1

Vr 3D Modeling Jobs (NOW HIRING)

3D Game Developer - XR/VR

Fort Lee, NJ ยท On-site

$100 - $125/hr

Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices. * Develop low-polygon assets and texture atlases suitable for WebGL ...

... smooth 3D asset pipelines, working with modeling tools and optimizing for performance. โ€ข ... reality, and VR performance optimization โ€ข Ability to work onshore hours (8 AM - 6 PM EST ...

Leveraging 3D scanning systems to create realistic 3D models of real world objects * Utilizing the Unity or Unreal gaming engine, along with C# and Python to develop AR/VR environments * Integrating ...

Immersive Designer

Lexington, MA ยท On-site

$80 - $100/hr

Experience in UI with AR and VR applications * Experience with 3D modeling * Experience in production with graphics design or illustration * Ability to be a detail-oriented selfโ€‘starter * Bachelor ...

Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must. * Knowledge of UI/UX principles in the context of AR/VR environments. * Experience with hardware devices ...

AR/VR Interaction Designer

Austin, TX ยท On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are ...

AR/VR Interaction Designer

Austin, TX ยท On-site +1

$132K - $181K/yr

Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes ... Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are ...

AR/VR Interaction Designer

Austin, TX ยท On-site

$132K - $181K/yr

Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes ... Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are ...

next page

Showing results 1-20

Vr 3d Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do vr 3d modeling jobs pay per year?

As of Sep 8, 2026, the average yearly pay for vr 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is VR 3D modeling?

VR 3D modeling is the process of creating three-dimensional digital objects and environments that are specifically designed for use in virtual reality (VR) applications. This involves using specialized software to build models that can be interacted with or explored in immersive VR experiences. VR 3D modelers focus on optimizing geometry, textures, and performance to ensure smooth and realistic visuals in virtual environments. The skills required often include proficiency in tools like Blender, Unity, or Unreal Engine, as well as a solid understanding of spatial design.

What skills and qualifications are needed to thrive as a VR 3D modeler?

To thrive as a VR 3D Modeler, you need strong proficiency in 3D modeling, texturing, and digital sculpting, often with a background in art, design, or computer graphics. Familiarity with industry-standard tools like Blender, Autodesk Maya, ZBrush, and VR development platforms such as Unity or Unreal Engine is essential. Creativity, attention to detail, and effective collaboration skills help you create immersive and visually compelling virtual environments. These skills ensure the production of high-quality assets that enhance user experience and meet technical requirements in VR projects.

What are the common challenges faced by VR 3D modelers when creating assets for virtual environments?

One of the main challenges VR 3D Modelers encounter is optimizing models to run smoothly in real-time without sacrificing visual quality. This often involves balancing polygon count, texture resolution, and efficient use of materials to ensure assets perform well on various VR hardware. Additionally, modelers must pay close attention to scale and proportion, as inaccuracies can be more noticeable and disorienting in immersive environments. Collaborating closely with developers and designers is also essential to integrate assets seamlessly and maintain the intended user experience.

What is the difference between Vr 3D Modeling vs 3D Artist?

AspectVr 3D Modeling3D Artist
CredentialsProficiency in VR platforms, 3D modeling softwareProficiency in 3D software like Maya, Blender
Work EnvironmentVR development teams, interactive media projectsAnimation studios, game development, visual effects
Industry UsageVR applications, immersive experiencesGames, films, animations

Vr 3D Modeling focuses on creating 3D models optimized for virtual reality environments, emphasizing interactivity and real-time rendering. 3D Artists develop detailed models and visual assets for various media, including games and films. While both roles require strong 3D skills, Vr 3D Modeling specializes in VR-specific workflows and platforms, making it distinct from general 3D artistry.

Can you do 3D modeling in VR?

VR 3D modeling involves creating three-dimensional models directly within virtual reality environments using specialized tools and hardware. It allows for immersive design and real-time manipulation of models, often requiring knowledge of VR software like Oculus Medium or Gravity Sketch. This skill is increasingly used in industries such as gaming, architecture, and product design.

What other helpful pages are available for Vr 3D Modeling?

Other pages related to Vr 3D Modeling:

Infographic showing various Vr 3D Modeling job openings in the United States as of September 2026, with employment types broken down into 60% Full Time, and 40% Contract. Highlights an 80% In-person, 10% Hybrid, and 10% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

3D Game Developer - XR/VR

Code Plus Inc

Fort Lee, NJ โ€ข On-site

$100 - $125/hr

Other

Re-posted 6 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
#J-18808-Ljbffr