Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Main tasks * Proofreading texts and video game contents (spelling, syntax, typography, etc ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Main tasks * Proofreading texts and video game contents (spelling, syntax, typography, etc ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions ... Experience with motion-capture data cleanup, retargeting, and runtime blending. * Proven track ...
Quick apply
Work with the physics and gameplay engineers to synchronize animation with hitboxes, collisions ... Experience with motion-capture data cleanup, retargeting, and runtime blending. * Proven track ...
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Process and enhance motion capture data , which is used as a foundation for selected animation systems. * Fine-tune animation data with a high level of precision , as required by the game engine ...
Quick apply
Process and enhance motion capture data , which is used as a foundation for selected animation systems. * Fine-tune animation data with a high level of precision , as required by the game engine ...
Directeur de lAnimation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios ... Expriencedans ledomainede la capture demouvementet del'animationpar imagescls * Matrised ...
Quick apply
Directeur de lAnimation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios ... Expriencedans ledomainede la capture demouvementet del'animationpar imagescls * Matrised ...
Directeur de l'Animation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios ... Experiencedans ledomainede la capture demouvementet del'animationpar imagescles * Maitrised ...
Directeur de l'Animation Le Studio Compulsion Games est fier de faire partie des Xbox Game Studios ... Experiencedans ledomainede la capture demouvementet del'animationpar imagescles * Maitrised ...
Our games have won praise and awards for their art, music, world-building, and engaging narratives ... Experience working with motion capture and keyframe animation * Familiarity with Unreal Engine and ...
Quick apply
Our games have won praise and awards for their art, music, world-building, and engaging narratives ... Experience working with motion capture and keyframe animation * Familiarity with Unreal Engine and ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Support and evolve animation systems , including motion capture, facial animation, and lip sync.
Quick apply
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Support and evolve animation systems , including motion capture, facial animation, and lip sync.
... gameplay experiences across both platforms. * Contribute to performance analysis workflows by participating in the performance capture and pipeline process. * Help maintain multiplayer stability by ...
... gameplay experiences across both platforms. * Contribute to performance analysis workflows by participating in the performance capture and pipeline process. * Help maintain multiplayer stability by ...
Partnering with a the license Dungeons and Dragons, this stylized survival craft game promises to redefine the genre and capture the imaginations of players worldwide. As the Lead VFX Artist, you ...
Quick apply
Partnering with a the license Dungeons and Dragons, this stylized survival craft game promises to redefine the genre and capture the imaginations of players worldwide. As the Lead VFX Artist, you ...
Experience with motion capture process. * Experience with keyframe animation workflow. * Be able to animate. * Familiarity with cinematic storytelling pipelines for games. Why could we be the perfect ...
Experience with motion capture process. * Experience with keyframe animation workflow. * Be able to animate. * Familiarity with cinematic storytelling pipelines for games. Why could we be the perfect ...
This innovative game will blend action-RPG/survival features with the unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide. In this role ...
Quick apply
This innovative game will blend action-RPG/survival features with the unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide. In this role ...
Understand game design intentions and create in conjunction with the art team the required ... de la capture de mouvements de haute qualite et a des performances soignees en jeu. En ...
Understand game design intentions and create in conjunction with the art team the required ... de la capture de mouvements de haute qualite et a des performances soignees en jeu. En ...
Game Capture information
What is a Game Capture job?
What are the key skills and qualifications needed to thrive in the Game Capture position, and why are they important?
What does a typical day look like for a Game Capture specialist, and how do they collaborate within a team?

Job description
USE YOUR LINGUISTIC SKILLS IN AN EXCITING AND MULTICULTURAL ENVIRONMENT!
Keywords Studios Montreal is looking for native-level speakers of various languages to join our Video Games Proofreaders team.
*Bank of Candidates*
If successful in our recruitment process, candidates will join our pool of candidates and will be contacted once we have an opportunity.
Main tasks
- Proofreading texts and video game content (spelling, syntax, typography).
- Checking texts for consistency and recommending changes where necessary.
- Writing error reports.
- Performing minor, simple translations.
- Ensuring subtitles match the audio tracks.
Requirements
- Proficiency in at least one of the following languages (spoken and written) is required:
- Croatian
- Czech
- Danish
- Dutch
- European Spanish
- European French
- Finnish
- German
- Greek
- Hebrew
- Hungarian
- Indonesian
- Italian
- Japanese
- Korean
- Latin American Spanish
- Malay
- Norwegian
- Polish
- Romanian
- Swedish
- Thai
- Vietnamese
- Excellent written & spoken English
*Please be advised that this position requires the successful applicants to be able to effectively communicate in English (both verbally and in writing). This is due to the position requiring constant communication with clients and team members outside of the province of Quebec.
- Live in the Montreal area.
- Available to work from home and in-office according to project demands.
- Hold Canadian citizenship, permanent residency, open work permit, Working Holiday Visa, or in the process of requesting a work permit.
- Ability to juggle multiple tasks while managing your time efficiently.
- Comfortable with digital technologies (computers, video game consoles, touchscreens).
- An interest in the video game industry.
- Experience in a similar position or in a related field (an asset).
Benefits
- $19.15 per hour (bonus of $2.50 per hour after 7:00 PM).
- Contracts are on-call with potential for full-time, permanent openings with growth opportunities.
- Work in Office Bonus for employees required to work on-site.
- Internet subsidy for employees working from home.
- Paid 3-day training, accrued vacation and 2-days sick/personal paid day off per year post probation.
- Partnerships with STM, BIXI, Telus, Bell, Dell, Nautilus Gym, Dialogue and Bonjour-Sante (among others).
- Employee and Family Assistance Program.
Good luck, and we look forward to meeting you!
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
Role Information: EN
Studio: Keywords Studios
Location: Americas, Canada, Montreal
Area of Work: QA Testing Services
Service: Globalize
Employment Type: Full Time
Working Pattern: In-Office, Remote
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US