You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
Lead Telecommunications Designer
Troy, NY · On-site
... search for a Telecom Lead Designer to support mission critical and highperformance building ... Meet required schedules while maintaining a high level of design quality and consistency. Project ...
Lead Telecommunications Designer
Troy, NY · On-site
... search for a Telecom Lead Designer to support mission critical and highperformance building ... Meet required schedules while maintaining a high level of design quality and consistency. Project ...
OR · On-site
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ...
OR · On-site
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ...
The role involves defining the design of VALORANT's maps, leading a team of level designers, and ... Lead both live map updates and major reworks, building on successes like Breeze and shaping how ...
The role involves defining the design of VALORANT's maps, leading a team of level designers, and ... Lead both live map updates and major reworks, building on successes like Breeze and shaping how ...
You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks ...
Lead Telecommunications Designer
Troy, NY · On-site
... search for a Telecom Lead Designer to support mission critical and highperformance building ... Meet required schedules while maintaining a high level of design quality and consistency. Project ...
Lead Telecommunications Designer
Troy, NY · On-site
... search for a Telecom Lead Designer to support mission critical and highperformance building ... Meet required schedules while maintaining a high level of design quality and consistency. Project ...
Duct Designer Team Lead
Phoenix, AZ · On-site
$30 - $36/hr
Duct Designer Team Lead Company: Knights of the Attic, LLC? Type: Full-Time? Pay: Hourly rate ($30-$36/hr based on experience)? Why Join Knights of the Attic? We're Arizona's leading experts in duct ...
Duct Designer Team Lead
Phoenix, AZ · On-site
$30 - $36/hr
Duct Designer Team Lead Company: Knights of the Attic, LLC? Type: Full-Time? Pay: Hourly rate ($30-$36/hr based on experience)? Why Join Knights of the Attic? We're Arizona's leading experts in duct ...
Avaya OD (Orchestration Designer) Lead Location: Las Vegas, NV (Onsite)- Non-locals are also fine. Duration: 12 months Position Overview: We are seeking a highly skilled and experienced Avaya OD ...
Avaya OD (Orchestration Designer) Lead Location: Las Vegas, NV (Onsite)- Non-locals are also fine. Duration: 12 months Position Overview: We are seeking a highly skilled and experienced Avaya OD ...
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Duct Designer Team Lead
$30 - $36/hr
Position: Duct Designer Team Lead Company: Knights of the Attic, LLC? Type: Full-Time? Pay: Hourly rate ($30?$36/hr based on experience)? Why Join Knights of the Attic? We?re Arizona?s leading ...
Duct Designer Team Lead
$30 - $36/hr
Position: Duct Designer Team Lead Company: Knights of the Attic, LLC? Type: Full-Time? Pay: Hourly rate ($30?$36/hr based on experience)? Why Join Knights of the Attic? We?re Arizona?s leading ...
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Quick apply
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Level Designer (Senior+)
Troy, NY · On-site
$100K - $150K/yr
Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. Requirements * 5+ years of design experience * At least one shipped title as ...
Lead Game Designer
Alpharetta, GA · On-site
Work closely with the Lead Level Designer to manage the creation of levels * Work with all ... departments on the scheduling and integration of the game design, as well as game feature ...
Lead Game Designer
Alpharetta, GA · On-site
Work closely with the Lead Level Designer to manage the creation of levels * Work with all ... departments on the scheduling and integration of the game design, as well as game feature ...
Lead Gameplay Designer
Cary, NC · On-site
From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Gameplay Designer to ...
Lead Gameplay Designer
Cary, NC · On-site
From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Gameplay Designer to ...
... Lead for our Transportation practice, based in our St. Paul, Minnesota (MN) office. This is not a ... Bentley OpenRoads Designer (ORD) roadway and bridge design capabilities, including training ...
... Lead for our Transportation practice, based in our St. Paul, Minnesota (MN) office. This is not a ... Bentley OpenRoads Designer (ORD) roadway and bridge design capabilities, including training ...
... Lead for our Transportation practice, based in our St. Paul, Minnesota (MN) office. This is not a ... Bentley OpenRoads Designer (ORD) roadway and bridge design capabilities, including training ...
... Lead for our Transportation practice, based in our St. Paul, Minnesota (MN) office. This is not a ... Bentley OpenRoads Designer (ORD) roadway and bridge design capabilities, including training ...
Lead, Engine Assembly Design
Long Beach, CA · On-site
$136K - $204K/yr
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
Lead, Engine Assembly Design
Long Beach, CA · On-site
$136K - $204K/yr
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
Quick apply
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
... level. Here, you're not just executing tasks; you're solving problems that haven't been solved ... But designing engines with a quarter million pounds of thrust is just the beginning. As the flight ...
Lead Level Designer information
See salary details
$73.8K is the 25th percentile. Wages below this are outliers.
