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Level Designer Jobs (NOW HIRING)

We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment. Responsibilities ...

Designer

San Diego, CA · On-site

$93K - $148K/yr

Final role level--Designer, Project Designer, or Senior Designer--will be aligned with experience, skill set, and demonstrated leadership. How You Will Make an Impact: Design Responsibilities (All ...

We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment. Responsibilities ...

Meet required schedules while maintaining a high level of design quality and consistency. Project ... Mentor and guide junior designers, providing technical oversight, feedback, and professional ...

JOB SUMMARY The Senior Designer position exhibits proficiency at all the duties and responsibilities of a mid-level designer which are: Duties involve all aspects of process piping design Equipment ...

Duct Designer Team Lead

Phoenix, AZ · On-site

$30 - $36/hr

Duct Designer Team Lead Company: Knights of the Attic, LLC? Type: Full-Time? Pay: Hourly rate ($30-$36/hr based on experience)? Why Join Knights of the Attic? We're Arizona's leading experts in duct ...

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game development ...

Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game development ...

From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Gameplay Designer to ...

We're based in Brooklyn, New York and backed by top investors like Y-Combinator and executives from Meta, Google and Amazon. * We're looking for a staff level designer to help shape the future of ...

Founding Designer

New York, NY · On-site

$120K - $180K/yr

We're based in Brooklyn, New York and backed by top investors like Y-Combinator and executives from Meta, Google and Amazon. * We're looking for a staff level designer to help shape the future of ...

At this level, making the attempt to try new things is your responsibility and is expected. General ... Coordinates designs and deliverables and resolves conflicts with / between all disciplines and ...

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Level Designer information

See salary details

$106K

$108.7K

$111.5K

How much do level designer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for level designer in the United States is $108,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $109,000.00 per year, depending on experience, location, and employer.

How do you become a level designer?

To become a level designer, you typically need a background in game design, computer science, or a related field, along with strong skills in 3D modeling, level editing tools, and game engines like Unity or Unreal. Building a portfolio of level designs and gaining experience through internships or personal projects is also important. Certifications or courses in game development can enhance your prospects in this role.

What are the key skills and qualifications needed to thrive as a level designer, and why are they important?

To thrive as a Level Designer, you need a solid understanding of game design principles, spatial awareness, and experience with 3D modeling or level editing software, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and visual scripting systems is typically required. Creativity, strong collaboration skills, and attention to detail help Level Designers stand out when crafting engaging player experiences. These skills are crucial for building immersive, balanced, and enjoyable game environments that support both gameplay and storytelling.

What does a level designer do?

A Level Designer is responsible for creating the environments, stages, or levels in a video game. They design the layout, challenges, and pacing to ensure the gameplay experience is engaging and balanced. Level Designers work closely with other team members such as artists, programmers, and game designers to bring their concepts to life, often using specialized software and game engines. Their goal is to make sure each level is fun, visually appealing, and fits within the story and mechanics of the game.

What does a level designer do?

A level designer uses special design software to create levels, which are also known as stages or maps, for a video game. As a level designer, your duties may include mapping the level, creating a layout, and using your artistic skills to create the look and feel of the stage's environments and locales. Your designs need to fit with the gameplay and story scenarios, so you frequently collaborate with other members of the design team, like environment artists. Your designs need to include any structural elements required by the storyline or game missions, so adhering to a game’s narrative is an essential part of your job.

How much does a level designer get paid?

The average salary for a level designer typically ranges from $50,000 to $90,000 per year, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Many level designers also benefit from benefits such as health insurance and flexible schedules.

What is the difference between Level Designer vs Environment Artist?

