Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ... Your expertise in sound and passion for video games in particular enable you to build captivating ...
Quick apply
Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ... Your expertise in sound and passion for video games in particular enable you to build captivating ...
Quick apply
Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ... Your expertise in sound and passion for video games in particular enable you to build captivating ...
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Experience as a Lead Game Designer or in a similar role; * Proficiency with the Unreal Engine;
Quick apply
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... Experience as a Lead Game Designer or in a similar role; * Proficiency with the Unreal Engine;
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... What We Are Looking For We are looking for a Mid-Level Sound Designer who excels at creating ...
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... What We Are Looking For We are looking for a Mid-Level Sound Designer who excels at creating ...
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... What We Are Looking For We are looking for a Mid-Level Sound Designer who excels at creating ...
... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... What We Are Looking For We are looking for a Mid-Level Sound Designer who excels at creating ...
Votre expertise sonore et votre passion pour les jeux video en particulier vous permettent de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une experience ...
Votre expertise sonore et votre passion pour les jeux video en particulier vous permettent de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une experience ...
Your expertise in sound and passion for video games in particular enable you to build captivating ... Designing dynamic mixing hierarchies and audio systems in both stereo and surround environments;
Your expertise in sound and passion for video games in particular enable you to build captivating ... Designing dynamic mixing hierarchies and audio systems in both stereo and surround environments;
Montreal, QC · On-site
You will be responsible for designing, prototyping, and implementing various levels, environments, and gameplay experiences within a video game. You will work closely with our client and other ...
Montreal, QC · On-site
You will be responsible for designing, prototyping, and implementing various levels, environments, and gameplay experiences within a video game. You will work closely with our client and other ...
ROLE OVERVIEW As a Freelance Sound Designer, you will design, produce, and integrate high-quality audio content for video games and related media. You must be comfortable working autonomously ...
ROLE OVERVIEW As a Freelance Sound Designer, you will design, produce, and integrate high-quality audio content for video games and related media. You must be comfortable working autonomously ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... What we're looking for : * 5+ years of experience with 2+ years as a systems designer in the video ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... What we're looking for : * 5+ years of experience with 2+ years as a systems designer in the video ...
You will lead in sound and display your passion for video games which will enable you to build ... Designing systems, through a deep understanding of middleware and game engines, allowing for ...
You will lead in sound and display your passion for video games which will enable you to build ... Designing systems, through a deep understanding of middleware and game engines, allowing for ...
You will lead in sound and display your passion for video games which will enable you to build ... Designing systems, through a deep understanding of middleware and game engines, allowing for ...
Quick apply
You will lead in sound and display your passion for video games which will enable you to build ... Designing systems, through a deep understanding of middleware and game engines, allowing for ...
Vous serez a la pointe du son et demontrerez votre passion pour les jeux video, ce qui vous permettra de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une ...
Vous serez a la pointe du son et demontrerez votre passion pour les jeux video, ce qui vous permettra de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une ...
About the Talent Pool This is a general game designer application. We encourage all qualified ... About Side Side (formerly PTW) is a global video game development and services provider, offering ...
About the Talent Pool This is a general game designer application. We encourage all qualified ... About Side Side (formerly PTW) is a global video game development and services provider, offering ...
About the Talent Pool This is a general game designer application. We encourage all qualified ... About Side Side (formerly PTW) is a global video game development and services provider, offering ...
About the Talent Pool This is a general game designer application. We encourage all qualified ... About Side Side (formerly PTW) is a global video game development and services provider, offering ...
Montreal, QC · Hybrid
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
Montreal, QC · Hybrid
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...
Minimum of 5 years of UX experience in the video game industry. * Desired qualities: * Proactive, autonomous, and versatile team player; * Curious mindset with a passion for continuous improvement;
Quick apply
Minimum of 5 years of UX experience in the video game industry. * Desired qualities: * Proactive, autonomous, and versatile team player; * Curious mindset with a passion for continuous improvement;
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
| Aspect | Overnight Video Game Sound Designer | Night Shift Video Game Sound Designer |
|---|---|---|
| Work Hours | Primarily overnight shifts, typically late evening to early morning | Primarily night shifts, usually evening to late night |
| Work Environment | Studio or office setting with quiet, focused atmosphere during off-hours | Similar studio environment, often with less daytime activity |
| Credentials | Relevant audio design certifications, experience with sound editing software | Same credentials as overnight sound designers, including audio production skills |
| Industry Usage | Common in studios with 24-hour production cycles or global teams | Used in similar contexts, often interchangeable in job listings |
Both roles involve creating and editing game sounds during night hours, with overlapping credentials and work environments. The main difference lies in the specific shift timing, which may influence work routines but not core responsibilities.
