques. The ideal candidate will also have expertise in game engine development using tools like Unity and Unreal Engine. Experience with simulation or digital twin development is a major advantage.

Responsibilities:

  • Develop and optimize Gaussian splatting and neural reconstruction pipelines for synthetic data generation and real-world event reconstruction.
  • Integrate 3D reconstruction methods into Unity and Unreal Engine for immersive applications.
  • Collaborate with teams to create photorealistic simulations and digital twin environments for industries such as robotics, healthcare, and manufacturing.
  • Work closely with technical artists and developers to ensure seamless implementation of cutting-edge technologies in real-time environments.
  • Contribute to R&D efforts to enhance the fidelity and scalability of 3D and AI-driven solutions.

Qualifications:

  • Proven expertise in Gaussian splatting, neural reconstruction, and related 3D data techniques.
  • Strong proficiency with Unity and/or Unreal Engine.
  • Experience with simulation or digital twin development (highly preferred).
  • Familiarity with spatial data, real-time rendering, and immersive technologies.
  • Strong problem-solving skills and ability to work collaboratively in cross-functional teams.

Join FS Studio and help shape the future of immersive simulations, synthetic data generation, and digital twinning!