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Remote Indie Game Developer Jobs in Quebec (NOW HIRING)

Description Devoted Studios is a globally remote game development company specializing in Co ... Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist - deeply ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... developer workflows (Slack, IDEs, Confluence) - enabling self-service for provisioning ...

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

The founders and staff come from the gaming and esports scene and are now working their way into ... To do that we are eager to add a highly skilled DevOps / SRE Engineer Engineer to our incredible ...

Devoted Studios is a globally remote game development company specializing in Co-development ... Hands-On Engineering (~35%) Write, review, and own C++ code on the engagement - Lead Engineer is ...

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Remote Indie Game Developer information

See Quebec salary details

$13K

$85.8K

$178K

How much do remote indie game developer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for remote indie game developer in Quebec is $85,780.00, according to ZipRecruiter salary data. Most workers in this role earn between $39,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a Remote Indie Game Developer job?

A Remote Indie Game Developer is a self-employed or small-team game creator who designs, develops, and releases games while working from any location. They handle various aspects of game development, including programming, art, sound, and marketing, often with limited resources. These developers may publish their games independently or collaborate with small studios. Remote work allows flexibility but requires strong self-discipline and project management skills. Many use platforms like Steam, itch.io, or mobile app stores to distribute their games.

What are the key skills and qualifications needed to thrive in the Remote Indie Game Developer position, and why are they important?

To thrive as a Remote Indie Game Developer, you need strong programming skills, a solid understanding of game design principles, and experience with graphics and audio integration, often supported by a relevant degree or portfolio. Proficiency with popular game engines like Unity or Unreal Engine, version control systems such as Git, and familiarity with digital art tools is highly valued. Excellent communication, self-motivation, and time-management skills are crucial for collaborating remotely and meeting project milestones. These abilities enable successful independent project execution, innovation, and effective teamwork in a distributed work environment.

What are some common challenges faced by remote indie game developers, and how can they be overcome?

Remote indie game developers often face the challenges of managing multiple responsibilities, such as coding, design, and marketing, often without direct in-person support. Staying motivated and organized while working independently can be tough, especially when balancing creative vision with practical limitations. To overcome these, it helps to set clear milestones, use collaboration tools for communication, and regularly engage with the indie development community for feedback and support. Developing strong self-discipline and prioritizing tasks also greatly contribute to maintaining steady progress and achieving successful game launches.

What are the most commonly searched types of Indie Game Developer jobs in Quebec? The most popular types of Indie Game Developer jobs in Quebec are:
What are popular job titles related to Remote Indie Game Developer jobs in Quebec? For Remote Indie Game Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Remote Indie Game Developer jobs in Quebec look for? The top searched job categories for Remote Indie Game Developer jobs in Quebec are:
What cities in Quebec are hiring for Remote Indie Game Developer jobs? Cities in Quebec with the most Remote Indie Game Developer job openings:
Infographic showing various Remote Indie Game Developer job openings in Quebec as of June 2026, with employment types broken down into 92% Full Time, and 8% Contract. Highlights an 100% Remote job distribution, with an average salary of $85,780 per year, or $41.2 per hour.

Senior Unreal Gameplay Engineer | Multiplayer FPS

Ironbelly Studios

Montreal, QC โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, PTO

Posted 5 days ago


Job description

Join the team who's helped build 300+ games ranging from Call of Duty, Halo, PUBG, and Bioshock

You know the difference between client prediction and server reconciliation. You've debugged replication issues at 3 AM. You understand why a 16ms frame budget matters in competitive shooters.

We're Ironbelly Studios - 20+ industry veterans building our next multiplayer FPS in Unreal Engine 5. This is new system architecture from the ground up, not maintenance work.

โšก The Mission

Own the core gameplay architecture for a fully-funded competitive shooter targeting the hardcore PC FPS community. You'll architect systems handling thousands of concurrent players while maintaining the sub-16ms responsiveness that competitive players demand.

???? You Will

Architect Multiplayer Systems

  • Design server-authoritative architecture with client prediction and lag compensation
  • Implement advanced ballistics with material penetration and damage modeling
  • Build AI state machines for combat encounters and world simulation
  • Own inventory replication and dynamic loot spawn systems

Drive Technical Excellence

  • Optimize for consistent 60+ FPS in intense multiplayer scenarios
  • Establish Unreal best practices across the engineering team
  • Balance competitive feel with network performance

Scale for Success

  • Implement persistent player progression and reputation systems
  • Design session management and skill-based matchmaking
  • Integrate backend services, databases, and analytics pipelines
????๏ธ Must-Haves
  • 5+ years shipping games with Unreal Engine (UE4/UE5)
  • Deep C++ expertise in gameplay architecture
  • Shipped at least 2 commercial games (ideally multiplayer)
  • Proven experience with weapon systems and combat mechanics
  • Mastery of multiplayer concepts: replication, RPCs, lag compensation
  • Backend integration experience
???? Bonus Points
  • Extraction shooter or Battle Royale development
  • Anti-cheat and competitive integrity systems
  • Gameplay Ability System (GAS) expertise
  • Experience scaling to 1000+ concurrent players
  • Live-service game operations
???? Why Ironbelly?

Proven Track Record: Our team has contributed to 300+ projects from indie to AAA franchises

Technical Freedom: Senior engineers drive architectural decisions - no micromanagement

Stable & Funded: Fully-funded project with clear roadmap and experienced leadership

Remote-First Culture: Work from anywhere in Canada, USA, or South America. Optional collaboration at our Montreal hub for those who want it.

Real Benefits: Competitive salary, comprehensive health coverage (dental, vision), generous PTO

???? Location

This is a hybrid role based in Montreal, Quebec. We're building a centralized team in one of gaming's most vibrant cities. Local candidates or those willing to relocate will be prioritized but all are welcome!