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3D Max Modeling Jobs (NOW HIRING)

3D Modeler

Minneapolis, MN · On-site

$42.75 - $49.50/hr

... to 3D Studio Max. • Ability to interpret engineering requirements and convert them into detailed, accurate models. • Solid understanding of mechanical design standards, tolerances, and ...

Strong understanding of 3D modeling, texturing, lighting, UV maps, normal maps and optimization for real time rendering utilizing Autodesk Maya, 3ds Max or Blender for seamless export into the Unreal ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

MA · Remote

$40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

MO · Remote

$40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

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3D Max Modeling information

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How much do 3d max modeling jobs pay per year?

As of Jun 21, 2026, the average yearly pay for 3d max modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Max Modeling position, and why are they important?

To thrive as a 3D Max Modeling professional, you need strong skills in 3ds Max software, a solid understanding of modeling techniques, and often a degree or certification in 3D design, animation, or a related field. Advanced knowledge of rendering engines like V-Ray or Arnold, UV mapping, and proficiency with other tools such as Photoshop are commonly required. Attention to detail, creativity, and the ability to communicate and collaborate effectively with both clients and production teams are vital soft skills. These capabilities ensure that complex models meet technical requirements and client expectations while integrating smoothly into larger projects.

What is a 3D Max Modeling job?

A 3D Max Modeling job involves creating 3D models using Autodesk 3ds Max, a professional software for modeling, rendering, and animation. 3D modelers use this tool to design objects, environments, and characters for industries such as gaming, architecture, VFX, and product design. The job includes tasks like texturing, lighting, and optimizing models for performance. Professionals in this role must have strong artistic and technical skills, along with a good understanding of design principles.

What are the typical responsibilities and daily tasks for someone working in 3D Max Modeling?

Professionals in 3D Max Modeling typically spend their days creating, revising, and optimizing 3D models for use in fields such as architecture, gaming, film, and product visualization. Tasks often include interpreting design briefs, building detailed geometry, applying textures and materials, and collaborating with animators, designers, or engineers. You may also participate in meetings to review project progress and integrate feedback from clients or art directors. The workflow usually involves balancing individual creative input with meeting tight deadlines and adhering to technical specifications. This mix of creative and technical work makes the role both challenging and rewarding.

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3D Modeler

3D Modeler

Robert Half

Minneapolis, MN • On-site

$42.75 - $49.50/hr

Temporary

Posted 13 days ago


Job description

We are looking for a skilled 3D Modeler to support an onsite Contract assignment. This role is best suited for a technically strong, detail-oriented design specialist who can turn engineering requirements into accurate production-ready models and drawings. The ideal candidate brings deep SolidWorks experience and a practical understanding of design for manufacturing in a fast-paced engineering environment.
Responsibilities:
• Build detailed 3D models and 2D drawings in SolidWorks based on engineering specifications and manufacturing needs.
• Translate technical concepts into precise design documentation that supports fabrication, assembly, and production workflows.
• Review component and assembly designs to help ensure manufacturability, fit, and functional performance.
• Partner with engineers and cross-functional teams to refine product details and resolve design-related issues.
• Prepare and update technical documentation, revisions, and model changes with a high level of accuracy.
• Develop renderings and visual representations when needed to support design review and communication.
• Apply drafting and design engineering principles to create reliable, production-focused mechanical models.
• Contribute to onsite design activities by supporting project timelines, deliverables, and engineering updates.• Strong hands-on experience creating 3D models and technical drawings in SolidWorks.
• Background in design for manufacturing with the ability to produce practical, build-ready designs.
• Technical experience in drafting, design engineering, or a closely related mechanical design role.
• Familiarity with 3D rendering and visualization tools, including exposure to 3D Studio Max.
• Ability to interpret engineering requirements and convert them into detailed, accurate models.
• Solid understanding of mechanical design standards, tolerances, and documentation practices.
• Strong attention to detail and ability to work effectively in an onsite team environment.

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About Robert Half

Sourced by ZipRecruiter

Founded in 1948, Robert Half pioneered the idea of professional talent solutions to connect opportunities at great companies with highly skilled job seekers. As business needs changed, we evolved to offer specialized talent solutions for finance and accounting, technology, administrative and customer support, creative and marketing, and legal fields. In 2002, we introduced our subsidiary, Protiviti, a global independent risk consulting and internal audit service, to support companies as they faced more strategic business challenges.

Industry

Recruiting and staffing services

Company size

10,000+ Employees

Headquarters location

San Ramon, CA, US

Year founded

1948