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Junior Unity Game Developer Jobs in Quebec (NOW HIRING)

Experience avec Unity, C# et/ou C++ * Bonne comprehension des principes et des meilleures pratiques ... We're on the lookout for Mid and Senior level Game Programmers who are passionate about building ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor and guide junior AI/ML engineers on data modeling and algorithm performance tuning * Partner ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor junior engineers and contribute to a culture of engineering excellence Qualifications ...

You'll collaborate with a passionate group of game developers including our Lead Rendering ... Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor junior QA engineers and promote a culture of proactive quality ownership Qualifications ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor junior QA engineers and promote a culture of proactive quality ownership Qualifications ...

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Junior Unity Game Developer information

What is a Junior Unity Game Developer job?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What are the key skills and qualifications needed to thrive in the Junior Unity Game Developer position, and why are they important?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What does a typical day look like for a Junior Unity Game Developer?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.
What are the most commonly searched types of Unity Game Developer jobs in Quebec? The most popular types of Unity Game Developer jobs in Quebec are:
What are popular job titles related to Junior Unity Game Developer jobs in Quebec? For Junior Unity Game Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Junior Unity Game Developer jobs in Quebec look for? The top searched job categories for Junior Unity Game Developer jobs in Quebec are:
What cities in Quebec are hiring for Junior Unity Game Developer jobs? Cities in Quebec with the most Junior Unity Game Developer job openings:
Infographic showing various Junior Unity Game Developer job openings in Quebec as of May 2026, with employment types broken down into 90% Full Time, and 10% Contract. Highlights an 60% In-person, 10% Hybrid, and 30% Remote job distribution.
Artiste Vehicule Junior / Junior Vehicle Artist

Artiste Vehicule Junior / Junior Vehicle Artist

Cloud Imperium Games

Montreal, QC

Full-time

Posted 6 days ago


Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

-English Below-

Laconnaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos equipes des studios internationaux et participer a des reunions de travail qui se deroulent exclusivement en anglais.

Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue pour ses experiences de jeu innovantes et immersives. Nous nous consacrons a la creation de jeux de haute qualite qui captivent et engagent les joueurs du monde entier.

Fondee en 2012 par le developpeur de jeux renomme Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios independants au monde, comptant plus de 1 000 employes, dedie a la livraison de jeux AAA de nouvelle generation. CIG est fiere de penser hors des sentiers battus, d'encourager la creativite et de developper une technologie revolutionnaire. CIG croit en l'etablissement de nouveaux standards pour l'industrie du jeu video et la communaute dans son ensemble.

Que ferez-vous ?
  • Travailler a partir de modeles et d'images conceptuels pour les transformer en uvres d'art entierement fonctionnelles et pilotables

  • Collaborer avec les concepteurs, les artistes techniques et les studios partenaires pour comprendre et mettre en uvre les exigences correctes en matiere de denomination des fichiers et de structure des repertoires dans les limites du moteur

  • Au sein d'une equipe, maintenir les normes elevees de modelisation, de texturation, de creation de materiaux PBR et d'indications de conception du fabricant afin de fournir des modeles coherents et de haute qualite

  • Travailler avec les artistes techniques et les animateurs pour fournir des solutions "pretes pour l'animation", des trains d'atterrissage, des cockpits, des portes de chargement, des sieges ejectables, etc...

Qu'attendons-nous de notre Artiste Vehicule Junior ?
  • Experience en modelisation et Hard Surface

  • Bonne connaissance pratique de 3DS Max et de Photoshop

  • Avoir le souci du detail tout en restant efficace dans l'elaboration des modeles

  • Un sens aigu du design industriel

  • Travailler et communiquer efficacement avec des designers et autres disciplines dans un processus de developpement collaboratif oriente equipe

  • Avoir une solide comprehension de la creation d'assets et des methodologies de construction a base de kits modulaires

  • Repousser la qualite de l'art en matiere de fidelite des assets et de techniques de production

Turbulent s'engage a employer une main-d'uvre diversifiee. Les candidats qualifies seront consideres sans egard a la race, la couleur, la religion, le sexe, l'origine nationale, l'age, l'orientation sexuelle, l'identite de genre, l'expression de genre ou le handicap.

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Cloud Imperium Games is a leading game development company known for its innovative and immersive gaming experiences. We are dedicated to creating high-quality games that captivate and engage players worldwide.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

What will you do?
  • Work from concept models and images to turn them into fully functional, flyable works of art

  • Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine's limitations

  • As part of a team, maintain the high standards of modelling, texturing, PBR material creation, and manufacturer design cues to provide consistent and high-quality models

  • Work with technical artists and animators to deliver 'animation ready' solutions, landing gear, cockpits, cargo doors, ejection seats etc...

What do we expect from our Junior Vehicle Artist?
  • Hard surface modelling experience

  • Good working knowledge of 3DS Max and Photoshop

  • An eye for detail while maintaining efficient model making

  • A keen eye for industrial design

  • Have a high degree of self-motivation and initiative

  • Work and communicate effectively with designers and other disciplines in a team-oriented collaborative development process

  • Have a solid understanding of asset creation and modular kit-based construction methodologies

  • Pushing the quality of art in terms of asset fidelity and production techniques

Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!