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Game Director Jobs in Quebec (NOW HIRING)

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Collaborate closely with the Go-To-Market Director to ensure that the product's foundations meet ...

Senior Experience Director Holistic Visionary, Designer and Executor for World Class Meta ... Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As a Product Director, Knowledge at Ubisoft Montreal, you will guide the Knowledge stream within ...

... director's vision for the project. * Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay ...

... director's vision for the project. * Collaborate with cross-disciplinary teams to integrate animations into the game. * Problem-solve, debug, and optimize animations to ensure smooth gameplay ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and ...

Head of Production

Quebec, QC · On-site

$80 - $120/hr

Solid experience : 15+ years in game production, with a history of developing original projects (IP). * Direct supervision : You have already managed a team of producers and know what it takes to ...

Directeur technique - OutilsQui nous sommes Fondee en 2005, 2K Games est une entreprise mondiale de ... Technical Director - Tools Who We Are 2K is headquartered in Novato, California and is a wholly ...

Showing results 41-60

Game Director information

What is a game director?

A Game Director is the lead creative authority on a video game project, responsible for shaping the overall vision and direction of the game. They oversee the design, story, gameplay mechanics, and coordinate teams across art, programming, and production to ensure the project stays on track. Game Directors make high-level decisions, solve complex problems, and ensure the final product aligns with both creative goals and business objectives. They play a key role in maintaining the game's quality and cohesiveness throughout development.

How do you become a game director?

To become a game director, individuals typically gain experience in game development roles such as designer, programmer, or producer, and develop strong leadership, project management, and communication skills. A background in game design, a portfolio of successful projects, and knowledge of industry tools like game engines are also important, often complemented by a bachelor's degree in a related field.

What are the key skills and qualifications needed to thrive as a game director, and why are they important?

To thrive as a Game Director, you need deep experience in game design, project management, and a strong understanding of the gaming industry, often backed by a degree in game development or a related field. Familiarity with game engines (such as Unity or Unreal Engine), production pipelines, and agile project management tools is typically required. Exceptional leadership, creative vision, and communication skills help align teams and inspire innovation throughout development. These skills ensure cohesive project execution, high-quality gameplay, and the successful realization of a creative vision in a competitive market.

How does a game director typically collaborate with other departments during the development process?

A Game Director works closely with leads from art, design, programming, audio, and production teams to ensure the game’s vision is consistently realized throughout development. They facilitate regular cross-departmental meetings, provide feedback, and help resolve creative or technical conflicts. This collaborative approach helps align all departments with the project’s goals, streamlines decision-making, and fosters a unified direction for the game. Effective communication and leadership are crucial, as the Game Director must balance creative inspiration with practical constraints.

What is the difference between Game Director vs Game Producer?

AspectGame DirectorGame Producer
Primary FocusCreative vision and overall game designProject management and coordination
Required SkillsGame design, storytelling, leadershipProject management, budgeting, communication
Work EnvironmentCreative teams, design departmentsCross-functional teams, production teams
Industry UsageUsed across game studios to lead creative directionUsed to oversee project timelines and resources

While both roles are vital in game development, the Game Director primarily focuses on the creative vision and design, guiding the artistic and narrative aspects. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

What are the most commonly searched types of Game jobs in Quebec? The most popular types of Game jobs in Quebec are:
What job categories do people searching Game Director jobs in Quebec look for? The top searched job categories for Game Director jobs in Quebec are:
What cities in Quebec are hiring for Game Director jobs? Cities in Quebec with the most Game Director job openings:
Infographic showing various Game Director job openings in Quebec as of August 2026, with employment types broken down into 63% Full Time, 26% Part Time, and 11% Temporary. Highlights an 89% In-person, and 11% Remote job distribution.

Marketability Director

Ubisoft

Montreal, QC

Full-time

Re-posted 22 hours ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

Define and manage a product’s marketability to ensure its desirability, consistency, and clarity of value proposition to players. Develop a strategic framework to guide development teams and inform go-to-market strategies through clear, consistent, and actionable marketing foundations. 

WHAT YOU’LL DO

  • Define the fundamentals of the product’s marketability, including its core elements, positioning, USPs, visual and verbal identity, as well as the principles that ensure consistency, differentiation, and continuity across products. 
  • Develop and evolve the product’s marketing vision to ensure its relevance to players, consistency across experiences, and alignment with business goals. 
  • Define marketability guidelines for content themes, products, and new features to ensure they align with the product’s positioning, player expectations, and development objectives. 
  • Collaborate closely with the Go-To-Market Director to ensure that the product’s foundations meet marketing and business needs as well as market realities. 
  • Provide development teams with player insights (motivations, perceptions, feedback, reception of new features), market trends, and business needs to ensure a player-centric approach to product development. 
  • Act as a spokesperson for players in discussions regarding product evolution and evaluate content decisions through the lens of marketability. 
  • Initiate marketability strategies to enhance the product’s desirability and ensure consistency across all its dimensions. 
  • Collaborate with insights teams and marketing experts to identify growth opportunities, emerging expectations, and market trends.
  • Translate product changes (features, content, monetization, new releases) into value propositions, documentation, and content that can be leveraged by Go-To-Market, Business, and marketing partner teams. 
  • Develop the marketability deliverables necessary for understanding and promoting the product, including product bibles, naming frameworks, build & capture guidelines, and product understanding content. 
  • Define marketability asset requirements and guide their production in collaboration with the Go-To-Market and Creative Services teams to support business needs, promote USPs, and ensure product consistency across marketing touchpoints. 
  • Ensure that business priorities and Go-To-Market needs are factored into marketability outputs to maximize their relevance and impact. 
  • Define and track marketability and product desirability metrics to assess the resonance of the positioning, player perception, and the product’s marketing health. 
  • Develop measurement approaches to evaluate marketability performance (brand equity, intent-to-play, excitement metrics, reception of new features, etc.) and identify opportunities and risks.  
  • Conduct regular reviews to identify lessons learned, benchmark market trends, and inform future product direction. 
  • Manage and develop a team of Marketability experts covering Product Marketing and Product Management. 
  • Foster a culture of product expertise, collaboration with development teams, and marketing consistency. 
  • Support employee development through coaching, clear prioritization, and growth opportunities. 
  • Perform all other related tasks. 
Qualifications

WHAT YOU'LL BRING

  • A university degree in a relevant field or equivalent education.  
  • At least 7 to 10 years of experience in video game marketing or other relevant experience in product positioning and strategy.  
  • Leadership and excellent interpersonal communication skills  
  • Ability to manage and adapt to change  
  • Ability to work effectively on multiple projects simultaneously  
  • Results-oriented and committed to serving stakeholders   
  • Ability to defend one’s point of view, even when it is unpopular  
  • Ability to delegate and empower others  
  • Functional bilingualism (French and English)
  • In-depth knowledge of the video game market and industry 
  • Human resources management skills  
  • Ability to incorporate a creative vision into the development of marketing products, taking into account market trends and player expectations