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Game Director Jobs in Quebec (NOW HIRING)

As a Game Director at Ubisoft Montreal, you will turn a creative vision into a cohesive and engaging game experience. You will guide the game design team by providing clear direction while ...

As an Associate Director, Game Services at Ubisoft Montréal, you will lead a multidisciplinary organization supporting Ubisoft games, studios, and Creative Houses. In this senior people leadership ...

Motivate, guide, and support the direct team by providing coaching through ongoing feedback ... Bachelor's degree in video game design or another degree related to the position, combined with ...

Experience en matiere d'operations en direct et de developpement de jeux multijoueurs. * Experience avec Unreal Engine. * Connaissance/experience de la conception pour l'accessibilite. SENIOR GAME ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly ... impact; direct experience in social casino or bingo titles preferred * Hands-on across the full ...

In this role, you'll collaborate with a passionate group of game developers to craft experimental ... Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design ...

In this role, you'll collaborate with a passionate group of game developers to craft experimental ... Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design ...

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Game Director information

What is a game director?

A Game Director is the lead creative authority on a video game project, responsible for shaping the overall vision and direction of the game. They oversee the design, story, gameplay mechanics, and coordinate teams across art, programming, and production to ensure the project stays on track. Game Directors make high-level decisions, solve complex problems, and ensure the final product aligns with both creative goals and business objectives. They play a key role in maintaining the game's quality and cohesiveness throughout development.

How do you become a game director?

To become a game director, individuals typically gain experience in game development roles such as designer, programmer, or producer, and develop strong leadership, project management, and communication skills. A background in game design, a portfolio of successful projects, and knowledge of industry tools like game engines are also important, often complemented by a bachelor's degree in a related field.

What are the key skills and qualifications needed to thrive as a game director, and why are they important?

To thrive as a Game Director, you need deep experience in game design, project management, and a strong understanding of the gaming industry, often backed by a degree in game development or a related field. Familiarity with game engines (such as Unity or Unreal Engine), production pipelines, and agile project management tools is typically required. Exceptional leadership, creative vision, and communication skills help align teams and inspire innovation throughout development. These skills ensure cohesive project execution, high-quality gameplay, and the successful realization of a creative vision in a competitive market.

How does a game director typically collaborate with other departments during the development process?

A Game Director works closely with leads from art, design, programming, audio, and production teams to ensure the game’s vision is consistently realized throughout development. They facilitate regular cross-departmental meetings, provide feedback, and help resolve creative or technical conflicts. This collaborative approach helps align all departments with the project’s goals, streamlines decision-making, and fosters a unified direction for the game. Effective communication and leadership are crucial, as the Game Director must balance creative inspiration with practical constraints.

What is the difference between Game Director vs Game Producer?

AspectGame DirectorGame Producer
Primary FocusCreative vision and overall game designProject management and coordination
Required SkillsGame design, storytelling, leadershipProject management, budgeting, communication
Work EnvironmentCreative teams, design departmentsCross-functional teams, production teams
Industry UsageUsed across game studios to lead creative directionUsed to oversee project timelines and resources

While both roles are vital in game development, the Game Director primarily focuses on the creative vision and design, guiding the artistic and narrative aspects. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

What are the most commonly searched types of Game jobs in Quebec? The most popular types of Game jobs in Quebec are:
What job categories do people searching Game Director jobs in Quebec look for? The top searched job categories for Game Director jobs in Quebec are:
What cities in Quebec are hiring for Game Director jobs? Cities in Quebec with the most Game Director job openings:
Infographic showing various Game Director job openings in Quebec as of August 2026, with employment types broken down into 63% Full Time, 26% Part Time, and 11% Temporary. Highlights an 89% In-person, and 11% Remote job distribution.

Game Director [Assassin's Creed]

Ubisoft

Montreal, QC • On-site, Remote

Full-time

Re-posted 14 hours ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Game Director at Ubisoft Montreal, you will turn a creative vision into a cohesive and engaging game experience. You will guide the game design team by providing clear direction while encouraging experimentation, iteration, and collaboration. You will maintain a holistic view of the game, ensuring progression, pacing, balance, and overall quality align with the intended player experience.
What you’ll do:

  • Partner with creative leadership and studio leadership to define the game vision and align teams.
  • Develop and clearly communicate a strong game design vision throughout production.
  • Support and mentor game designers in building gameplay mechanics, progression systems, combat systems, and artificial intelligence behaviors.
  • Provide constructive feedback to help teams reach a high standard of quality.
  • Collaborate with cross-functional teams to ensure cohesion across design, technology, art, and narrative.
  • Work with production to review budgets and schedules, and communicate progress and milestones.
  • Adapt design direction based on technical constraints, production realities, and playtest feedback.
  • Oversee post-launch feature follow-up, analyze data, and guide improvements or adjustments.
  • Stay informed on market trends and emerging technologies to evolve best practices and share knowledge across studios.
Qualifications
  • Strong background in game design and design leadership.
  • Deep understanding of game engines such as Unity or Unreal and their limitations.
  • Ability to communicate vision clearly and lead teams through decision-making.
  • Collaborative, empathetic, and quality-driven mindset.
  • Excellent communication, presentation, problem-solving, and organizational skills.
  • Ability to analyze data and translate insights into design decisions.
  • Familiarity with online gaming communities and live streaming platforms like Twitch.
  • Curiosity, adaptability, and a strong passion for games and the game industry.

What to send our way

  • Your CV highlighting relevant skills and experience.
  • Examples of shipped games, design documentation, or other meaningful game design contributions.