1

Level Designer Jobs in Utah (NOW HIRING)

Crate and Barrel Designers are passionate about helping customers envision possibilities with the latest home design trends. They build meaningful, long-term relationships by using their knowledge to ...

Crate and Barrel Designers are passionate about helping customers envision possibilities with the latest home design trends. They build meaningful, long-term relationships by using their knowledge to ...

Designer II GENERAL PURPOSE: Under the supervision of the Design Director, the sign designer ... Strong work ethic with an enthusiastic, positive attitude, and the highest level of integrity

Purpose: Floor & Decor Designers provide a seamless start to finish consultative design service ... The noise level in the work environment is typically moderate to noisy. Physical/Sensory ...

next page

Showing results 1-20

Level Designer information

See Utah salary details

$96.5K

$98.9K

$101.5K

How much do level designer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for level designer in Utah is $98,919.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,200.00 and $99,200.00 per year, depending on experience, location, and employer.

How do you become a level designer?

To become a level designer, you typically need a background in game design, computer science, or a related field, along with strong skills in 3D modeling, level editing tools, and game engines like Unity or Unreal. Building a portfolio of level designs and gaining experience through internships or personal projects is also important. Certifications or courses in game development can enhance your prospects in this role.

What are the key skills and qualifications needed to thrive as a level designer, and why are they important?

To thrive as a Level Designer, you need a solid understanding of game design principles, spatial awareness, and experience with 3D modeling or level editing software, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and visual scripting systems is typically required. Creativity, strong collaboration skills, and attention to detail help Level Designers stand out when crafting engaging player experiences. These skills are crucial for building immersive, balanced, and enjoyable game environments that support both gameplay and storytelling.

What does a level designer do?

A Level Designer is responsible for creating the environments, stages, or levels in a video game. They design the layout, challenges, and pacing to ensure the gameplay experience is engaging and balanced. Level Designers work closely with other team members such as artists, programmers, and game designers to bring their concepts to life, often using specialized software and game engines. Their goal is to make sure each level is fun, visually appealing, and fits within the story and mechanics of the game.

What does a level designer do?

A level designer uses special design software to create levels, which are also known as stages or maps, for a video game. As a level designer, your duties may include mapping the level, creating a layout, and using your artistic skills to create the look and feel of the stage's environments and locales. Your designs need to fit with the gameplay and story scenarios, so you frequently collaborate with other members of the design team, like environment artists. Your designs need to include any structural elements required by the storyline or game missions, so adhering to a game’s narrative is an essential part of your job.

How much does a level designer get paid?

The average salary for a level designer typically ranges from $50,000 to $90,000 per year, depending on experience, location, and the complexity of projects. Entry-level designers may earn less, while experienced professionals working on AAA titles or with specialized skills can earn higher salaries. Many level designers also benefit from benefits such as health insurance and flexible schedules.

What is the difference between Level Designer vs Environment Artist?

AspectLevel DesignerEnvironment Artist
Primary FocusDesigning gameplay spaces, layout, and player flowCreating visual environments, textures, and atmosphere
Skills & ToolsLevel design software, scripting, game mechanics3D modeling, texturing, art software
Work EnvironmentGame studios, collaborative teamsArt departments, visual teams
Common Industry UsageUsed in game design and developmentUsed in art and environment creation

While both roles contribute to the game's visual and spatial experience, Level Designers focus on gameplay layout and player experience, whereas Environment Artists specialize in creating the visual aesthetics of game worlds. Understanding these differences helps in choosing the right career path or job search focus within the game development industry.

How does a level designer typically collaborate with other departments during game development?

Level Designers work closely with artists, programmers, and game designers to bring levels to life. They often start by discussing design goals with the core game design team, then partner with artists to ensure visual consistency and technical requirements are met. Regular playtesting sessions with QA and feedback from other departments help refine the player experience. Effective communication and iteration are essential, as Level Designers must balance creative ideas with technical constraints and gameplay objectives.
What are the most commonly searched types of Level Designer jobs in Utah? The most popular types of Level Designer jobs in Utah are:
What cities in Utah are hiring for Level Designer jobs? Cities in Utah with the most Level Designer job openings:
What are popular job titles related to Level Designer jobs in UT? For Level Designer jobs in UT, the most frequently searched job titles are:
Infographic showing various Level Designer job openings in Utah as of August 2026, with employment types broken down into 82% Full Time, and 18% Contract. Highlights an 72% In-person, and 28% Remote job distribution, with an average salary of $98,919 per year, or $47.6 per hour.

Contract Graphic Designer - 1099 Employee

FatCats

Pleasant Grove, UT • Hybrid

$35/hr

Other

Re-posted 27 days ago


FatCats rating

5.8

Company rating: 5.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

15th of 42 rated movie theaters


Job description

Description

Win Brands is looking for a talented Graphic Designer to support Costa Vida and FatCats Entertainment in an ongoing part-time embedded 1099 contract role. This is a hybrid position based in Pleasant Grove, Utah, with flexible scheduling and approximately 20-30 hours per week.

Requirements

We're looking for a mid-level designer with strong creative instincts, professional experience, and a great portfolio. The work includes a wide variety of projects across digital, print, social, environmental, and brand design. Most projects involve creating and adapting materials within established brand systems, with opportunities to contribute ideas and help shape our brands' creative directions.


What You'll Do

  • Design marketing assets, social graphics, digital ads, signage, menus, emails,      and print materials
  • Create production-ready files for print and digital use
  • Collaborate with the Creative Director, internal designers, marketing team, and      operations teams
  • Work within established brand guidelines while exploring creative solutions
  • Manage multiple projects in a fast-paced environment

Qualifications

  • Professional graphic design experience with a strong portfolio
  • Strong typography, layout, and visual design skills
  • Proficiency in Adobe Creative Suite and Figma
  • Reliable, collaborative, organized, and self-directed
  • Strong understanding of current design trends and commercial creative work

Bonus Skills

Motion graphics, illustration, photography, video editing, brand strategy, UX/UI familiarity, or AI-assisted creative tools.


Details

  • Hybrid (Pleasant Grove, Utah)
  • Part-time 1099 contract
  • Flexible schedule
  • 20-30 hrs./week
  • ~$35/hr. DOE

We're a small, collaborative creative team that values good ideas, good people, and creative growth. Looking for someone who takes the work seriously without taking themselves too seriously.

Please include a portfolio link with your application. 


What FatCats employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom