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Mobile Game Designer Jobs in Quebec (NOW HIRING)

Working collaboratively with other engineers and designers, you will have a significant impact and ... Shipped multiple online titles (on Console, PC, or Mobile). * Professional proficiency with ...

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Ability to work effectively with artists, designers, developers, and production teams * Ability to ... Experience creating art for mobile, online, or social gaming products * Familiarity with game ...

You will collaborate closely with developers, designers, and other artists to bring engaging ... Experience optimizing assets for online and mobile delivery * Familiarity with Adobe After Effects ...

You will collaborate closely with developers, designers, and other artists to bring engaging ... Basic understanding of optimizing assets for online and mobile delivery * Basic knowledge of Adobe ...

Gearbox Software We're looking for a Senior Graphic Designer to lead the visual execution of client ... Familiarity with live-service, mobile, or casual game genres * Motion design or animation ...

Gearbox Software We're looking for a Senior Graphic Designer to lead the visual execution of client ... Familiarity with live-service, mobile, or casual game genres * Motion design or animation ...

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Showing results 1-20

Mobile Game Designer information

See Quebec salary details

$20.5K

$84.3K

$152.5K

How much do mobile game designer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for mobile game designer in Quebec is $84,335.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,500.00 and $104,500.00 per year, depending on experience, location, and employer.

What is a mobile game designer?

A Mobile Game Designer is responsible for creating the core vision, mechanics, and gameplay experience of a mobile game. They design levels, user interactions, and in-game progression to ensure an engaging and enjoyable experience for players. This role requires collaboration with developers, artists, and other team members to bring the game to life. Mobile Game Designers also analyze user data and feedback to refine game elements for better retention and monetization.

What does a typical workday look like for a mobile game designer?

A typical day for a Mobile Game Designer involves collaborating with artists, developers, and product managers to create and refine game concepts, levels, and user interfaces. Designers often spend time brainstorming new features, drafting wireframes or flow charts, and testing gameplay mechanics to ensure a fun and engaging player experience. They also review player feedback and analytics to iterate on existing designs, balancing creative vision with technical constraints. Team meetings, playtesting sessions, and sprint planning are common parts of the workflow, making adaptability and teamwork essential in this role.

What are the key skills and qualifications needed to thrive as a mobile game designer?

A Mobile Game Designer typically needs a strong background in game design principles, user experience, and proficiency with design documentation, often holding a degree in game design, computer science, or a related field. Experience using industry-standard tools such as Unity or Unreal Engine, familiarity with prototyping tools, and sometimes certifications in interactive design are highly valued. Outstanding creativity, communication skills, attention to detail, and the ability to collaborate within multidisciplinary teams set candidates apart. These skills and qualities enable designers to create engaging, polished mobile gaming experiences that meet both user expectations and business objectives.

What are the most commonly searched types of Game Designer jobs in Quebec?

The most popular types of Game Designer jobs in Quebec are:

What are popular job titles related to Mobile Game Designer jobs in Quebec?

For Mobile Game Designer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Mobile Game Designer jobs in Quebec look for?

The top searched job categories for Mobile Game Designer jobs in Quebec are:

What cities in Quebec are hiring for Mobile Game Designer jobs?

Cities in Quebec with the most Mobile Game Designer job openings:

Technical Game Designer - Rainbow Six Mobile

Ubisoft

Montreal, QC

Full-time

Posted 11 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Technical Game Designer on Rainbow Six Mobile at Ubisoft Montréal, you will support the creation and implementation of bots’ AI gameplay systems and technical design elements that contribute to engaging and balanced player experiences. Working within a multidisciplinary production team, you’ll collaborate closely with designers and programmers to support bot behaviors, gameplay mechanics, operators, tutorials, and singleplayer missions while helping ensure gameplay systems remain clear, stable, and fun for players.

What you’ll do

  • Create and maintain design documentation related to bot behaviors, gameplay systems, and operator features
  • Support the implementation of new operators, gameplay mechanics, and systemic design elements
  • Collaborate with programmers, technical designers, and other specialists to validate gameplay features and balancing values
  • Use debugging tools to validate bot navigation and ensure alignment with intended AI design
  • Participate in gameplay balancing and tuning activities with the wider team
  • Test and validate new gameplay features and tools before deployment
  • Provide feedback on workflows, tools, and technical methods to support production improvements
  • Support the creation of operator tutorials and singleplayer missions that help players understand gameplay mechanics
  • Contribute to gameplay prototyping and technical implementation tasks within the design team
  • Communicate technical and gameplay information clearly across disciplines
Qualifications

What you bring to the team

  • Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
  • Experience using game editors, development tools, or systems design workflows
  • Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
  • Ability to produce clear and structured documentation
  • Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
  • Interest in tactical shooters, multiplayer experiences, or live-service games
  • Ability to communicate technical concepts clearly to multidisciplinary teams
  • Collaborative, organized, and solution-oriented approach to problem solving

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links demonstrating relevant gameplay, systems, or technical design work