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Level Designer Jobs (NOW HIRING)

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with terrain tools to create organic exteriors or random dungeon generators to make sprawling dynamic ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with terrain tools to create organic exteriors or random dungeon generators to make sprawling dynamic ...

Are you a level designer with experience creating procedural environments? Have you worked with terrain tools to create organic exteriors or random dungeon generators to make sprawling dynamic ...

Client provides hardware and software The Mid-Level Graphic Designer creates point-of-purchase displays, retail signage, merchandising systems, and other in-store marketing materials from concept ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

New

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

New

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

We are seeking a talented Mid-Level Designer with 3-5 years of experience who is interested in contributing to and thriving in a positive, mutually supportive studio environment. Responsibilities ...

We are seeking a talented Mid-Level Designer with 3-5 years of experience who is interested in contributing to and thriving in a positive, mutually supportive studio environment. Responsibilities ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

We are seeking a talented Mid-Level Designer with 3-5 years of experience who is interested in contributing to and thriving in a positive, mutually supportive studio environment. Responsibilities ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test ...

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test ...

Senior Level Designer

Raleigh, NC

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test ...

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Level Designer information

See salary details

$106K

$108.7K

$111.5K

How much do level designer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for level designer in the United States is $108,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $109,000.00 per year, depending on experience, location, and employer.

How do you become a level designer?

To become a level designer, you typically need a background in game design, computer science, or a related field, along with strong skills in 3D modeling, level editing tools, and game engines like Unity or Unreal. Building a portfolio of level designs and gaining experience through internships or personal projects is also important. Certifications or courses in game development can enhance your prospects in this role.

What are the key skills and qualifications needed to thrive as a level designer, and why are they important?

To thrive as a Level Designer, you need a solid understanding of game design principles, spatial awareness, and experience with 3D modeling or level editing software, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and visual scripting systems is typically required. Creativity, strong collaboration skills, and attention to detail help Level Designers stand out when crafting engaging player experiences. These skills are crucial for building immersive, balanced, and enjoyable game environments that support both gameplay and storytelling.

What does a level designer do?

A Level Designer is responsible for creating the environments, stages, or levels in a video game. They design the layout, challenges, and pacing to ensure the gameplay experience is engaging and balanced. Level Designers work closely with other team members such as artists, programmers, and game designers to bring their concepts to life, often using specialized software and game engines. Their goal is to make sure each level is fun, visually appealing, and fits within the story and mechanics of the game.

What does a level designer do?

A level designer uses special design software to create levels, which are also known as stages or maps, for a video game. As a level designer, your duties may include mapping the level, creating a layout, and using your artistic skills to create the look and feel of the stage's environments and locales. Your designs need to fit with the gameplay and story scenarios, so you frequently collaborate with other members of the design team, like environment artists. Your designs need to include any structural elements required by the storyline or game missions, so adhering to a game’s narrative is an essential part of your job.

How much does a level designer get paid?

The average salary for a level designer typically ranges from $50,000 to $90,000 per year, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Many level designers also benefit from benefits such as health insurance and flexible schedules.

What is the difference between Level Designer vs Environment Artist?

AspectLevel DesignerEnvironment Artist
Primary FocusDesigning gameplay spaces, layout, and player flowCreating visual environments, textures, and atmosphere
Skills & ToolsLevel design software, scripting, game mechanics3D modeling, texturing, art software
Work EnvironmentGame studios, collaborative teamsArt departments, visual teams
Common Industry UsageUsed in game design and developmentUsed in art and environment creation

While both roles contribute to the game's visual and spatial experience, Level Designers focus on gameplay layout and player experience, whereas Environment Artists specialize in creating the visual aesthetics of game worlds. Understanding these differences helps in choosing the right career path or job search focus within the game development industry.

How does a level designer typically collaborate with other departments during game development?

Level Designers work closely with artists, programmers, and game designers to bring levels to life. They often start by discussing design goals with the core game design team, then partner with artists to ensure visual consistency and technical requirements are met. Regular playtesting sessions with QA and feedback from other departments help refine the player experience. Effective communication and iteration are essential, as Level Designers must balance creative ideas with technical constraints and gameplay objectives.
What cities are hiring for Level Designer jobs? Cities with the most Level Designer job openings:
What are the most commonly searched types of Level Designer jobs? The most popular types of Level Designer jobs are:
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What states have the most Level Designer jobs? States with the most job openings for Level Designer jobs include:
What are popular job titles related to Level Designer jobs? For Level Designer jobs, the most frequently searched job titles are:
Infographic showing various Level Designer job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 72% In-person, and 28% Remote job distribution, with an average salary of $108,658 per year, or $52.2 per hour.

Level Designer

Spellbrush

San Francisco, CA • On-site

$128K/yr

Full-time

Re-posted 11 days ago


Job description

What you will do
Use our in-house level design tools in Unity to create fun tactics missions. Design enemies, terrain effects, and mission objectives for your missions. Playtest your missions and iterately improve them. Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the level content in the game.
What we're looking for
Deep passion for tactics games. You must be able to stay self-motivated to make tactics missions for a long time. Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts. Comfortable in a fast paced, high ownership startup environment. Shipped a game start to finish before.