$65.5K - $75.5K
30% of jobs
The median wage is $85K / yr.
$75.5K - $85.5K
21% of jobs
$85.5K - $95.5K
8% of jobs
$95.5K - $105.5K
8% of jobs
$105.5K - $115.5K
3% of jobs
$115.5K - $125.5K
0% of jobs
$125.5K - $135.5K
0% of jobs
$135.5K - $145.5K
0% of jobs
$152.2K is the 75th percentile. Wages above this are outliers.
$145.5K - $155.5K
6% of jobs
$155.5K - $165.5K
11% of jobs
$165.5K - $175.5K
11% of jobs
$65.5K
$108.8K
$175.5K
How much do lead level designer jobs pay per year?
What are the key skills and qualifications needed to thrive in the lead level designer position, and why are they important?
A Lead Level Designer typically requires extensive experience in level design, strong understanding of game design principles, and proficiency with industry-standard game engines such as Unreal Engine or Unity, often supported by a relevant degree. Advanced skills in 3D modeling tools, scripting languages, and project management software are also highly beneficial. Leadership, effective communication, and the ability to collaborate with multidisciplinary teams set top performers apart. These abilities are crucial to ensuring cohesive, engaging gameplay experiences and successful project delivery in a fast-paced creative environment.
What are the typical daily responsibilities of a lead level designer?
As a Lead Level Designer, your daily responsibilities often include overseeing the creation and refinement of game levels, providing guidance and feedback to junior designers, and coordinating closely with artists, programmers, and other departments. You’ll review level layouts, prototype new gameplay ideas, and help establish best practices and documentation to maintain consistency and quality throughout the game's development. Additionally, you are responsible for identifying and solving design challenges, conducting playtests, and making data-driven adjustments to improve player experience. This hands-on and collaborative role is central to shaping the game’s overall vision and ensuring the team meets project milestones.
What is a lead level designer?
A Lead Level Designer is responsible for overseeing the creation of engaging and well-structured game levels. They collaborate with designers, artists, and programmers to ensure levels support gameplay mechanics and narrative goals. This role involves managing a team, providing feedback, and maintaining design consistency across the project. Additionally, they help refine level layouts, pacing, and player experience through iterative testing and adjustments. Strong communication, creativity, and problem-solving skills are essential for success in this position.

Full-time
Medical, Dental, Life, Retirement, PTO
Re-posted 12 hours ago
Job description
VALORANT is Riot's take on a character-driven tactical shooter-one where every angle matters, every decision carries weight, and competitive integrity is sacred.
As Level Design Lead, you'll help define the future of VALORANT's maps: evolving existing spaces, leading bold new innovations, and ensuring every map delivers on the tactical depth players expect. You'll partner closely with design, art, and production leadership to shape how millions of players experience the game-today and years from now.
This role is both strategic and hands-on. You'll lead a small, talented team of level designers while remaining deeply connected to the craft-jumping into the editor, guiding design decisions, and helping ship meaningful updates and reworks to a live, competitive game.
You'll report to the Director, Game Design and work at the heart of VALORANT's gameplay evolution.
Responsibilities:
- Set and evolve the design vision for VALORANT maps, ensuring they uphold the game's tactical DNA while pushing the genre forward
- Lead both live map updates and major reworks, building on successes like Breeze and shaping how players engage with maps over time
- Drive innovation on new maps, exploring new ideas while protecting competitive integrity
- Manage, mentor, and grow a team of level designers, leveling up their craft through hands-on feedback, coaching, and example
- Partner closely with Map Art, Lighting, and Production, blending gameplay clarity with visual quality and shipping reliably at high polish
- Guide projects from early concept through final release, balancing player value, development cost, and long-term sustainability
- Influence senior leadership on product direction, strategy, and priorities related to maps and gameplay experiences
- Anticipate player needs across platforms, understanding how different audiences engage with competitive shooters
- Champion player empathy, using data, feedback, and intuition to evolve maps in ways that resonate with the community
- 5+ years experience in a Level Design role; experience as a game design owner of multiple large projects in parallel with successful delivery
- 1+ years people management experience; experience with mentorship of other designers leading to a promotion or substantial positive improvements in their work
- Experience creating systemic change to a design team's process or principles to improve output significantly across the team
- Experience leading cross-discipline teams to deliver on design goals
- Experience communicating and expressing complex and nuanced designs in simple ways
- Leadership experience resolving conflict, and when needed offering difficult feedback with respect
- Experience working as a developer on an FPS title.
- Strong understanding of Tactical FPS principles and can apply them effectively
- Robust understanding of the FPS market and player motivations and behaviors
- Can quickly produce a wide breadth of mechanics solutions, and generate and identify an excellent solution
- Experience developing on multiple platforms
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
About Riot Games
Sourced by ZipRecruiter
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.
Industry
Computer and electronic product manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2006