For Overnight Video Game Sound Designer jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Overnight Video Game Sound Designer jobs in Quebec are:
Cities in Quebec with the most Overnight Video Game Sound Designer job openings:

//See English version below…//
Poste: Concepteur sonore
Montréal, Canada
Objectif du Poste: En tant que concepteur sonore, vos responsabilités comprennent la création, le développement, la production et l'intégration de l'environnement sonore des jeux vidéo et autres médias visuels. Votre expertise sonore et votre passion pour les jeux vidéo en particulier vous permettent de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une expérience immersive. Vous jouez un rôle clé dans la concrétisation de la vision créative, en travaillant en collaboration avec l'équipe audio senior et l'équipe de conception du jeu.
Liste des responsabilités
Dans le cadre de ses fonctions, le concepteur sonore est appelé à effectuer plusieurs tâches, notamment :
● Concevoir et éditer des ressources sonores attrayantes pour les jeux vidéo, les bandes-annonces et autres médias visuels, dans le respect du style et de la direction créative du projet ;
● Intégration d'assets sonores dans des middlewares audio (Wwise, FMOD) et des moteurs de jeux (Unreal, Unity, moteurs de jeux personnalisés) ;
● Concevoir des hiérarchies de mixage dynamiques et des systèmes audio dans des environnements stéréo et surround ;
● Synchronisation et mixage audio sur des supports linéaires ;
● Tester, trouver et corriger les bogues liés à l'audio ;
● Maintenir une familiarité avec les scripts de base en ce qui concerne l'audio du jeu et l'amélioration du flux de travail ;
● Travailler en collaboration, assister aux réunions avec l'équipe et les partenaires externes ;
● Contribuer à la documentation, au suivi des projets et aux procédures ;
● Exécuter des sessions d'enregistrement à l'intérieur et à l'extérieur du studio
Requirements
Formation et expérience
● Diplôme dans une discipline en lien avec le poste (design sonore, enregistrement, musique)
● Expérience ayant travaillé sur au moins deux jeux terminés
● Ou avoir un portfolio/démo impressionnant
Compétences et qualités
● Vous faites preuve d'une excellente créativité dans la création sonore ;
● Vous maîtrisez l'utilisation d'un DAW (Reaper et/ou Pro Tools) à des fins de conception sonore, en synchronisation avec le matériel visuel.
● Vous êtes créatif, curieux, humble, vous savez accepter les critiques constructives et vous avez l'esprit d'équipe.
● Vous travaillez efficacement et êtes soucieux du temps ;
● Vous êtes doué pour gérer le stress, respecter les échéanciers et les calendriers changeants.
● Vous avez un sens aigu de l'organisation, de la débrouillardise et de l'autonomie.
● Vous êtes de nature positive.
● Vous parlez couramment le français et l'anglais.
● Vous êtes passionné de jeux vidéo.
● Vous avez une bonne compréhension du pipeline audio en travaillant avec Wwise et pouvez exécuter des tâches d'intégration de base dans au moins un moteur de jeu (Unreal ou Unity).
Valeur ajoutée (facultatif)
● Expérience en gestion de projet
● Maîtrise du mélange avec les médias linéaires
● Compétences en tableurs
● Compétences en codage
● Connaissance du contrôle de code source (Git, SVN, Perforce)
● Certification de formation Wwise
Durée et horaire
● Emploi permanent
● 40 heures par semaine
● Le candidat sélectionné travaillera en personne au studio de SIDE Montréal
Procédure de dépôt de votre demande
● Toutes les questions peuvent être envoyées à jobs@vibeavenue.com
● La demande doit contenir les éléments suivants :
○ Un CV.
○ Une lettre de motivation
○ Un portfolio contenant une bande démo et démontrant vos compétences en matière de conception sonore, de mixage et/ou d'intégration audio.
■ Si vous n'envoyez pas de portfolio, votre candidature sera rejetée.
