The video game industry employs a wide range of creatives, programmers, marketers, testers, and developers in a studio. For example, you might be a concept artist, responsible for drawing characters, items, and locations. A sound developer or composer creates the music and sound effects for the game. Motion capture artists capture the 3D animation of the characters. Coders and programmers translate what the designers create into computer code, while game testers rigorously play through the game and document everything that happens to promote quality assurance.