Vos principales responsabilites A titre d'Artiste de capture, vous aurez a : * Collaborer avec les ... Capturing cinematic gameplay using debug tools and in-engine features * Composing exciting ...
Vos principales responsabilites A titre d'Artiste de capture, vous aurez a : * Collaborer avec les ... Capturing cinematic gameplay using debug tools and in-engine features * Composing exciting ...
Vos principales responsabilites A titre d'Artiste de capture, vous aurez a : * Collaborer avec les ... Capturing cinematic gameplay using debug tools and in-engine features * Composing exciting ...
Vos principales responsabilites A titre d'Artiste de capture, vous aurez a : * Collaborer avec les ... Capturing cinematic gameplay using debug tools and in-engine features * Composing exciting ...
KWM is looking for a talented Trailer Capture Artist to help create stunning video game trailers for some of the biggest titles in the industry. Working closely with directors, editors, and ...
KWM is looking for a talented Trailer Capture Artist to help create stunning video game trailers for some of the biggest titles in the industry. Working closely with directors, editors, and ...
KWM is looking for a talented Trailer Capture Artist to help create stunning video game trailers for some of the biggest titles in the industry. Working closely with directors, editors, and ...
KWM is looking for a talented Trailer Capture Artist to help create stunning video game trailers for some of the biggest titles in the industry. Working closely with directors, editors, and ...
Process and enhance motion capture data , which is used as a foundation for selected animation systems; * Fine-tune animation data with a high level of precision , as required by the game engine ...
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Process and enhance motion capture data , which is used as a foundation for selected animation systems; * Fine-tune animation data with a high level of precision , as required by the game engine ...
Process and enhance motion capture data , which is used as a foundation for selected animation systems. * Fine-tune animation data with a high level of precision , as required by the game engine ...
Quick apply
Process and enhance motion capture data , which is used as a foundation for selected animation systems. * Fine-tune animation data with a high level of precision , as required by the game engine ...
... game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving ...
... game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving ...
... game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving ...
... game animation. * Experience structuring & maintaining animation processes such as rigging or prototyping. * Experience working with motion capture data and editing it. * Excellent problem solving ...
... capture data, and camera work; * Explore visual approaches and build prototypes to support creative content development; * Refine animations to ensure strong in-game feel and presentation;
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... capture data, and camera work; * Explore visual approaches and build prototypes to support creative content development; * Refine animations to ensure strong in-game feel and presentation;
Lead Vidéo - Video Lead
Montreal, QC · On-site
En tant que principale référence de la discipline, vous superviserez la capture cinématique et de gameplay, le montage, le rythme et la narration visuelle. Vous assurerez un équilibre entre ...
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Lead Vidéo - Video Lead
Montreal, QC · On-site
En tant que principale référence de la discipline, vous superviserez la capture cinématique et de gameplay, le montage, le rythme et la narration visuelle. Vous assurerez un équilibre entre ...
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Proofreading texts and video game content (spelling, syntax, typography). * Checking texts for ... capture, or otherwise interfere with the authenticity of the assessment process. Role Information:
Devoted Studios is a globally remote game development company specializing in Co-development ... Frame Capture, and Unreal's GPU Visualiser - isolates draw call overhead, overdraw, shader ...
Devoted Studios is a globally remote game development company specializing in Co-development ... Frame Capture, and Unreal's GPU Visualiser - isolates draw call overhead, overdraw, shader ...
Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. * Be versatile working with motion capture data, keyframe animation, and in ...
Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. * Be versatile working with motion capture data, keyframe animation, and in ...
Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. * Be versatile working with motion capture data, keyframe animation, and in ...
Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. * Be versatile working with motion capture data, keyframe animation, and in ...
... quality motion capture performances and offering invaluable insights to elevate our gaming ecosystem. Join us as we embark on an exhilarating journey to create the next generation of gaming ...
... quality motion capture performances and offering invaluable insights to elevate our gaming ecosystem. Join us as we embark on an exhilarating journey to create the next generation of gaming ...
Participer à la création d'animations de gameplay au besoin (capture de mouvement, animation keyframe, animation faciale) afin d'établir et de maintenir un standard de qualité élevé. * Mettre ...
Participer à la création d'animations de gameplay au besoin (capture de mouvement, animation keyframe, animation faciale) afin d'établir et de maintenir un standard de qualité élevé. * Mettre ...