AspectLevel DesignerEnvironment Artist
Primary FocusDesigning gameplay spaces, layout, and player flowCreating visual environments, textures, and atmosphere
Skills & ToolsLevel design software, scripting, game mechanics3D modeling, texturing, art software
Work EnvironmentGame studios, collaborative teamsArt departments, visual teams
Common Industry UsageUsed in game design and developmentUsed in art and environment creation

While both roles contribute to the game's visual and spatial experience, Level Designers focus on gameplay layout and player experience, whereas Environment Artists specialize in creating the visual aesthetics of game worlds. Understanding these differences helps in choosing the right career path or job search focus within the game development industry.

How does a level designer typically collaborate with other departments during game development?

Level Designers work closely with artists, programmers, and game designers to bring levels to life. They often start by discussing design goals with the core game design team, then partner with artists to ensure visual consistency and technical requirements are met. Regular playtesting sessions with QA and feedback from other departments help refine the player experience. Effective communication and iteration are essential, as Level Designers must balance creative ideas with technical constraints and gameplay objectives.
What cities are hiring for Level Designer jobs? Cities with the most Level Designer job openings:
What are the most commonly searched types of Level Designer jobs? The most popular types of Level Designer jobs are:
Who are the top companies hiring for Level Designer jobs? The top employers for Level Designer jobs are:
What states have the most Level Designer jobs? States with the most job openings for Level Designer jobs include:
What are popular job titles related to Level Designer jobs? For Level Designer jobs, the most frequently searched job titles are:
Infographic showing various Level Designer job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 72% In-person, and 28% Remote job distribution, with an average salary of $108,658 per year, or $52.2 per hour.

Mid-Level Architect/Designer

PGAL

Alexandria, VA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 16 days ago


Job description

PGAL is an international design firm specializing in architecture, interior architecture, engineering and planning for a diverse group of public and private sector clients. Our culture is energetic, collaborative, and open and offers the opportunity to work on a wide range of project types. PGAL an ideal place to build a career and develop skills in design, project delivery, entrepreneurship, leadership, and life.
We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment.
Responsibilities:
- Responsibilities include all phases of design documentation through construction administration, project management, and client contact
- Effectively demonstrate technical detailing and problem-solving skills on various project types
- Support construction administration activities for the design team
- Process, distribute, log, and follow-up on construction project submittals and RFIs
- Communicate with the PGAL project team and consultants on project issues in a timely and well-organized manner
- Assess design intent, along with client expectations, for the design team and the owner
- Monitor project for construction documentation and reoccurring client standards' compliance
- Occasional site visits to document and photograph project progress and general conformance with the construction documents
- Prepare field observation reports based on site visits, inclusive of discussions with contractor, to be distributed to the design team
- Perform design documentation to support design projects utilizing AutoCAD and Revit
Qualifications:
- Bachelor's degree in Architecture or related field from an accredited university
- 3-5 years combined experience with architecture and/or construction firm
- Must have demonstrated proficiency with AutoCAD, Revit, and Microsoft Office Suite
- Possess understanding of building technology fundamentals
- Must have the ability to effectively and confidently prioritize and execute tasks with many competing priorities
- Excellent communication skills, both orally and written
- Strong attention to detail, with exceptional organizational and follow-through skills
- Must be self-motivated and possess the ability to work independently and collaboratively as part of a team
- Experience with Bluebeam, Newforma, and online Google documents
- Experience with maintaining/updating web-based project documentation (Office365)
- Must be legally authorized to work in the United States for any employer without sponsorship
PGAL offers a comprehensive benefits package including medical, dental, vision, disability, life, flexible spending accounts, 401(k), and profit sharing. We also offer paid leave inclusive of holidays and paid time off.
At PGAL, we believe that our employees are our future, so as well as offering inhouse study materials and group studies, we offer a reimbursement program for individual study materials/courses, exam/license fees, and professional dues. In addition, we offer paid time off to take your exams.
If you are passionate about great design, team collaboration and creating change in communities across the country, we want to hear from you. To apply, please provide resume and work samples.
An Equal Opportunity Employer, including disability and protected veteran status
PGAL is a VEVRAA Federal Contractor.