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3D Animator Intern Jobs in Quebec (NOW HIRING)

3D Animator Intern information

What is the difference between 3D Animator Intern vs 3D Animator?

Aspect3D Animator Intern3D Animator
CredentialsTypically pursuing or recent graduate in animation, art, or related fieldProfessional degree or equivalent experience in animation or related field
Work EnvironmentInternship setting, often in studios or production companiesFull-time professional role in studios, gaming, or film industries
ResponsibilitiesAssisting with animation tasks, learning workflows, supporting senior animatorsCreating complex animations, managing projects, collaborating with teams

The main difference between a 3D Animator Intern and a 3D Animator is experience level and responsibility. Interns are in training, assisting with tasks, and gaining industry knowledge, while 3D Animators are experienced professionals responsible for producing high-quality animations and managing projects.

What does a 3d animator intern do?

A 3D Animator Intern assists in creating animated sequences and visual effects for films, video games, or other media using specialized software like Maya or Blender. They often work under the guidance of senior animators, helping to model, rig, and animate 3D characters or objects. Interns may also participate in team meetings, receive feedback, and learn industry-standard animation techniques to develop their skills and portfolios.

What are the key skills and qualifications needed to thrive as a 3d animator intern, and why are they important?

To succeed as a 3D Animator Intern, you generally need a solid understanding of animation principles, basic 3D modeling, and a portfolio demonstrating your creative and technical abilities, often supported by coursework or a related degree in animation or digital arts. Familiarity with industry-standard software such as Autodesk Maya, Blender, or Cinema 4D is crucial, and knowledge of Adobe Creative Suite is often beneficial. Strong collaboration, adaptability, and communication skills help you integrate feedback, work within a team, and manage tight deadlines. These competencies are essential for producing high-quality animations that meet project requirements and industry standards.

What types of projects and tasks can I expect to work on as a 3d animator intern?

As a 3D Animator Intern, you will typically assist in creating animation sequences for characters, props, or environments under the guidance of senior animators. Your daily work may involve developing animation cycles, refining motion curves, or helping with rigging, depending on the team's needs. You'll likely collaborate closely with modelers, riggers, and supervisors to ensure animations align with project requirements, and you'll receive regular feedback to help improve your technical and creative skills. This hands-on experience is designed to give you exposure to the full animation pipeline and prepare you for more advanced roles in the industry.

What are the most commonly searched types of 3D Animator jobs in Quebec?

The most popular types of 3D Animator jobs in Quebec are:

What are popular job titles related to 3D Animator Intern jobs in Quebec?

For 3D Animator Intern jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching 3D Animator Intern jobs in Quebec look for?

The top searched job categories for 3D Animator Intern jobs in Quebec are:

Infographic showing various 3D Animator Intern job openings in Quebec as of August 2026, with employment types broken down into 20% Internship, 1% As Needed, 56% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.

Intern Software Developer, Stagiaire en Developpement Logiciel

Autodesk

Montreal, QC • On-site

Full-time

Posted yesterday

New


Autodesk rating

9.1

Company rating: 9.1 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

25th of 244 rated software companies


Job description

Job Requisition ID #

26WD100398

English will follow

Apercu du poste

Voici une opportunite exceptionnelle de collaborer avec des professionnels qui developpent certaines des solutions d'animation 3D les plus avancees pour les effets speciaux hollywoodiens, les specialistes de la visualisation, les artistes de jeux video et de cinema. Le groupe Interactive Graphics, Media & Entertainment (IME) propose une gamme de logiciels utilises par des milliers de createurs et d'artistes dans l'industrie des medias et du divertissement, tels que Maya, 3ds Max, Flame et ShotGrid. Il s'agit d'une excellente occasion d'acquerir une experience de developpement de premier plan dans un environnement stimulant. Vous travaillerez avec une equipe de professionnels qui vous guideront et partageront leur expertise dans ce domaine passionnant et important du developpement logiciel. Vous acquerrez de nouvelles competences inestimables qui vous permettront de propulser votre carriere vers de nouveaux sommets.

Veuillez noter qu'il s'agit d'un poste hybride pour l'hiver 2027 (periode de travail de janvier a avril 2027).

