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Gameplay Developer Jobs in Quebec (NOW HIRING)

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Act as a technical reference for the programming team by supporting programmers in solving complex ...

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Act as a technical resource for the other programmers on your team; * Participate in code reviews ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Position Summary Description du poste Le specialiste DevOps est un poste d'ingenierie de ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

New

Technical Lead

Montreal, QC

CA$140K - CA$190K/yr

If you're passionate about building high-performing engineering teams and love creating robust, scalable solutions that empower the gaming industry, we would love to hear from you! ABOUT US Xsolla is ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Prior experience working on internal platforms or developer-facing tools. $140,000 - $160,000 a ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... developer workflows (Slack, IDEs, Confluence) - enabling self-service for provisioning ...

Full-Stack Engineer

Montreal, QC ยท On-site

CA$90K - CA$115K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Any experience working on internal platforms or developer-facing tools. $90,000 - $115,000 a year ...

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Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What are popular job titles related to Gameplay Developer jobs in Quebec? For Gameplay Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Gameplay Developer jobs in Quebec look for? The top searched job categories for Gameplay Developer jobs in Quebec are:
What cities in Quebec are hiring for Gameplay Developer jobs? Cities in Quebec with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 64% In-person, and 36% Remote job distribution.

Senior Gameplay Programmer - 7 days to Die | Programmeurse Seniore Jouabilite - 7 days to die

Behaviour Interactive

Montreal, QC โ€ข On-site

Full-time

Posted 16 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a passionate and experienced Gameplay Programmer to help shape engaging systems for an ambitious multiplayer openworld project. In this role, you will work at the heart of gameplay development, collaborating closely with designers and crossfunctional teams. You'll contribute to building flexible, datadriven systems that empower creativity and iteration. This is an opportunity to have a direct impact on core game features from concept to release. If you thrive in a fastpaced, collaborative environment, this role is for you.
In this role you will:
  • Design and implement flexible gameplay systems for an open world multiplayer game.
  • Work closely with game designers to prototype and iterate over various game mechanics.
  • Build data driven systems that are easily configurable and testable by game designers and modders.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Collaborate within a cross-functional team to design and implement core game features.
  • Test new features rigorously and offer suggestions for improvements and refinements.
What we're looking for:
  • 6+ years of game development experience.
  • 4+ years of game development experience focused on gameplay.
  • 4+ years of game development using Unity3D
  • Proficiency in design pattern and OOP using C# language,
  • Expertise in one or more gameplay mechanics: 3C, AI, open world mechanics.
  • Shipped at least one game on PC and/or consoles using Unity, Unreal Engine or other proprietary game engine
  • Strong communication and interpersonal skills to collaborate effectively with diverse teams.
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
Dans ce role, vous devrez :
  • Concevoir et mettre en uvre des systemes de gameplay flexibles pour un jeu multijoueur en monde ouvert;
  • Travailler en etroite collaboration avec les concepteurrices de jeu afin de prototyper et d'iterer sur differents mecanismes de jeu;
  • Developper des systemes pilotes par les donnees, facilement configurables et testables par les concepteurrices de jeu et les moddeureuses;
  • Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;Maintenir la qualite du code par le mentorat, la collaboration et le processus de revue de code;
  • Collaborer au sein d'une equipe multidisciplinaire pour concevoir et implementer des fonctionnalites de jeu fondamentales;
  • Tester rigoureusement les nouvelles fonctionnalites et proposer des suggestions d'amelioration et de raffinement.
Ce que nous recherchons:
Plus de 6 ans d'experience en developpement de jeux video;
Plus de 4 ans d'experience en developpement de jeux axe sur le gameplay;
Plus de 4 ans d'experience en developpement de jeux avec Unity3D;
Excellente maitrise des patrons de conception (design patterns) et de la programmation orientee objet (POO) en C#;
Expertise dans un ou plusieurs domaines de mecaniques de gameplay : 3C, IA, mecaniques de monde ouvert;
Avoir participe a la sortie d'au moins un jeu sur PC et/ou consoles a l'aide de Unity, Unreal Engine ou d'un moteur de jeu proprietaire;
Solides competences en communication et en relations interpersonnelles afin de collaborer efficacement avec des equipes diversifiees;
$1 - $1 a year
Nous recherchons une programmeureuse gameplay passionnee pour contribuer a la creation de systemes de jeu solides et immersifs sur un projet multijoueur en monde ouvert. Vous travaillerez au cur du developpement du gameplay, en collaboration etroite avec les equipes de design et les autres disciplines. Ce role vous permettra d'avoir un impact direct sur des fonctionnalites cles du jeu, de l'ideation jusqu'a la mise en production. Vous participerez a la conception de systemes flexibles, orientes donnees et favorisant l'iteration. Si vous aimez evoluer dans un environnement collaboratif et dynamique, ce poste est fait pour vous.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables.ย 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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