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Senior Technical Game Designer Jobs (NOW HIRING)

Senior Game Designer Req ID: 10152543 Senior Game Designer, 20th Century Games Come work with 20th ... Technical gameplay design * Encounter design * UI/UX design * Working knowledge of game engines and ...

Senior Game Designer, 20th Century Games Come work with 20th Century Games as a Senior Game ... Technical gameplay design * Encounter design * UI/UX design * Working knowledge of game engines and ...

The Senior Game Designer leads the development of new slot game designs, themes, game flow, and overall vision, ensuring high-quality execution by artists, animators, and developers.

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... technical implementation to balancing and testing. Who you are: * Game systems architect: You ...

Game Designer

Lehi, UT · On-site

$145K/yr

The Game Designer will create Game Design Documents, generate content in Unity, and enhance ... technical flows, and research materials to support early concepting. • Familiarity with using ...

Game Designer The Opportunity: As a game designer, you're excited at the prospect of unlocking the ... level to senior leaders while maintaining technical credibility under scrutiny * Ability to ...

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Senior Technical Game Designer information

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How much do senior technical game designer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for senior technical game designer in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

How does a Senior Technical Game Designer typically collaborate with other departments during game development?

As a Senior Technical Game Designer, you will work closely with engineers, artists, and producers to ensure that gameplay systems are both technically feasible and creatively aligned with the game's vision. You’ll often bridge the gap between design and engineering—translating creative ideas into actionable technical specifications and prototyping features in scripting languages or custom tools. Regular meetings, playtests, and feedback sessions with cross-disciplinary teams are common, and strong communication skills are essential for resolving challenges and keeping projects on track.

What are the key skills and qualifications needed to thrive as a Senior Technical Game Designer, and why are they important?

To thrive as a Senior Technical Game Designer, you need expertise in game design principles, strong programming or scripting skills, and experience with game engines—often supported by a degree in game development or computer science. Proficiency in tools like Unreal Engine, Unity, visual scripting systems, and version control software is typically required. Creativity, collaboration, and effective communication are vital soft skills for translating design ideas into engaging, playable experiences while working with multidisciplinary teams. These skills ensure that complex game features are implemented efficiently and contribute to high-quality, innovative gameplay.

What are Senior Technical Game Designers?

Senior Technical Game Designers are experienced professionals who bridge the gap between game design and programming. They are responsible for implementing complex gameplay mechanics, developing tools and systems, and ensuring that the game's technical aspects support the creative vision. These designers collaborate closely with engineers, artists, and other designers to prototype features, troubleshoot issues, and optimize player experiences. Their strong technical skills, combined with a deep understanding of game design principles, make them essential to delivering high-quality, innovative games.
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Senior Technical Game Designer - Unpublished R&D Product

Senior Technical Game Designer - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Posted 12 days ago


Job description

Job Summary:
Riot Games is a leading game development company focused on creating engaging player experiences. They are seeking a Senior Technical Game Designer for an unpublished R&D product, responsible for designing exceptional gameplay experiences and collaborating with teams to enhance engine capabilities and content creation tools.
Responsibilities:
• Work collaboratively to design, prototype and deliver compelling player experiences from the beginning to the end of an activity.
• Be a hands-on owner for a portion of systems and other content that pushes for novel, unique, and challenging player experiences.
• Collaborate with engineering to define the technical strategy and execution of content systems and reusable content tools
• Build out solutions to design problems that require a deep level of technical expertise and leaving those problems with the ability to teach others how to work in those spaces in the future.
• Develop, advocate, and enforce a system of organizational excellence in content creation that allows for the long-term sustainability of software without being cumbersome to rapid prototyping culture.
• Implement gameplay workflows and tools within Unreal Engine to enable designers and artists to rapidly prototype and iterate.
• Proactively identify technical risks, develop mitigation strategies, and communicate clearly with team leadership and stakeholders.
• Ensure high-quality implementation of complex gameplay systems, promoting performance, scalability, and maintainability.
Qualifications:
Required:
• 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles
• 2+ years of experience in content design in real-time games
• Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows
• Experience with C++ and C#
• Deep understanding of gameplay system architecture, online networking, and AI behaviors
• Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design
Preferred:
• Experience working on a live product
• Experience with technical optimization and performance profiling within Unreal Engine
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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