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Animation Intern Jobs in Quebec (NOW HIRING)

Animation et organisation d'activités * Planifier, organiser et animer des activités communautaires adaptées aux besoins des participant.es. * Assurer la préparation du matériel et des ...

Animation et organisation d'activités * Planifier, organiser et animer des activités communautaires adaptées aux besoins des participant.es. * Assurer la préparation du matériel et des ...

About the Internship We are seeking a Graphic Designer Intern to work closely with our CEO and ... Knowledge of 2-D and 3-D design, animation, or illustration is an asset. * Excellent organizational ...

Animation Intern information

See Quebec salary details

$8

$28

$71

How much do animation intern jobs pay per hour?

As of Jun 27, 2026, the average hourly pay for animation intern in Quebec is $28.30, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $35.10 per hour, depending on experience, location, and employer.

What types of projects and tasks can an Animation Intern expect to work on during their internship?

As an Animation Intern, you can expect to assist with a variety of tasks such as creating storyboards, developing character animations, preparing assets for animators, and supporting the production pipeline. Interns often collaborate closely with senior animators, designers, and other team members to support ongoing projects and may be given the opportunity to contribute creative ideas. The work environment is typically fast-paced and team-oriented, with regular feedback sessions that help interns build their technical skills and professional network. This hands-on experience provides valuable exposure to industry-standard software and practices, setting a strong foundation for a future career in animation.

Do animation interns get paid?

Animation interns may or may not receive compensation, depending on the company and internship program. Paid internships are common in larger studios, while some unpaid internships are also offered for experience and skill development. Interns often gain valuable industry skills using tools like Adobe Animate or Toon Boom.

Are animators in demand right now?

Animators are currently in demand across various industries such as entertainment, advertising, and gaming, especially those skilled in digital tools like Adobe After Effects and Maya. The job market favors candidates with strong portfolios, proficiency in 3D modeling, and experience with animation software, as companies seek fresh talent for diverse projects.

Does Disney hire 2D animators?

Disney hires 2D animators for various projects, especially in traditional animation and character design. Candidates typically need strong drawing skills, proficiency in animation software like Toon Boom or Adobe Animate, and a portfolio demonstrating their 2D animation work.

What does an Animation Intern do?

An Animation Intern assists professional animators in creating visual content for films, television, games, or digital media. Their tasks often include storyboarding, creating character illustrations, working with animation software, and supporting various stages of the animation pipeline. Interns may also help with editing, preparing assets, and collaborating with other departments. This role provides hands-on experience and helps interns learn industry-standard tools and workflows.

What are the key skills and qualifications needed to thrive as an Animation Intern, and why are they important?

To thrive as an Animation Intern, you need a solid understanding of animation principles, basic drawing or design skills, and coursework or a degree in animation, graphic design, or a related field. Familiarity with industry-standard software such as Adobe Creative Suite, Toon Boom, or Autodesk Maya is typically required. Creativity, attention to detail, and the ability to take constructive feedback are crucial soft skills for excelling in this position. These skills and qualities are vital for producing high-quality animations, collaborating with team members, and adapting to the fast-paced demands of creative projects.

How to get a job in animation with no experience?

To get an animation intern position with no experience, build a portfolio showcasing personal or school projects, learn industry-standard tools like Adobe Animate or Toon Boom, and gain basic knowledge of animation principles. Internships often value enthusiasm and a willingness to learn, so networking and applying to entry-level roles can also improve chances.

What is the difference between Animation Intern vs Animation Assistant?

AspectAnimation InternAnimation Assistant
Required CredentialsTypically enrolled in or recent graduate of animation or related programsOften has some professional experience or relevant coursework
Work EnvironmentEntry-level, learning-focused, often in studio or production settingSupportive role, assisting senior animators in studio or production teams
Employer & Industry UsageCommon in animation studios, media companies, and production housesUsed in similar environments, often as a stepping stone to full animator roles
Search & Comparison IntentPeople exploring entry-level animation roles or internshipsIndividuals seeking support roles or entry-level positions in animation

In summary, an Animation Intern is typically a student or recent graduate gaining initial experience, while an Animation Assistant usually has some prior experience and supports the animation team in production tasks. Both roles are entry-level but differ in experience and responsibilities.

What are the most commonly searched types of Animation jobs in Quebec? The most popular types of Animation jobs in Quebec are:
What are popular job titles related to Animation Intern jobs in Quebec? For Animation Intern jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Animation Intern jobs in Quebec look for? The top searched job categories for Animation Intern jobs in Quebec are:
What cities in Quebec are hiring for Animation Intern jobs? Cities in Quebec with the most Animation Intern job openings:
Infographic showing various Animation Intern job openings in Quebec as of June 2026, with employment types broken down into 41% Internship, and 59% Full Time. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $58,863 per year, or $28.3 per hour.

