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Game Director Jobs in Quebec (NOW HIRING)

Motivate, guide, and support the direct team by providing coaching through ongoing feedback ... Bachelor's degree in video game design or another degree related to the position, combined with ...

In this role, you'll collaborate with a passionate group of game developers to craft experimental ... Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design ...

In this role, you'll collaborate with a passionate group of game developers to craft experimental ... Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design ...

Description de l'entreprise Ubisoft is a global leader in gaming with teams across the world ... Description du poste As Monetization Director, the incumbent will be responsible for defining a ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... Define and evangelize the realization pillars to the team for the visuals of the game in accordance ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... Define and evangelize the realization pillars to the team for the visuals of the game in accordance ...

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Game Director information

What is a game director?

A Game Director is the lead creative authority on a video game project, responsible for shaping the overall vision and direction of the game. They oversee the design, story, gameplay mechanics, and coordinate teams across art, programming, and production to ensure the project stays on track. Game Directors make high-level decisions, solve complex problems, and ensure the final product aligns with both creative goals and business objectives. They play a key role in maintaining the game's quality and cohesiveness throughout development.

What are the key skills and qualifications needed to thrive as a game director, and why are they important?

To thrive as a Game Director, you need deep experience in game design, project management, and a strong understanding of the gaming industry, often backed by a degree in game development or a related field. Familiarity with game engines (such as Unity or Unreal Engine), production pipelines, and agile project management tools is typically required. Exceptional leadership, creative vision, and communication skills help align teams and inspire innovation throughout development. These skills ensure cohesive project execution, high-quality gameplay, and the successful realization of a creative vision in a competitive market.

How does a game director typically collaborate with other departments during the development process?

A Game Director works closely with leads from art, design, programming, audio, and production teams to ensure the game’s vision is consistently realized throughout development. They facilitate regular cross-departmental meetings, provide feedback, and help resolve creative or technical conflicts. This collaborative approach helps align all departments with the project’s goals, streamlines decision-making, and fosters a unified direction for the game. Effective communication and leadership are crucial, as the Game Director must balance creative inspiration with practical constraints.

What is the difference between Game Director vs Game Producer?

AspectGame DirectorGame Producer
Primary FocusCreative vision and overall game designProject management and coordination
Required SkillsGame design, storytelling, leadershipProject management, budgeting, communication
Work EnvironmentCreative teams, design departmentsCross-functional teams, production teams
Industry UsageUsed across game studios to lead creative directionUsed to oversee project timelines and resources

While both roles are vital in game development, the Game Director primarily focuses on the creative vision and design, guiding the artistic and narrative aspects. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

What are the most commonly searched types of Game jobs in Quebec?

The most popular types of Game jobs in Quebec are:

What are popular job titles related to Game Director jobs in Quebec?

For Game Director jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Game Director jobs in Quebec look for?

The top searched job categories for Game Director jobs in Quebec are:

What cities in Quebec are hiring for Game Director jobs?

Cities in Quebec with the most Game Director job openings:

Infographic showing various Game Director job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Sr AI Game Designer

Montreal, QC • On-site

Full-time

Re-posted 17 days ago


Job description

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

Reporting Line
The Senior AI Game Designer will report to the Production Director.

Role and Responsibilities

  • Work closely with the Game Director to shape the direction and break it down into a clear set of features, deliverables, and tasks
  • Develop the vision for AI systems and Game play Ingredient, create emergent experiences between the AI and the player, while coherently integrating the PvE and PvP dimensions of the gameplay experience
  • Design, implement, and tune AI systems, behaviours and game play ingredient throughout all stages of production to create exceptional player experiences
  • Work with an interdisciplinary team and act as a regular point of contact within that team, as well as with leadership and other creative and technical co-owners, to ensure cohesion across the work
  • Communicate game design through multiple means to effectively ensure that gameplay intentions and the work to be done are understood by all team members
  • Collaborate with the Pod Producer to define a clear product vision that supports the identification and prioritization of features to be developed for each production milestone
  • Adapt  features and systems based on player feedback, while ensuring the coherence of AI systems in relation to the evolution of gameplay mechanics and the addition of new game modes

Required Experience and Skills

  • Extensive experience in game design, with at least one shipped title in this field
  • Strong understanding of game design principles, with a focus on AI behaviours and emergent systems
  • Strong Understanding of core game AI systems - navigation, perception, awareness, state machines, Behavior Trees / State Trees, and AI data tuning in Unreal - to effectively design, adjust, and communicate expected AI behaviors with programmers.
  • Strong ability to work directly in the Unreal Engine editor to tune parameters, identify issues through configuration analysis, and create rapid prototypes to support the initial validation needs of new features
  • Understanding and experience in effectively integrating player data and metrics into the design process
  • Excellent ability to organize and structure one's own work and communicate effectively with a diverse audience

Assets

  • Experience with Shipping AI systems as a Game Designer on at least one title
  • Experience as a Game Designer on an online game, with an understanding of best practices for this type of game
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in another related field such as Level Design, Industrial Design, or Scripting