Senior System Programmer - Unannounced IP | Programmeureuse systeme Seniore - Projet non annonce
Montreal, QC · On-site
... gameplay experiences across both platforms. * Contribute to performance analysis workflows by participating in the performance capture and pipeline process. * Help maintain multiplayer stability by ...
Senior System Programmer - Unannounced IP | Programmeureuse systeme Seniore - Projet non annonce
Montreal, QC · On-site
... gameplay experiences across both platforms. * Contribute to performance analysis workflows by participating in the performance capture and pipeline process. * Help maintain multiplayer stability by ...
... capture assistance when required. What we're looking for: * 5-9 years of experience in technical animation within game development. * Strong expertise in 3D animation, including animation workflows ...
... capture assistance when required. What we're looking for: * 5-9 years of experience in technical animation within game development. * Strong expertise in 3D animation, including animation workflows ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Understanding of motion capture , state machines , and animation workflows; * Familiarity with Jira ...
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Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Understanding of motion capture , state machines , and animation workflows; * Familiarity with Jira ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Facilitate the integration of motion capture into animation pipelines. * Participate in C++ design ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Facilitate the integration of motion capture into animation pipelines. * Participate in C++ design ...
Game Capture information
What does a typical day look like for a Game Capture specialist, and how do they collaborate within a team?
A typical day for a Game Capture specialist often involves capturing in-game footage according to specific creative briefs, working closely with marketing, production, and development teams to ensure content is accurate and visually compelling. You may spend time setting up gameplay scenarios, coordinating with game designers for access to specific features, and using video editing tools to produce engaging trailers or promotional materials. Collaboration is essential, as feedback loops with creative directors or editors ensure the final output aligns with project goals. This team-driven environment encourages creativity and shared problem-solving, making it both dynamic and fast-paced.
What kind of jobs in media bring in $150,000 a year?
What is a game capture job?
What jobs pay 500,000 a year in the US?
What is a Game Capture job?
A Game Capture job involves playing and recording video game footage for use in trailers, marketing materials, and promotional content. Specialists in this role use in-game camera tools and cinematic techniques to create visually compelling shots that showcase gameplay, storytelling, or key features. They often collaborate with marketing teams, video editors, and developers to ensure the footage aligns with the game's branding and messaging. Attention to detail, creativity, and a deep understanding of game mechanics are essential skills for this role.
What are the key skills and qualifications needed to thrive in the Game Capture position, and why are they important?
To thrive as a Game Capture specialist, you should have expertise in video production, a strong eye for visual storytelling, and an in-depth understanding of video games and gameplay flow. Familiarity with industry-standard capture hardware, editing software like Adobe Premiere or After Effects, and development tools such as Unreal Engine or Unity is often required. Strong communication, attention to detail, and the ability to work collaboratively set top candidates apart. These skills are vital to producing high-quality visual content that effectively communicates gameplay and engages target audiences.
How much does game Capture pay?

Job description
Transformez le jeu en bandes-annonces memorables.
Vous etes du genre a reperer le plan parfait, le bon angle de camera ou le moment qui donnera envie a des millions de joueurs de decouvrir un jeu? Vous avez l'il pour la composition et aimez raconter une histoire a travers vos images? Nous voulons vous rencontrer.
KWM est a la recherche d'un(e) Artiste de captureafin de creer des sequences de jeu spectaculaires pour certains des plus grands titres de l'industrie du jeu video.
En collaboration avec nos realisateurs, monteurs et equipes de production, vous jouerez un role cle dans la creation de bandes-annonces qui captivent les joueurs partout dans le monde.
C'est une occasion unique de mettre votre creativite a profit, de travailler sur des projets d'envergure et de faire evoluer vos competences au sein d'une equipe issue du monde du cinema et du jeu video diversifiee, experimentee et passionnee.
Le poste est offert a notre studio de Montreal ou de Quebec.
Vos principales responsabilites
A titre d'Artiste de capture, vous aurez a :
- Collaborer avec les realisateurs afin de donner vie a leur vision creative.
- Preparer des listes de plans (shot lists) selon les besoins de chaque projet.
- Capturer des sequences de jeu a l'aide des outils de debogage (debug) et des fonctionnalites offertes dans l'engin du jeu.
- Composer des scenes dynamiques, cinematographiques et visuellement percutantes.
- Collaborer avec les differentes equipes impliquees dans les projets.
- Respecter les echeanciers tout en communiquant rapidement les enjeux ou les besoins pouvant avoir un impact sur la production.
