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Level Designer Jobs in Remote, OR (NOW HIRING)

Project Engineer II

OR · On-site

$72K - $98K/yr

You will ensure mechanical designs align with system-level requirements, manufacturability, and cost targets * You will perform calculations, tolerance analysis, and design reviews to guarantee ...

Provide 2nd or 3rd level support on incidents and service requests. * Deploy, configure network devices based on designs and standards provided. * Maximize network performance and availability by ...

Principal Software Development Engineer

OR · Remote

$126K - $169K/yr

Through technical leadership, this individual designs and enables secure, reusable, and scalable ... Collaborate across Lumen and demonstrate leadership with a high level of engagement and ensuring ...

NETWORK ENGINEER

OR · On-site +1

Provide 2nd or 3rd level support on incidents and service requests. * Deploy, configure network devices based on designs and standards provided. * Maximize network performance and availability by ...

Internal Audit Intern - Accounting & Finance

OR · On-site +1

$16.75 - $21.75/hr

Our solutions are designed to not only meet the current demands of the digital landscape but to ... The Internal Audit team is seeking a graduate-level intern with a strong accounting and finance ...

Sr Operations Engineer

OR · On-site

$84K - $112K/yr

Develop and oversee subordinate level technical methods, procedures, and assist with complex technical solution designs. Develop & document process flows. * Identify capacity and performance issues ...

Ensure mechanical system designs align with electrical control capabilities supporting solution ... High level of accountability, ownership, and attention to detail * Ability to manage multiple ...

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Showing results 1-20

Level Designer information

See Remote, OR salary details

$105.9K

$108.6K

$111.4K

How much do level designer jobs pay per year?

As of Aug 3, 2026, the average yearly pay for level designer in Remote, OR is $108,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,900.00 and $108,900.00 per year, depending on experience, location, and employer.

How do you become a level designer?

To become a level designer, you typically need a background in game design, computer science, or a related field, along with strong skills in 3D modeling, level editing tools, and game engines like Unity or Unreal. Building a portfolio of level designs and gaining experience through internships or personal projects is also important. Certifications or courses in game development can enhance your prospects in this role.

What are the key skills and qualifications needed to thrive as a level designer, and why are they important?

To thrive as a Level Designer, you need a solid understanding of game design principles, spatial awareness, and experience with 3D modeling or level editing software, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and visual scripting systems is typically required. Creativity, strong collaboration skills, and attention to detail help Level Designers stand out when crafting engaging player experiences. These skills are crucial for building immersive, balanced, and enjoyable game environments that support both gameplay and storytelling.

What does a level designer do?

A Level Designer is responsible for creating the environments, stages, or levels in a video game. They design the layout, challenges, and pacing to ensure the gameplay experience is engaging and balanced. Level Designers work closely with other team members such as artists, programmers, and game designers to bring their concepts to life, often using specialized software and game engines. Their goal is to make sure each level is fun, visually appealing, and fits within the story and mechanics of the game.

What does a level designer do?

A level designer uses special design software to create levels, which are also known as stages or maps, for a video game. As a level designer, your duties may include mapping the level, creating a layout, and using your artistic skills to create the look and feel of the stage's environments and locales. Your designs need to fit with the gameplay and story scenarios, so you frequently collaborate with other members of the design team, like environment artists. Your designs need to include any structural elements required by the storyline or game missions, so adhering to a game’s narrative is an essential part of your job.

How much does a level designer get paid?

The average salary for a level designer typically ranges from $50,000 to $90,000 per year, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Many level designers also benefit from benefits such as health insurance and flexible schedules.

What is the difference between Level Designer vs Environment Artist?

AspectLevel DesignerEnvironment Artist
Primary FocusDesigning gameplay spaces, layout, and player flowCreating visual environments, textures, and atmosphere
Skills & ToolsLevel design software, scripting, game mechanics3D modeling, texturing, art software
Work EnvironmentGame studios, collaborative teamsArt departments, visual teams
Common Industry UsageUsed in game design and developmentUsed in art and environment creation

While both roles contribute to the game's visual and spatial experience, Level Designers focus on gameplay layout and player experience, whereas Environment Artists specialize in creating the visual aesthetics of game worlds. Understanding these differences helps in choosing the right career path or job search focus within the game development industry.

How does a level designer typically collaborate with other departments during game development?

