Travailler en etroite collaboration avec les game designers et les animateurs pour traduire les ... INTERN
Travailler en etroite collaboration avec les game designers et les animateurs pour traduire les ... INTERN
Integrer et configurer des elements de gameplay directement dans le moteur de jeu proprietaire a ... INTERN
Integrer et configurer des elements de gameplay directement dans le moteur de jeu proprietaire a ... INTERN
Interest in Computer Graphics / Game Engine About the Canada Intern Program The 2027 Canada program ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
Interest in Computer Graphics / Game Engine About the Canada Intern Program The 2027 Canada program ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
Interest in Computer Graphics / Game Engine About the Canada Intern Program The 2027 Canada program ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
Interest in Computer Graphics / Game Engine About the Canada Intern Program The 2027 Canada program ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
... game and film artists. The Interactive Graphics, Media & Entertainment (IME) group is composed of a ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
... game and film artists. The Interactive Graphics, Media & Entertainment (IME) group is composed of a ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
... game and film artists. The Interactive Graphics, Media & Entertainment (IME) group is composed of a ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
... game and film artists. The Interactive Graphics, Media & Entertainment (IME) group is composed of a ... Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the ...
Aisance avec Substance Designer. Nous aimons entendre tous ceux.celles qui sont enthousiastes a ... INTERN
Aisance avec Substance Designer. Nous aimons entendre tous ceux.celles qui sont enthousiastes a ... INTERN
Game Designer Intern information
See Quebec salary details
$8.17 - $13.46
14% of jobs
$16.30 is the 25th percentile. Wages below this are outliers.
$13.46 - $18.75
21% of jobs
$18.75 - $24.04
13% of jobs
The median wage is $25.24 / hr.
$24.04 - $29.33
12% of jobs
$29.33 - $34.62
8% of jobs
$39.41 is the 75th percentile. Wages above this are outliers.
$34.62 - $39.90
8% of jobs
$39.90 - $45.19
7% of jobs
$45.19 - $50.48
6% of jobs
$50.48 - $55.77
5% of jobs
$55.77 - $61.06
3% of jobs
$61.06 - $66.35
2% of jobs
$8
$31
$66
How much do game designer intern jobs pay per hour?
What does a game designer intern do?
What does a game designer intern do?
In a game designer intern role, you gain experience with designing video games as a student enrolled in a relevant college degree program. Your internship duties are to shadow your mentor as they teach you the responsibilities and skills game designers need to design and implement a vision into a working video game. You work with gaming clients under the oversight of your mentor to learn more about following client needs and goals to create their games. These positions are temporary, with design companies usually offering them over the summer months. Many companies pay their interns a salary throughout their internship, but some companies only provide unpaid positions.
What are the key skills and qualifications needed to thrive as a game designer intern, and why are they important?
What types of projects and responsibilities can a game designer intern expect to work on during their internship?
What is the difference between Game Designer Intern vs Game Artist Intern?
| Aspect | Game Designer Intern | Game Artist Intern |
|---|---|---|
| Required Skills | Game design principles, creativity, basic programming | Art skills, graphic design, 2D/3D modeling |
| Work Environment | Design teams, game development studios | Art departments, visual development teams |
| Common Industry Usage | Used in game development companies focusing on gameplay and mechanics | Used in studios focusing on visual assets and art creation |
Game Designer Interns focus on creating gameplay mechanics, storylines, and user experience, while Game Artist Interns concentrate on visual assets, character design, and environment art. Both roles are essential in game development but serve different creative functions within the industry.
What are the most commonly searched types of Game Designer jobs in Quebec?
The most popular types of Game Designer jobs in Quebec are:
What are popular job titles related to Game Designer Intern jobs in Quebec?
For Game Designer Intern jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Game Designer Intern jobs in Quebec look for?
The top searched job categories for Game Designer Intern jobs in Quebec are:
What cities in Quebec are hiring for Game Designer Intern jobs?
Cities in Quebec with the most Game Designer Intern job openings:

Full-time
Posted 4 days ago
Job description
Stagiaire Programmeur en Jouabilite (Gameplay) - Beenox (Hiver 2027)
Ce poste est base dans nos bureaux deMontrealet suit un mode de travail en presentiel de 5 jours par semaine. Les modalites de travail peuvent evoluer en fonction des besoins de l'entreprise.
* A noter que ce stage aura lieu a l'hiver 2027.
Fonde a Quebec et poursuivant sa croissance avec une equipe a Montreal, Beenox possede plus de 25 ans d'expertise en developpement de jeux. En tant que studio d'Activision, nous sommes leaders dans le divertissement interactif et impliques dans la creation de titres renommes.
C'est avec fierte que nous contribuons grandement a la celebre franchise Call of Duty, notamment par la creation de contenu sur les saisons de Warzone et en dirigeant le developpement de la version PC de Call of Duty. A travers notre histoire, nous avons egalement participe au succes de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.
Notre raison d'etre est de propulser les gens a forger des relations et a vivre l'exaltation de se surpasser ensemble, jour apres jour.
Nous sommes determines.es dans notre mission d'elever des experiences de jeux emblematiques a des niveaux inegales, pour tous les joueurs.euses.
En tant que stagiaire en programmation de jouabilite (gameplay), vous integrez une equipe multidisciplinaire passionnee (concepteurs, artistes, animateurs et autres programmeurs). Vous participez directement au developpement et au pefinage des mecaniques de jeu, des systemes de controle, de la physique ou de l'interface utilisateur pour des titres AAA d'envergure internationale.
Sous la supervision d'un programmeur senior ou d'un lead technique, vous appliquez des principes d'ingenierie rigoureux pour offrir une experience de joueur fluide, reactive et immersive.
Responsabilites principales
Developpement de mecaniques : Concevoir, implementer et optimiser des fonctionnalites de gameplay (deplacements, systemes d'armes, comportements d'IA, cameras, competences, etc.).
Collaboration multidisciplinaire : Travailler en etroite collaboration avec les game designers et les animateurs pour traduire les visions creatives en systemes logiciels performants.
Resolution de problemes et debogage : Identifier, analyser et corriger les bugs lies au gameplay et aux interactions dans le monde du jeu.
Optimisation des performances : Veiller a ce que le code soit propre, maintenable et optimise en termes de memoire et de temps processeur (CPU/GPU).
Integration d'outils et de workflows : Participer a l'amelioration du moteur de jeu interne et des outils utilises par l'equipe de production.
Profil recherche
Formation : Etudiant(e) en baccalaureat ou en maitrise en informatique, genie logiciel, genie informatique ou dans une discipline connexe.
Maitrise du C++ : Solides bases en programmation C++, orientee objet, gestion de la memoire et structures de donnees.
Mathematiques appliquees : Bonnes connaissances en algebre lineaire (vecteurs, matrices, quaternions) et en geometrie 3D appliquee aux jeux video.
Comprehension du gameplay : Passion marquee pour le jeu video et comprehension approfondie de ce qui rend une mecanique de jeu agreable et reactive (game feel).
Esprit d'equipe : Excellentes capacites de communication, d'ecoute et d'adaptation au sein d'un environnement agile.
Atouts (Un plus)
Experience pratique avec un moteur de jeu commercial ou personnalise (Unreal Engine, Unity, etc.).
Projets personnels, participations a des Game Jams ou portfolio montrant des prototypes de gameplay en C++.
Connaissances en reseaux/multijoueur (replication d'etats, prediction cote client)
Notions de physique, d'animation 3D ou d'intelligence artificielle pour les jeux video.