Technical Animator - Internship Fall 2026 | Animateurtrice technique - Stage Automne 2026

Behaviour Interactive

Montreal, QC

Other

Posted 5 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

This position requires you to be in the office in Montreal a few days a week!
 

We're looking for a curious and creative intern to join our team as a Technical Animator Intern on an unannounced IP. Join us to bring your technical skills to life by designing tools, pipelines, and visual effects that will help create rich, immersive, and innovative experiences!

If you're ready for a unique experience, working with passionate colleagues, and leveling up your skills in a creative and fast-paced environment, this is where you need to be. Are you game?
 
To be considered for this internship, you must:
       Send us your resume and cover letter and tell us about your passion for video games
       Be able to work 37,5 hours/week for 4 months starting in September 2026
       Be eligible to work FULL TIME in Canada, in Quebec at the time of your application
 
Why join Behaviour for your next internship?
       Flexible work policy
       Delicious FREE breakfast and lunch made by our chef at the Montreal office's bEstro
       250$ BEHappy expense reimbursement to buy whatever makes you... Happy !
       A chance to grow your skills and potentially be offered a full-time position at the end of your internship
In this role you will :
  • Understand the technical vision of animation development.
  • Modify and improve rigs and perform model skinning.
  • Bring static characters to life; add widgets, controllers, and bones to characters while ensuring animations are properly integrated.
  • Learn the impact of the methods used during production.
  • Support animators to optimize the integration and use of animations in the game engine.
  • Complete assigned tasks on time while communicating effectively with the artists involved in the production.
What we're looking for :
  • Strong knowledge of technical animation: rigging, skinning, integration, and 3D animation.
  • Experience with Unreal Engine.
  • Knowledge of the GameMesh optimization pipeline and UVs.
  • Good knowledge of Autodesk Maya; knowledge of Python and Blender is considered an asset.
  • Excellent organizational skills, with the ability to thrive in a dynamic environment.
  • Ability to clearly communicate technical ideas and intentions to artistic teams.
Dans ce role tu devras :
  • Comprendre la vision technique du developpement en animation ; 
  • Modifier et ameliorer des rigs et faire le skinning des modeles ;
  • Donner vie aux personnages statiques; ajouter des widgets, des controleurs et des os aux personnages ;
  • Apprendre l'impact des methodes utilisees pendant la production; 
  • Soutenir les animateurs pour optimiser l'integration et l'utilisation des animations dans le moteur de jeu ;
  • Completer les taches assignees en temps voulu tout en communiquant efficacement avec les artistes impliques dans la production.
Ce que nous recherchons :
  • Bonne connaissance de l'animation technique; rigging, skinning, integration et animation 3D ; 
  • Experience avec le moteur de jeu Unreal Engine    
  • Connaissance du pipeline d'optimisation de GameMesh et des UV ;
  • Bonne connaissance du logiciel Autodesk Maya, la connaissance de Python et Blender sera consideree comme des atouts ; 
  • Excellentes capacites d'organisation, avec une aptitude a evoluer efficacement dans un environnement dynamique ; 
  • Capacite a communiquer clairement des idees et intentions techniques aux equipes artistiques.
Ce poste necessite une presence au bureau de Montreal quelques jours par semaine !
 
Nous recherchons une stagiaire curieuxse et creatifve pour rejoindre notre equipe en tant que stagiaire Animateurtrice Technique sur une IP non annoncee. Rejoins-nous pour donner vie a ton savoir-faire technique, en concevant des outils, des pipelines et des effets visuels qui contribueront a creer des experiences riches, immersives et innovantes !
 
Pour etre consideree pour cette opportunite de stage tu dois :
       Nous envoyer ton CV ainsi qu'une lettre de presentation ou tu nous partage ton interet pour les jeux videos
       Etre capable de travailler 37,5 heures/semaine pendant 4 mois a partir des Septembre 2026 
       Etre admissible a travailler a TEMPS PLEIN au Canada du Quebec au moment de postuler.
 
Pourquoi rejoindre Behaviour pour un stage ?
       Politique de travail flexible
       Delicieux dejeuners et diner GRATUITS prepares par notre chef au bEstro du bureau de Montreal
       250$ BEHappy remboursement des depenses pour acheter ce qui vous rend.... heureux !
       Une chance de developper vos competences et potentiellement de vous voir offrir un poste a temps plein a la fin de votre stage

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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