Fluent with game development tools, and experience with pipelines, standards and workflows ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Fluent with game development tools, and experience with pipelines, standards and workflows ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Fluent with game development tools, and experience with pipelines, standards and workflows ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Fluent with game development tools, and experience with pipelines, standards and workflows ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Mentor and support junior community managers, helping them grow their communication, judgment, and ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Mentor and support junior community managers, helping them grow their communication, judgment, and ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Conduct code reviews, guide junior developers, and work closely with game teams, tech leads, and ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Conduct code reviews, guide junior developers, and work closely with game teams, tech leads, and ...
... development. * Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...
... development. * Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...
... development. * Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...
... development. * Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...
Support and mentor junior members of the team in all aspects of agile software development. * Apply ... Experience with game engines, physics-based simulation, or 3D graphics rendering. * Experience in ...
Quick apply
Support and mentor junior members of the team in all aspects of agile software development. * Apply ... Experience with game engines, physics-based simulation, or 3D graphics rendering. * Experience in ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... development team and studio leadership. * Live-Service & Multiplayer Literacy: Deep experience ...
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... development team and studio leadership. * Live-Service & Multiplayer Literacy: Deep experience ...
Design Director
Montreal, QC · On-site
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... development team and studio leadership. * Live-Service & Multiplayer Literacy: Deep experience ...
Design Director
Montreal, QC · On-site
Direct a team of game designers (Junior to Senior), conducting regular 1-on-1s, providing ... development team and studio leadership. * Live-Service & Multiplayer Literacy: Deep experience ...
You'll collaborate with a passionate group of game developers including our Lead Rendering ... Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ...
You'll collaborate with a passionate group of game developers including our Lead Rendering ... Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ...
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... Contribute to the development and improvement of work methods and procedures Qualifications ...
Quick apply
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles ... Contribute to the development and improvement of work methods and procedures Qualifications ...
You'll collaborate with a passionate group of game developers including our Lead Rendering ... Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ...
You'll collaborate with a passionate group of game developers including our Lead Rendering ... Mentor junior programmers. What We'll Do Together: At Cloud Chamber, we are champions of high ...
Lead AI/ML Engineer
Montreal, QC · On-site
CA$130K - CA$160K/yr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor and guide junior AI/ML engineers on data modeling and algorithm performance tuning * Partner ...
Lead AI/ML Engineer
Montreal, QC · On-site
CA$130K - CA$160K/yr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Mentor and guide junior AI/ML engineers on data modeling and algorithm performance tuning * Partner ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Mentor junior and mid-level team members on ML best practices and experimental rigor. * Serve as a ...
New
Quick apply
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Mentor junior and mid-level team members on ML best practices and experimental rigor. * Serve as a ...
New
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... junior procurement team members, fostering their professional development and growth. What you'll ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... junior procurement team members, fostering their professional development and growth. What you'll ...
Senior PHP Developer - Backend (Remote)
Montreal, QC · On-site +1
We are investing heavily into our product development team and are looking to hire a Backend ... We're still a team that Pair Programs often, holds regular standups and plays games together ...
Quick apply
Senior PHP Developer - Backend (Remote)
Montreal, QC · On-site +1
We are investing heavily into our product development team and are looking to hire a Backend ... We're still a team that Pair Programs often, holds regular standups and plays games together ...
Senior PHP Developer - Backend (Remote)
Montreal, QC · On-site +1
We are investing heavily into our product development team and are looking to hire a Backend ... We're still a team that Pair Programs often, holds regular standups and plays games together ...
Quick apply
Senior PHP Developer - Backend (Remote)
Montreal, QC · On-site +1
We are investing heavily into our product development team and are looking to hire a Backend ... We're still a team that Pair Programs often, holds regular standups and plays games together ...
... as a junior pair you direct and verify, not a passenger. Requirements This is a technically ... Mobile game development experience, including engines, SDKs, and the broader ecosystem.
... as a junior pair you direct and verify, not a passenger. Requirements This is a technically ... Mobile game development experience, including engines, SDKs, and the broader ecosystem.
Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior - Mobile (Moteur, Ren
Montreal, QC · On-site
Mentor junior programmers through technical guidance, collaboration, and code reviews. * Stay ... Integrate UI systems with gameplay, input, animation, and data systems. * Develop systems for ...
New
Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior - Mobile (Moteur, Ren
Montreal, QC · On-site
Mentor junior programmers through technical guidance, collaboration, and code reviews. * Stay ... Integrate UI systems with gameplay, input, animation, and data systems. * Develop systems for ...
New
Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface uti
Montreal, QC · On-site
... that support gameplay, visuals, AI behaviour, and user experience. You work on ... Mentor junior programmers through technical guidance, collaboration, and code reviews. * Stay ...
New
Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface uti
Montreal, QC · On-site
... that support gameplay, visuals, AI behaviour, and user experience. You work on ... Mentor junior programmers through technical guidance, collaboration, and code reviews. * Stay ...
New
Junior Game Development information
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Job description
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life.
What You'll Do:
- Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game.
- Act as the primary owner of AI and combat implementation in cross-disciplinary pods.
- Develop working prototypes of AI and combat scenarios.
- Communicate progress, workflows, and availability of AI and combat standards to content developers.
- Maintain and tune assigned combat AI behavior and parameters through to project completion.
- Create detailed and easy-to-follow design documentation.
- Collaborate across development sites in Novato and Montreal on a day-to-day basis.
- Expand and build on the ideas of player expression and emergent design experiences.
- Use your creativity to execute on design goals and solve design challenges that push our games forward.
- Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
- Collaborate with cross-disciplinary teams to execute on design implementation and problem solving.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
In this combat design capacity, you will support the Creative Director's vision, ensuring creative intent is translated into a performant reality while taking ownership of complex design challenges.
Skills & Experiences:
- Shipped at least one AAA title as a designer responsible for AI combatants.
- 5+ years professional experience in video game design.
- Excellent written and verbal communication skills.
- Experience working with a variety of established game toolsets.
- Proven ability to collaborate effectively within cross-disciplinary groups and across multi-site team settings.
- Deep understanding of game mechanics, combat systems, and AI NPC design.
- Fluent with game development tools, and experience with pipelines, standards and workflows.
- Strong presentation skills.
- Current knowledge of gaming industry development landscape, technology and tools.
- Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
- In-depth knowledge of industry standard AI, progression systems, and player mechanics features.
Who You Are:
- A strong empathetic team member, able to take ownership over your tasks and mentor more junior designers.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
About 2K
Sourced by ZipRecruiter
Industry
Pc games
Company size
1,001 - 5,000 Employees
Headquarters location
Novato, CA, US
Year founded
2005