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Contract Unity Game Developer Jobs in Quebec (NOW HIRING)

Gameplay Experience - Experience in a gameplay engineering role, gameplay systems, including ... Experience with Unity GUI. * Some Backend Knowledge would be an advantage - Technical experience in ...

Ability to work effectively with artists, designers, developers, and production teams * Ability to ... Familiarity with game engines such as Unity or Unreal * Working knowledge of AI-powered creative ...

You will collaborate closely with developers, designers, and other artists to bring engaging ... Experience with Unity or Unreal Engine * Familiarity with 3D tools and workflows * Background in ...

Senior Machine Learning Engineer

Montreal, QC · On-site

CA$147K - CA$220K/yr

The AI models perform various tasks for building Unity games. * Integrate Machine Learning models ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Working closely and collaboratively with artists and developers, the Game 2D Animator is ... Experience with Game Engines such as Unity or Unreal * Professional experience in the Casino Gaming ...

Senior Platform Backend Engineer

Montreal, QC · On-site

CA$135K - CA$203K/yr

... contracts that the editor and partner teams build against Strengthen our infrastructure and ... Unity Engine or other interactive 3D technology Experience building backend services for games or ...

... game programmers, and other team members; * Provide technical support for animation tools and the game editor; * Assist in the creation of technical tools for DCC and game engines (Maya, Unity, and ...

Lead Developer - Tools Who We Are 2K is headquartered in Novato, California and is a wholly owned ... Hands on experience with game engines such as Unreal or Unity. * Background in building automated ...

Senior Software Engineer, QA

Montreal, QC · On-site

CA$111K - CA$161K/yr

Senior Software Engineer, Quality The Opportunity We are seeking a Senior Quality Engineer to join ... Prior experience testing in a game engine (Unity, Unreal, Godot, etc.) * Experience on other ...

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Contract Unity Game Developer information

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are the most commonly searched types of Unity Game Developer jobs in Quebec?

The most popular types of Unity Game Developer jobs in Quebec are:

What are popular job titles related to Contract Unity Game Developer jobs in Quebec?

For Contract Unity Game Developer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Contract Unity Game Developer jobs in Quebec look for?

The top searched job categories for Contract Unity Game Developer jobs in Quebec are:

What cities in Quebec are hiring for Contract Unity Game Developer jobs?

Cities in Quebec with the most Contract Unity Game Developer job openings:

Infographic showing various Contract Unity Game Developer job openings in Quebec as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

Game Programmer (1 Year Contract)

Montreal, QC • On-site

Kabam
Amusement, Gambling, and Recreation • 501 - 1,000 employees

Contractor

Posted 19 days ago


Job description

At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...
 
We are looking for an individual who is passionate in building and maintaining advanced gaming systems and tools. Working collaboratively with other engineers and designers, you will have a significant impact and influence in the direction of Kabam's games. If leading and solving complex problems excites you, this is the job for you! 
 
We prioritize applicants that can work on-site at our Montreal studio for this contract opportunity.
In this role, you can expect to:
  • Write, test, and maintain code following coding standards and best practices.
  • Collaborate effectively with team members, participate in code reviews, and adhere to established development processes.
  • Debug and solve software issues, providing effective solutions.
  • Maintain clear and concise documentation for code and project-related materials.
  • Continuously learn and improve technical skills and knowledge.
  • Communicate progress, challenges, and updates to team members and stakeholders.
  • Adhere to project deadlines and milestones, managing tasks efficiently.
  • Seek mentorship and knowledge sharing as needed, contributing to team growth.
  • Writing clean, efficient, and reusable code to support various gameplay features and mechanics.
  • Create and maintain tools for designers and artists to improve their workflow.
  • Integrating tools with existing content creation pipelines and workflows.
  • Build screens, widgets, and other UI elements in an extensible way.
  • Review feature designs and provide input on costs and possible alternatives.
  • Work closely with producers, artists, designers and other programmers in a highly collaborative and agile environment.
  • Build and support tools that improve the workflows of artists, designers, and other programmers.
To be successful in this role, your background includes:
  • 6+ years of experience in software development, preferably in gaming.
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience.
  • Expert-level experience with C#.
  • Shipped multiple online titles (on Console, PC, or Mobile).
  • Professional proficiency with multiple game engines, or proven ability to pick up new ones.
  • Ability to write clean, simple, well-documented code from design requirements.
  • Proven track record of working independently and collaboratively in a dynamic team setting.
  • Strong experience working with source control such as GIT or Perforce.
  • Experience in Android / iOS Mobile application development.
  • Up-to-date knowledge of the latest mobile gaming trends.
  • Ability to effectively communicate with technical and non-technical team members.
  • Experience working in Agile, Kanban, or similar project management methodologies.
  • Bilingual (French and English) is considered an advantage.
  • Gameplay Experience - Experience in a gameplay engineering role, gameplay systems, including controls, abilities, AI, RPG, multiplayer, online, and network systems.
  • Frontend Knowledge - Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI.
  • Some Backend Knowledge would be an advantage - Technical experience in Node.js, Database experience (NoSQL, preferably MongoDB), Experience working with Google Cloud.
  • Some Rendering/Graphics Experience would be an advantage - Experience with Unity shader languages and graphics API (OpenGL, DirectX, Metal, Vulkan, etc.).
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn't perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam's games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple's Editor's Choice and Google Play's Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.
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