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Game Designer Intern Jobs in Quebec (NOW HIRING)

Game Designer Intern information

See Quebec salary details

$8

$31

$66

How much do game designer intern jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for game designer intern in Quebec is $31.60, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $42.79 per hour, depending on experience, location, and employer.

What does a Game Designer Intern do?

A Game Designer Intern assists in the creation and development of video games by contributing ideas, designing game mechanics, and helping with documentation. They often work closely with senior designers and other team members to prototype levels, balance gameplay elements, and test features. Interns also learn about the game development process, receive feedback, and may participate in brainstorming sessions or playtesting. The role is ideal for those looking to start a career in game development and gain hands-on experience in a collaborative environment.

What Does a Game Designer Intern Do?

In a game designer intern role, you gain experience with designing video games as a student enrolled in a relevant college degree program. Your internship duties are to shadow your mentor as they teach you the responsibilities and skills game designers need to design and implement a vision into a working video game. You work with gaming clients under the oversight of your mentor to learn more about following client needs and goals to create their games. These positions are temporary, with design companies usually offering them over the summer months. Many companies pay their interns a salary throughout their internship, but some companies only provide unpaid positions.

What is the difference between Game Designer Intern vs Game Artist Intern?

AspectGame Designer InternGame Artist Intern
Required SkillsGame design principles, creativity, basic programmingArt skills, graphic design, 2D/3D modeling
Work EnvironmentDesign teams, game development studiosArt departments, visual development teams
Common Industry UsageUsed in game development companies focusing on gameplay and mechanicsUsed in studios focusing on visual assets and art creation

Game Designer Interns focus on creating gameplay mechanics, storylines, and user experience, while Game Artist Interns concentrate on visual assets, character design, and environment art. Both roles are essential in game development but serve different creative functions within the industry.

What types of projects and responsibilities can a Game Designer Intern expect to work on during their internship?

As a Game Designer Intern, you can expect to contribute to various stages of the game development process, from brainstorming and prototyping new gameplay mechanics to assisting with level design and playtesting. Interns often collaborate closely with artists, programmers, and senior designers, gaining hands-on experience in refining game systems and balancing gameplay. You'll likely attend team meetings, provide feedback on in-development features, and help document design decisions. This role offers a valuable opportunity to learn industry best practices while building a portfolio of real-world projects.

What are the key skills and qualifications needed to thrive as a Game Designer Intern, and why are they important?

To thrive as a Game Designer Intern, you need a solid grasp of game design principles, storytelling, and basic programming or scripting knowledge, often supported by coursework in game development or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and prototyping software, as well as version control systems, is highly valued. Creativity, teamwork, and strong communication skills help you effectively contribute ideas and work within multidisciplinary teams. These skills are essential for translating concepts into engaging gameplay experiences and collaborating efficiently in a dynamic development environment.
What are the most commonly searched types of Game Designer jobs in Quebec? The most popular types of Game Designer jobs in Quebec are:
What are popular job titles related to Game Designer Intern jobs in Quebec? For Game Designer Intern jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Game Designer Intern jobs in Quebec look for? The top searched job categories for Game Designer Intern jobs in Quebec are:
What cities in Quebec are hiring for Game Designer Intern jobs? Cities in Quebec with the most Game Designer Intern job openings:
Infographic showing various Game Designer Intern job openings in Quebec as of June 2026, with employment types broken down into 49% Internship, and 51% Part Time. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $65,719 per year, or $31.6 per hour.

Intern, Software Development, Wwise Acoustics (Autumn 2026)

Audiokinetic

Montreal, QC • On-site, Remote

Full-time, Internship

Posted 15 days ago


Job description

Join our team and experience Audiokinetic!

We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person will help create and improve the sound propagation tools offered by the Wwise middleware.

What will you do?

Sound propagation must be credible to facilitate immersion in a virtual environment. That's why our Wwise Acoustics team is dedicated to providing versatile yet easy-to-use tools for sound designers. By joining our team, you will have the opportunity to participate in the design of these tools and improve their robustness and accessibility.

Your duties will typically include, but are not limited to, the following:

  • Creating tools for sound propagation.

  • Adding tests and documentation.

  • Improving the graphical interface.

What do you bring to the team?

You are a person who has:

  • Knowledge of the C++ programming language.

  • Experience with a game engine such as Unreal, Unity or Godot.

  • Visual Studio debugging skills.

  • Autonomy at work.

  • Good written and verbal communication skills.

  • An interest in audio and/or video games.

The following are considered assets:

  • GUI experience with Qt, GTK or MFC.

  • Proficiency in scripting languages (ex. Python, Lua, etc).

  • Experience with version management software (ex. Git).

Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.

Why join the Audiokinetic team?

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company's middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™.

Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.

We are looking for people passionate about interactive audio in games, virtual reality, and interactive experiences. We value creativity, curiosity, attention to detail, collaboration, autonomy and initiative.

If you're interested in helping us shape the future of audio production, click the "Apply for this job" button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.

#LI-Hybrid