You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
Quick apply
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
Quick apply
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
Montreal, QC · On-site +1
Devoted Studios is a globally remote game development company specializing in Co-development ... Collaborate with narrative, systems, engineering, art, QA, and production to ensure missions are ...
Montreal, QC · On-site +1
Devoted Studios is a globally remote game development company specializing in Co-development ... Collaborate with narrative, systems, engineering, art, QA, and production to ensure missions are ...
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
Quick apply
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
Quick apply
You will collaborate closely with fellow product managers, developers, designers, marketing ... Free video games! Every Rivalry employee gets a monthly stipend. * + more!
... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ... remote content deployment Prior co-dev experience or working with distributed teams About the ...
... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ... remote content deployment Prior co-dev experience or working with distributed teams About the ...
Quebec, QC · Remote
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Communicate and work closely with UI programmers to develop new engine features. * Analyze memory ...
Quebec, QC · Remote
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Communicate and work closely with UI programmers to develop new engine features. * Analyze memory ...
Canada. Open to Toronto, Montreal, Vancouver or Remote Canada French translation to follow ... game, chances are you've experienced what millions of Autodesk customers are doing with our ...
Canada. Open to Toronto, Montreal, Vancouver or Remote Canada French translation to follow ... game, chances are you've experienced what millions of Autodesk customers are doing with our ...
Montreal, QC · On-site +1
With almost every team remote by default, Canonical sets the pace on the 21st-century digital ... game. Canonical is an equal opportunity employer We are proud to foster a workplace free from ...
Quick apply
Montreal, QC · On-site +1
With almost every team remote by default, Canonical sets the pace on the 21st-century digital ... game. Canonical is an equal opportunity employer We are proud to foster a workplace free from ...
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... while remote team members play an integral role in shaping our dynamic culture from afar. We have ...
$13K - $28K
20% of jobs
$36K is the 25th percentile. Wages below this are outliers.
$28K - $43K
9% of jobs
$43K - $58K
5% of jobs
$58K - $73K
8% of jobs
The median wage is $85.5K / yr.
$73K - $88K
10% of jobs
$88K - $103K
12% of jobs
$116.4K is the 75th percentile. Wages above this are outliers.
$103K - $118K
13% of jobs
$118K - $133K
11% of jobs
$133K - $148K
6% of jobs
$148K - $163K
4% of jobs
$163K - $178K
2% of jobs
$13K
$85.8K
$178K
A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.
To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.
Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

Full-time
PTO
Re-posted 24 days ago