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Contract Level Designer Jobs (NOW HIRING)

... Mid-Level Graphic Designer to join a growing creative team. Here, designers work alongside ... Direct hire or contract-to-hire (to be finalized); full-time, long-term Location: Onsite, Jackson ...

Role Description EGAMI Group is seeking a proactive Mid-Level Designer who comes with the ability ... This role is a 3 - month contract role that comes with up to 100 hours/month. Responsibilities

Role Description EGAMI Group is seeking a proactive Mid-Level Designer who comes with the ability ... This role is a 3 - month contract role that comes with up to 100 hours/month. Responsibilities

... designers * Background integrating engineering workflows with automation, data, or custom tooling * Experience managing enterprise Bentley contracts (preferred) At Kimley-Horn, we do things ...

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Contract Level Designer information

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$35.5K

$83.1K

$110K

How much do contract level designer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for contract level designer in the United States is $83,148.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract Level Designer, and why are they important?

To thrive as a Contract Level Designer, you need strong spatial design abilities, proficiency in game engines (such as Unity or Unreal Engine), and a portfolio demonstrating successful level designs. Familiarity with industry-standard tools like Maya, Blender, and scripting languages, along with knowledge of game design documentation, is typically required. Creative problem-solving, collaboration, and adaptability help a level designer excel in dynamic project environments. These skills ensure engaging, technically sound levels that align with creative vision and project requirements.

What does a Contract Level Designer do?

A Contract Level Designer is a professional who creates and designs playable levels or environments for video games on a contractual or temporary basis. They collaborate with game developers, artists, and programmers to ensure levels are engaging, balanced, and visually appealing. Their responsibilities often include designing layouts, placing game objects, scripting events, and playtesting to refine gameplay. Contract Level Designers may work remotely or onsite, typically for a specific project or timeframe.

What is the difference between Contract Level Designer vs Level Designer?

AspectContract Level DesignerLevel Designer
CredentialsPortfolio, experience in level design, possibly certifications in game designPortfolio, experience, possibly certifications in game or level design
Work EnvironmentContract-based, project-specific, often freelance or temporary rolesFull-time or freelance, within game development teams
Employer & Industry UsageUsed by game studios, often for specific projectsCommon in game studios, both permanent and freelance roles

Contract Level Designers focus on specific projects with temporary contracts, emphasizing portfolio and experience. Level Designers may work full-time or freelance within ongoing teams, with broader responsibilities. Both roles require similar skills but differ mainly in employment type and project scope.

What are some common challenges faced by Contract Level Designers when working remotely with game development teams?

Contract Level Designers often face challenges such as aligning with the core creative vision and maintaining clear communication with the rest of the team, especially when working remotely. It's important to stay proactive in seeking feedback, regularly attending virtual meetings, and using collaborative tools to share progress. Additionally, managing time zones and keeping project files organized can be crucial for smooth collaboration, as contract roles typically require strong self-management skills. Building good relationships with artists, programmers, and other designers helps ensure the final levels meet both gameplay and technical requirements.
More about Contract Level Designer jobs
What cities are hiring for Contract Level Designer jobs? Cities with the most Contract Level Designer job openings:
What are the most commonly searched types of Level Designer jobs? The most popular types of Level Designer jobs are:
What states have the most Contract Level Designer jobs? States with the most job openings for Contract Level Designer jobs include:
Mid Level Designer

Mid Level Designer

C2 Staffing

Jackson, WI โ€ข On-site

Other

Posted 8 days ago


Job description

Job Description C2's client, a well-established point-of-purchase marketing and strategy partner that brings together design, engineering, print, technology, and fulfillment under one roof, seeks a Mid-Level Graphic Designer to join a growing creative team. Here, designers work alongside engineering, print, and fulfillment teams to develop retail campaigns from concept through production, seeing their work come to life in the displays, signage, and merchandising systems that influence shoppers on their path to purchase. Most of the work focuses on "below-the-line" marketing: the point-of-purchase (POP) displays, retail signage, and merchandising systems that surround the product on the sales floor.

The hiring manager is actively investing in the creative team and is looking for a designer who wants to take ownership, contribute ideas, and grow alongside the business. Start Date: First week of August (pending final scheduling) Duration: Direct hire or contract-to-hire (to be finalized); full-time, long-term Location: Onsite, Jackson, WI, Monday through Friday Compensation: Commensurate with experience Technology: Client provides hardware and software Job Description The Mid-Level Graphic Designer creates point-of-purchase displays, retail signage, merchandising systems, and other in-store marketing materials from concept through final production. Working closely with the Creative Director and broader design team, this role balances conceptual thinking with thoughtful execution while supporting established client programs and new business initiatives.

Responsibilities Design and produce point-of-purchase displays, retail signage, merchandising systems, and related in-store marketing materials Take ownership of projects from concept through final production with minimal oversight Partner with the Creative Director and broader creative team to support a growing portfolio of retail brands Develop creative solutions that balance strong design thinking with production realities Apply generative AI tools where appropriate to accelerate concept development and creative workflows Prepare production-ready files and collaborate with internal print and production teams to ensure quality execution Requirements A strong portfolio demonstrating mid-level graphic design experience, with point-of-purchase or retail merchandising experience preferred Strong proficiency in Figma and Adobe Creative Cloud (Illustrator, InDesign, and Photoshop) Working familiarity with generative AI design tools and AI-assisted creative workflows Working knowledge of print production and how design translates to fabrication, including lithographic or large-format digital printing Ability to manage projects independently while collaborating effectively with cross-functional teams Self-driven, collaborative, and low ego, with genuine pride in the craft of design Not your type of gig, but know someone who would be interested. Refer a qualified candidate, and if they get the job, you get a signing bonus. (Make sure they mention your name as their referral source so you get your well-deserved credit!) All candidates must be located and authorized to work in the United States.

C2 does not sponsor work visas. No C2C.