■ Veuillez envoyer du contenu qui nous permet d'évaluer vos compétences audio uniquement. Les cinématiques avec de la musique forte ne nous fournissent pas suffisamment d'informations.
○ Le cas échéant, des liens Web vers des jeux sur lesquels vous avez travaillé, des vidéos commentées de vos projets audio interactifs ou tout autre élément qui vous aiderait à vous démarquer.
○ Lettre de recommandation (facultatif)
● Seul(s) le(s) candidat(s) sélectionné(s) sera (seront) convoqué(s) pour un test de conception sonore et un entretien.
Benefits
À propos de Side : Side (anciennement PTW) est un fournisseur mondial de services et de développement de jeux vidéo, proposant des solutions techniques et créatives à de nombreux développeurs et studios parmi les plus importants du monde. Fondée en 2009 et s’appuyant sur plus de 30 ans d’expérience de notre maison mère au Japon, Side est devenue une force mondiale avec 20 studios répartis dans 14 pays en Amérique du Nord, en Europe, en Amérique du Sud et en Asie.Nos services de pointe incluent le développement de jeux, la production artistique, la production audio, l'assurance qualité, la localisation, l'assurance qualité de la localisation, le support aux joueurs, la gestion de communauté et les ensembles de données.
Aidez-nous à partager des histoires avec le monde entier! Rejoignez une équipe internationale de joueurs passionnés et contribuez à offrir des expériences de jeu inoubliables.
Découvrez notre côté de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca.
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Role: Sound Designer
Montreal, Canada
Purpose of Job:As a Sound Designer, your responsibilities include crafting, developing, producing and integrating the sound environment for video games and other visual media. Your expertise in sound and passion for video games in particular enable you to build captivating soundscapes, providing players and spectators with an immersive experience. You play a key role in bringing the creative vision to life, working in collaboration with senior audio staff and the game design team.
List of responsibilities
As part of their duties, Sound Designers are required to perform several tasks including:
● Designing and editing engaging sound assets for use in video games, trailers and other visual media, in respect to the project’s style and creative direction;
● Integrating sound assets in audio middleware (Wwise, FMOD) and game engines (Unreal, Unity, custom game engines);
● Designing dynamic mixing hierarchies and audio systems in both stereo and surround environments;
● Syncing and mixing audio to linear media;
● Testing, finding and fixing audio related bugs;
● Maintaining a familiarity with basic scripting as it pertains to game audio and workflow improvement;
● Working collaboratively, attend meetings with the team and external partners;
● Contributing to documentation, project tracking and procedures;
● Execute recording sessions inside and outside of the studio
Education and Experience
● Degree in a discipline related to the position (sound design, recording, music)
● Experience having worked on at least two completed games
● Or have an impressive portfolio/demo
Competences and qualities
● You show excellent creativity in sound creation;
● You are proficient in using a DAW (Reaper and/or Pro Tools) for sound design purposes, in sync with visual material.
● You are creative, curious, humble, good at accepting constructive criticism and a great team player.
● You work efficiently and are time conscious;
● You are good at managing stress, respecting shifting timelines and schedules.
● You have a sharpened sense of organization, resourcefulness and autonomy.
● You are positive in nature.
● You are fluent in French and English.
● You are passionate about video games.
● You have a good understanding of the audio pipeline working with Wwise and can execute basic integration tasks in at least one game engine (Unreal or Unity).
Added value (optional)
● Experience in project management
● Mixing proficiency with linear media
● Spreadsheets skills
● Coding skills
● Knowledge of source control (Git, SVN, Perforce)
● Wwise training certification
Duration and schedule
● Permanent employment
● 40 hours per week
● The selected candidate will work in person at SIDE Montreal’s studio
Procedure to submit your application
● All questions can be sent to jobs@vibeavenue.com
● The application must contain the following:
○ A resume.
○ A cover letter
○ A Portfolio containing a Demo Reel and demonstrating your sound design, mixing and/or audio integration skills.
■ If you do not send a portfolio, your application will be rejected.
■ Please send content that allows us to evaluate your audio skills only. Cinematics with loud music do not provide us with sufficient information.
○ If applicable, Web links to games you've worked on, commented videos of your interactive audio projects or anything else that would help you stand out.
○ Reference letter (optional)
● Only the candidates(s) selected will be called for a sound design test and interview.
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc.