As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...
Gameplay Engineer
Montreal, QC · On-site
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...
Gameplay Engineer
Montreal, QC · On-site
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Nous recherchons un(e) Programmer-euse Senior Gameplay , specialise(e) dans les 3C (Character, Control, Camera). Dans ce role, vous serez responsable de la conception, de l'implementation et de la ...
Nous recherchons un(e) Programmer-euse Senior Gameplay , specialise(e) dans les 3C (Character, Control, Camera). Dans ce role, vous serez responsable de la conception, de l'implementation et de la ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design andimplementwell-engineered, reliable,maintainable, and bug-free code.
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Programmeur de jeux 3D / Gameplay 3D Programmer Etes-vous une personne motivee, creative et passionnee? Voulez-vous creer des experiences exceptionnelles pour les enfants? Si oui, nous voulons vous ...
Programmeur de jeux 3D / Gameplay 3D Programmer Etes-vous une personne motivee, creative et passionnee? Voulez-vous creer des experiences exceptionnelles pour les enfants? Si oui, nous voulons vous ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Programmer efficacement en langage de script et C++ pour controler divers aspects du jeu; * Utiliser les outils internes pour construire des structures de menus et de systemes gameplay et concretiser ...
Programmer efficacement en langage de script et C++ pour controler divers aspects du jeu; * Utiliser les outils internes pour construire des structures de menus et de systemes gameplay et concretiser ...
Senior Gameplay Programmer (3Cs) - Co-Development Project| Programmeurse Seniore Jouabilite - Pro...
Montreal, QC · On-site
We're looking for a Senior Gameplay Programmer to play a key role in bringing a AAA title to life. Working within a gameplay feature team, you will contribute to the design and implementation of ...
Senior Gameplay Programmer (3Cs) - Co-Development Project| Programmeurse Seniore Jouabilite - Pro...
Montreal, QC · On-site
We're looking for a Senior Gameplay Programmer to play a key role in bringing a AAA title to life. Working within a gameplay feature team, you will contribute to the design and implementation of ...
Game Software Developer, iGaming/Développeur ou Développeuse logiciel de jeu, Jeux en ligne
Montreal, QC · Hybrid
We are seeking a seasoned full-stack game developer who is comfortable working across all aspects of slot game development - including graphics, animation, audio, and game mathematics - to deliver ...
Quick apply
Game Software Developer, iGaming/Développeur ou Développeuse logiciel de jeu, Jeux en ligne
Montreal, QC · Hybrid
We are seeking a seasoned full-stack game developer who is comfortable working across all aspects of slot game development - including graphics, animation, audio, and game mathematics - to deliver ...
Senior Backend Developer - Monetization
Montreal, QC · On-site
CA$100K - CA$130K/yr
ABOUT YOU We're looking for a Backend Developer experienced in PHP and Go to help evolve our ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Senior Backend Developer - Monetization
Montreal, QC · On-site
CA$100K - CA$130K/yr
ABOUT YOU We're looking for a Backend Developer experienced in PHP and Go to help evolve our ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Senior Frontend Developer - Monetization
Montreal, QC · On-site +1
CA$100K - CA$130K/yr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Collaborate with product managers, designers, and backend engineers to translate complex ...
Senior Frontend Developer - Monetization
Montreal, QC · On-site +1
CA$100K - CA$130K/yr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Collaborate with product managers, designers, and backend engineers to translate complex ...
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions, and camera events. Pipeline & Optimization * Establish efficient mocap → runtime pipelines ...
Quick apply
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions, and camera events. Pipeline & Optimization * Establish efficient mocap → runtime pipelines ...
Senior Gameplay Programmer - Co-Development Project| Programmeurse jouabilite Seniore - Projet en...
Montreal, QC · On-site
We're looking for a Senior Gameplay Programmer to play a key role in bringing a AAA title to players. Working within the gameplay feature team for a squad based multiplayer game mode, you will ...
Senior Gameplay Programmer - Co-Development Project| Programmeurse jouabilite Seniore - Projet en...
Montreal, QC · On-site
We're looking for a Senior Gameplay Programmer to play a key role in bringing a AAA title to players. Working within the gameplay feature team for a squad based multiplayer game mode, you will ...
Senior Gameplay Animator
Montreal, QC · On-site
Work closely with programmers and designers to support a multitude of features. * Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
New
Senior Gameplay Animator
Montreal, QC · On-site
Work closely with programmers and designers to support a multitude of features. * Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
New
Full Stack Developer (Node.js)
Montreal, QC · On-site
CA$90K - CA$110K/yr
As a Full Stack Developer, you will work across our entire technology stack, from our React ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Full Stack Developer (Node.js)
Montreal, QC · On-site
CA$90K - CA$110K/yr
As a Full Stack Developer, you will work across our entire technology stack, from our React ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...
Senior Gameplay Animator
Montreal, QC · On-site
Work closely with programmers and designers to support a multitude of features. * Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
New
Senior Gameplay Animator
Montreal, QC · On-site
Work closely with programmers and designers to support a multitude of features. * Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
New
Senior Gameplay Programmer - 7 days to Die | Programmeurse Seniore Jouabilite - 7 days to die
Montreal, QC · On-site
We are looking for a passionate and experienced Gameplay Programmer to help shape engaging systems for an ambitious multiplayer openworld project. In this role, you will work at the heart of gameplay ...
Senior Gameplay Programmer - 7 days to Die | Programmeurse Seniore Jouabilite - 7 days to die
Montreal, QC · On-site
We are looking for a passionate and experienced Gameplay Programmer to help shape engaging systems for an ambitious multiplayer openworld project. In this role, you will work at the heart of gameplay ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Gameplay Developer information
What is the difference between Gameplay Developer vs Game Designer?
| Aspect | Gameplay Developer | Game Designer |
|---|---|---|
| Primary Focus | Implementing gameplay mechanics, coding, scripting | Conceptualizing game features, designing user experience |
| Required Skills | Programming, scripting, technical problem-solving | Creativity, storytelling, game mechanics design |
| Work Environment | Game development teams, programming studios | Design studios, creative teams, collaborative environments |
| Common Tools | Unity, Unreal Engine, C++, scripting languages | Design software, storyboarding tools, game design documentation |
While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

Other
Posted 15 days ago
Job description
As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
- Work closely and constructively with design and art teams to realize creative ambitions.
- Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
- Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
- Keep current on technological developments and advancements in the game industry.
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
- Partner closely with design, engineering, animation, and audio to further the goals of the project.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
- 3+ years industry or related experience.
- Previous experience being a contributor to a gameplay engineering team.
- Strong 3D Math skills with C/C++ experience.
- Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
- Commitment to code quality, documentation and sound testing procedures.
- Debugging/Problem-Solving Skills.
- Understanding of current data structures, algorithms and methodologies.
- Experience working with player-centric systems, such as character, camera, and control (3Cs).
- Current console experience.
- Strong understanding and familiarity with current Unreal Engine technology is desired.
Who You Are:
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
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