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Remote Game Designer Jobs in Quebec (NOW HIRING)

Devoted Studios is a globally remote game development company specializing in Co-development ... Gearbox Software We are looking for a Gameplay Designer specializing in combat systems, player ...

Description Devoted Studios is a globally remote game development company specializing in Co ... Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours ...

Level Designer

Montreal, QC ยท On-site +1

Devoted Studios is a globally remote game development company specializing in Co-development ... Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

... as well as gaming skins, - competitive pay and performance-based bonuses, - flexible, remote work opportunities, - real impact on product growth and an innovative company culture. Your ...

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Remote Game Designer information

See Quebec salary details

$20.5K

$103.6K

$213K

How much do remote game designer jobs pay per year?

As of Jul 23, 2026, the average yearly pay for remote game designer in Quebec is $103,563.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,500.00 and $126,500.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Remote Game Designer?

As a Remote Game Designer, your day might include brainstorming and developing gameplay concepts, creating detailed design documentation, collaborating with artists and developers through virtual meetings, and refining levels or features based on team feedback. You'll frequently use prototyping tools to experiment with mechanics and iterate on user experiences, while also playtesting and analyzing game data to improve balance and engagement. Remote designers often coordinate across time zones, so clear communication and regular progress updates are important parts of the workflow. This structure allows for a high degree of flexibility and creativity but also requires self-discipline and proactive teamwork.

What is a Remote Game Designer job?

A Remote Game Designer is responsible for creating and refining gameplay mechanics, level designs, storylines, and user experiences for video games while working from a remote location. They collaborate with developers, artists, and other team members using digital communication tools. Their role involves conceptualizing ideas, creating prototypes, and iterating on designs based on feedback to ensure engaging and balanced gameplay.

What are the key skills and qualifications needed to thrive in the Remote Game Designer position, and why are they important?

To thrive as a Remote Game Designer, you need expertise in game theory, level design, and storytelling, often supported by a degree in game design or a related field. Familiarity with industry-standard design tools like Unity, Unreal Engine, and Adobe Creative Suite is highly valuable, along with knowledge of prototyping and project management software. Strong collaboration, communication, and self-motivation are crucial soft skills for coordinating with distributed teams and meeting project goals. These abilities ensure you can effectively design engaging experiences, contribute to team success, and adapt in a dynamic, remote work environment.

What are the most commonly searched types of Game Designer jobs in Quebec? The most popular types of Game Designer jobs in Quebec are:
What are popular job titles related to Remote Game Designer jobs in Quebec? For Remote Game Designer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Remote Game Designer jobs in Quebec look for? The top searched job categories for Remote Game Designer jobs in Quebec are:
Infographic showing various Remote Game Designer job openings in Quebec as of July 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $103,563 per year, or $49.8 per hour.

Sr AI Game Designer

Haven Interactive Studios - English

Montreal, QC โ€ข On-site, Remote

Other

Posted 10 days ago


Job description

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

Reporting Line
The Senior AI Game Designer will report to the Production Director.

Role and Responsibilities

  • Work closely with the Game Director to shape the direction and break it down into a clear set of features, deliverables, and tasks
  • Develop the vision for AI systems and Game play Ingredient, create emergent experiences between the AI and the player, while coherently integrating the PvE and PvP dimensions of the gameplay experience
  • Design, implement, and tune AI systems, behaviours and game play ingredient throughout all stages of production to create exceptional player experiences
  • Work with an interdisciplinary team and act as a regular point of contact within that team, as well as with leadership and other creative and technical co-owners, to ensure cohesion across the work
  • Communicate game design through multiple means to effectively ensure that gameplay intentions and the work to be done are understood by all team members
  • Collaborate with the Pod Producer to define a clear product vision that supports the identification and prioritization of features to be developed for each production milestone
  • Adaptย  features and systems based on player feedback, while ensuring the coherence of AI systems in relation to the evolution of gameplay mechanics and the addition of new game modes

Required Experience and Skills

  • Extensive experience in game design, with at least one shipped title in this field
  • Strong understanding of game design principles, with a focus on AI behaviours and emergent systems
  • Strong Understanding of core game AI systems - navigation, perception, awareness, state machines, Behavior Trees / State Trees, and AI data tuning in Unreal - to effectively design, adjust, and communicate expected AI behaviors with programmers.
  • Strong ability to work directly in the Unreal Engine editor to tune parameters, identify issues through configuration analysis, and create rapid prototypes to support the initial validation needs of new features
  • Understanding and experience in effectively integrating player data and metrics into the design process
  • Excellent ability to organize and structure one's own work and communicate effectively with a diverse audience

Assets

  • Experience with Shipping AI systems as a Game Designer on at least one title
  • Experience as a Game Designer on an online game, with an understanding of best practices for this type of game
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in another related field such as Level Design, Industrial Design, or Scripting