Responsabilites

  • Etre un membre actif de notre equipe en developpant des fonctionnalites qui contribuent a offrir la meilleure experience en temps reel et les meilleurs flux de travail a nos clients grace aux dernieres technologies

  • Participer a la conception iterative, aux tests et aux sprints de developpement afin d'affiner la solution produit

Qualifications Minimales

  • Etre actuellement inscrit a un programme d'etudes en informatique, en genie logiciel ou en genie informatique, idealement avec une specialisation en infographie et/ou en programmation 3D

  • Avoir une experience de base en C++

  • Avoir une experience en debogage

  • Experience en infographie (acquise lors de stages ou de projets personnels)

  • Vous etes creatif, flexible et appreciez travailler avec les nouvelles technologies

  • Vous aimez travailler en equipe, communiquez efficacement et etes a l'aise pour presenter vos idees devant un groupe

Qualifications Souhaitees

  • Experience/connaissances en animation 3D.

  • Connaissance de la gamme de logiciels Autodesk.

  • Connaissance du processus de developpement Agile

  • Experience/connaissance de Python

A propos du programme de stages au Canada

Le programme 2027 au Canada dure 16 semaines (du 4 janvier au 23 avril). Tous les stages sont remuneres. En tant que stagiaire, vous contribuerez a des projets significatifs, serez encadre par des leaders du secteur, participerez a des conferences techniques et a d'autres activites concues pour soutenir votre developpement personnel et professionnel. Nos stages s'inscrivent dans le cadre de l'approche Flexible Workplace d'Autodesk, qui vise a repondre aux besoins de notre entreprise tout en offrant une flexibilite pour soutenir les preferences de travail au bureau, a distance et en mode hybride.

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Position Overview

Here is an incredible opportunity to work with professionals who build some of the most advanced 3D animation solutions for Hollywood's special-effects, visualization specialists, game and film artists. The Interactive Graphics, Media & Entertainment (IME) group is composed of a range of software used by thousands of creators and artists in the media and entertainment industry such as Maya, 3ds Max, Flame and ShotGrid.This is a great opportunity to get front-line development experience in a stimulating environment. You will work with a team of professionals who will provide guidance and share their expertise in this exciting and important area of software development. Learn some new invaluable skills to push your career to the clouds.

Please note that this is ahybridposition for Winter 2027 (January - April 2027 work term).

Responsibilities

  • Be an active member of our team developing features helping provide the best real-time experience and workflows for our customers using the latest in technology

  • Participate in iterative design, testing and development sprints to refine the product solution

Minimum Qualifications

  • Currently pursuing your degree in Computer Science, Software or Computer Engineering, ideally with a focus on computer graphics and/or 3D programming

  • Basic experience with C++

  • Experience with Debugging

  • Exposure to Computer Graphics (either through internships or personal projects)

  • You are creative, flexible and enjoy working with new technology

  • You like to work with others; you communicate well and are ok with presenting your ideas in front of a group

Preferred Qualifications

  • Experience / Knowledge with 3D animation

  • Knowledge of the Autodesk family of software products.

  • Familiarity with the Agile development process

  • Experience / Knowledge of Python

About the Canada Intern Program

The 2027 Canada program runs for 16 weeks (January 4th-April 23rd). All internships are paid. As an intern, you will contribute to meaningful projects, be mentored by industry leaders, participate in tech talks and other activities designed to support your personal and professional development. Our Internships align with Autodesk's Flexible Workplace approach, which is designed to meet the needs of our business while providing flexibility in support of office, remote and hybrid work preferences.

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software - from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk - it's at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you're an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk's competitive compensation package. Offers are based on the candidate's experience, educational level, and geographic location.


Belonging
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.


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About Autodesk

Sourced by ZipRecruiter

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, media, and entertainment, empowering innovators everywhere to solve challenges big and small. From greener buildings to smarter products to more mesmerizing blockbusters, Autodesk software helps our customers to design and make a better world for all. For more information visit autodesk.com or follow @autodesk.

Industry

Software development

Company size

10,000+ Employees

Headquarters location

San Rafael, CA, US

Year founded

1982