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Turn gameplay into unforgettable trailers.
Are you the kind of person who notices the perfect camera angle, the ideal moment for an epic reveal, or the shot that makes people say, "I need to play that game"? If so, we'd love to meet you.
KWM is looking for a talented Trailer Capture Artist to help create stunning video game trailers for some of the biggest titles in the industry. Working closely with directors, editors, and developers, you'll capture cinematic gameplay that brings stories to life and leaves a lasting impression on players around the world.
This is a chance to combine your passion for games with your creative eye, while growing your skills alongside an experienced team of filmmakers and game developers who specialize in the art of game trailers.
This position is available in our Montreal or Quebec City studio.
What You'll Do
As a Trailer Capture Artist, you'll transform gameplay into compelling visual storytelling by:
- Collaborating with directors to bring their creative vision to life
- Planning and preparing detailed shot lists
- Capturing cinematic gameplay using debug tools and in-engine features
- Composing exciting, polished, and visually engaging scenes
- Working with artists, editors, producers, and clients throughout production
- Managing priorities and meeting project deadlines while communicating any challenges proactively
Requirements
Le profil que nous recherchons
Vous etes la personne ideale si vous possedez :
- Au moins 3 ans d'experience dans un role d'artiste de capture.
- Un excellent sens de la composition, du cadrage et du rythme visuel.
- Une bonne maitrise des menus de debogage (debug) et des outils de developpement ou des moteurs de jeu.
- Une veritable passion pour le jeu video et une bonne connaissance de l'industrie.
- D'excellentes aptitudes pour le travail d'equipe et la collaboration.
- De la creativite, de l'autonomie et un grand souci du detail.
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What We're Looking For
You'll thrive in this role if you have:
- At least 3 years of experience as a Trailer Capture Artist or in a similar gameplay capture role
- A strong eye for composition, framing, pacing, and cinematic storytelling
- Experience using debug menus, developer tools, or game engines to create high-quality captures
- A genuine passion for video games and an understanding of the gaming industry
- Strong communication skills and the ability to collaborate with multiple stakeholders
- Creativity, curiosity, and a team-first attitude
Benefits
Pourquoi choisir KWM?
Chez KWM, nous croyons que les meilleures bandes-annonces sont le fruit d'une equipe passionnee et d'un environnement ou chacun peut s'epanouir.
Nous favorisons un milieu de travail inclusif, respectueux et collaboratif ou chaque personne est encouragee a partager ses idees, a developper ses competences et a repousser les limites de sa creativite.
Vous aurez l'occasion de travailler sur des projets varies, couvrant plusieurs genres de jeux, dont certains des plus grands titres de l'industrie.
Ce que nous offrons
- Un salaire concurrentiel.
- Un horaire flexible de 40 heures par semaine.
- Un programme d'assurances collectives.
- Des occasions de perfectionnement, notamment en montage de bandes-annonces et avec differents logiciels de creation.
- Un environnement de travail respectueux, inclusif et stimulant.
- Une equipe passionnee qui aime creer des bandes-annonces exceptionnelles.
A propos de KWM
Avec des studios a Montreal et a Quebec, KWM reunit des developpeurs de jeux, des cineastes et des creatifs experimentes qui partagent une meme passion : creer des bandes-annonces de jeux video qui marquent l'imaginaire.
Si vous aimez les jeux video, que vous avez un il creatif et que vous souhaitez voir votre travail presente a des millions de joueurs partout dans le monde, nous aimerions vous connaitre.
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Why Join KWM?
At KWM, we believe great trailers are created by great people. We foster a collaborative, respectful, and inclusive environment where everyone is encouraged to contribute ideas, grow their skills, and do their best work.
You'll have the opportunity to work on a wide variety of genres and AAA projects while learning from a team that is passionate about both filmmaking and video games.
We Offer
- Competitive salary
- Flexible 40-hour work week
- Group insurance program
- Professional development opportunities, including training in trailer editing and creative software
- A supportive, inclusive, and respectful workplace
- A passionate, collaborative team that loves making amazing trailers
About KWM
With studios in Montreal and Quebec City, KWM is made up of experienced game developers, filmmakers, and creatives dedicated to producing world-class video game trailers. We take pride in helping some of the industry's biggest games connect with players through unforgettable cinematic storytelling.
If you're passionate about games, have a great creative eye, and want your work to be seen by millions of players worldwide, we'd love to hear from you.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US