Level Designers work closely with artists, programmers, and game designers to bring levels to life. They often start by discussing design goals with the core game design team, then partner with artists to ensure visual consistency and technical requirements are met. Regular playtesting sessions with QA and feedback from other departments help refine the player experience. Effective communication and iteration are essential, as Level Designers must balance creative ideas with technical constraints and gameplay objectives.
What are popular job titles related to Level Designer jobs in Remote, OR? For Level Designer jobs in Remote, OR, the most frequently searched job titles are:
What job categories do people searching Level Designer jobs in Remote, OR look for? The top searched job categories for Level Designer jobs in Remote, OR are:
What cities near Remote, OR are hiring for Level Designer jobs? Cities near Remote, OR with the most Level Designer job openings:
Infographic showing various Level Designer job openings in Remote, OR as of July 2026, with employment types broken down into 4% Locum Tenens, 82% Full Time, 8% Part Time, 1% Temporary, and 5% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $108,551 per year, or $52.2 per hour.

Fieldglass, VNDLY, Beeline Integration Architect

QuantumWork Advisory

Myrtle Point, OR • On-site

$66.25 - $85.50/hr

Full-time

Posted 25 days ago


Job description

Job Summary:
Quantum Work Advisory, a dynamic and innovative subsidiary of Allegis Group, specializes in workforce technology and workforce transformation advisory services. The Integration Architect will ensure that client solutions are efficiently deployed and maintained, providing leadership and technical oversight for complex enterprise implementations.
Responsibilities:
• Architecture not only provides the business with what is needed, but also allows the business to implement effective solutions on time minimizing downstream maintenance, quality inefficiencies and long-term operational cost.
• Engagement goals with the Architecture team include leadership and execution coverage across the following three areas:
• Thought Leadership
• Solution Governance
• Lead Development for Solutions
• The Integration Architect functions within the HRT Transformation team:
• Provides technical and project leadership on complex end-to-end enterprise implementations, expansion opportunities and operational program efficiencies
• Leads requirements gathering, solution design, testing and deployment of client invoicing solutions
• Analyses clients’ business and technical challenges and designs comprehensive solutions that integrate smoothly into customer environments
• Oversees and supports project data collection, modelling and analysis
• Responsible for documentation and execution of system and integration testing, analysis, and validations, utilizing industry standard testing tracking software
• Execute design, configuration, and test plan for integrations, including ability to write scripts and basic JSON/cXML format statements
• Coordinates & provides input to technology and data staging (functional and technical)
• Manages technical documentation creation, analysis, and maintenance (specifications, technology documents, error handling guides, test scenarios, etc.)
• Runs project meetings in conjunction with other team members, providing technology considerations, notes, and takeaways
• Conducts technology research and analysis supporting project business rules
• Provides pre-sales technical support including RFx responses, presenting at BD pitches, conducting solution design, and reviewing contracts as needed for technical and invoicing requirements
• Manages, coaches, and directs the work of configuration and testing resources on and/or offshore
Qualifications:
Required:
• Experience with project management, reporting and data modelling
• Bachelor’s Degree or equivalent experience
• Expert proficiency in creating effective architectural designs for highly complex integration architectures
• Expert consulting, negotiating, communicating, consensus building, influencing, presentation and facilitation skills with both internal and external stakeholders of all levels
• Expert innovator with the ability to think beyond established standards and processes
• Expert-level knowledge and experience applying current and emerging technology solutions and trends to solve for complex business problems
• Working knowledge of various consulting/project methodologies, including Agile PM, Design Thinking Methodology, and Test Automation
• Extensive knowledge of integration file formats and canonical structures, transmission protocols and transformation technologies
• Moderate understanding of coding languages & mathematical logic
• Ability to write basic and modify SQL, cXML, JSON, and HTTP response statements
• Ability to configure and troubleshoot integration endpoint setup, transmission protocols, encryption of data transmission, and middleware calls
• Moderate understanding of transmission and file encryption, and general data security (GDPR, SOX, etc.)
• Exceptional Technical leadership experience
• Expert-level ability to communicate highly complex technical information clearly and articulately to all levels and audiences
• Thorough knowledge of process modelling techniques and protocols
• Expert-level knowledge of the staffing industry, HR and recruiting practices
Preferred:
• Five+ (5+) years of VMS experience preferred
• Three+ (3+) years of implementation experience preferred
• Consulting experience preferred
• Multi-National experience preferred
Company:
QuantumWork Advisory specialized global workforce consulting firm combining deep domain and WorkTech expertise. Founded in 2021, the company is headquartered in Hanover, USA, with a team of 51-200 employees. The company is currently Growth Stage.