... Unity, or both. * Help resolve issues as reported by QA and customers across the entire product. * Write a design document for a feature (e.g., a new debugging information view within a game engine)
Quick apply
... Unity, or both. * Help resolve issues as reported by QA and customers across the entire product. * Write a design document for a feature (e.g., a new debugging information view within a game engine)
Quick apply
... Unity, or both. * Help resolve issues as reported by QA and customers across the entire product. * Write a design document for a feature (e.g., a new debugging information view within a game engine)
Montreal, QC · On-site
Shipped at least one game on PC and/or consoles using Unity, Unreal Engine or other proprietary game engine * Strong communication and interpersonal skills to collaborate effectively with diverse ...
Montreal, QC · On-site
Shipped at least one game on PC and/or consoles using Unity, Unreal Engine or other proprietary game engine * Strong communication and interpersonal skills to collaborate effectively with diverse ...
Experience with a game engine such as Unreal, Unity or Godot. * Visual Studio debugging skills. * Autonomy at work. * Good written and verbal communication skills. * An interest in audio and/or video ...
Quick apply
Experience with a game engine such as Unreal, Unity or Godot. * Visual Studio debugging skills. * Autonomy at work. * Good written and verbal communication skills. * An interest in audio and/or video ...
A minimum of 6 years of experience developing tools for artistic teams in video games or VFX. * Excellent command of Unreal Engine is required and knowledge of Unity is an asset. * Strong ...
A minimum of 6 years of experience developing tools for artistic teams in video games or VFX. * Excellent command of Unreal Engine is required and knowledge of Unity is an asset. * Strong ...
Montreal, QC · On-site
Strong experience with game engines and DCC tools such as Unreal, Unity, Inhouse engine, Autodesk Maya, or equivalent. * Solid understanding of animation tools, with a basic knowledge of rigging ...
Montreal, QC · On-site
Strong experience with game engines and DCC tools such as Unreal, Unity, Inhouse engine, Autodesk Maya, or equivalent. * Solid understanding of animation tools, with a basic knowledge of rigging ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid ...
Ce que vous ferez Epic Games recherche un chef d'equipe talentueux et chevronne en conception ... Experience dans la creation de materiaux et de shaders dans Unreal Engine ou l'equivalent
Ce que vous ferez Epic Games recherche un chef d'equipe talentueux et chevronne en conception ... Experience dans la creation de materiaux et de shaders dans Unreal Engine ou l'equivalent
Knowledge of Unreal Engine or Unity for integrating character assets into the game. Note: Specific requirements may vary depending on project needs.
Knowledge of Unreal Engine or Unity for integrating character assets into the game. Note: Specific requirements may vary depending on project needs.
... Unity et d'Unreal Engine 5. Vos tâches consistent généralement en ce qui suit, mais ne s'y ... FOSS, game jam, projet scolaire en tant que programmeur ou programmeuse). * Votre perspective ...
Quick apply
... Unity et d'Unreal Engine 5. Vos tâches consistent généralement en ce qui suit, mais ne s'y ... FOSS, game jam, projet scolaire en tant que programmeur ou programmeuse). * Votre perspective ...
Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production * Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar * Expertise in ...
Quick apply
Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production * Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar * Expertise in ...
Experience working with modern game engines (e.g., Unreal Engine, Unity, or similar) * Proficiency with scripting or programming languages such as Python, C#, or HLSL * Solid knowledge of 3D art ...
Experience working with modern game engines (e.g., Unreal Engine, Unity, or similar) * Proficiency with scripting or programming languages such as Python, C#, or HLSL * Solid knowledge of 3D art ...
Experience with modern game engines (e.g., Unreal Engine, Unity, or similar). * Experience with unreal control rig and how to apply it at runtime. * Proficiency with scripting languages such as ...
Experience with modern game engines (e.g., Unreal Engine, Unity, or similar). * Experience with unreal control rig and how to apply it at runtime. * Proficiency with scripting languages such as ...
| Aspect | Commission Unity Game Engine | Unity Developer |
|---|---|---|
| Credentials | Typically no formal certification required, but knowledge of Unity engine and commission-based roles | Often requires a degree or certification in game development or related fields |
| Work Environment | Freelance or contract-based, project-specific | Full-time or freelance, working on game projects using Unity |
| Industry Usage | Used by independent developers, freelancers, and small studios for commission-based projects | Employed by game studios or as freelancers developing games with Unity |
The Commission Unity Game Engine role focuses on earning commissions through project-based work using Unity, often freelance. In contrast, a Unity Developer is a professional skilled in using Unity to develop games, typically with formal education or certifications. Both roles involve working with Unity, but their employment structure and credentials differ.
Montreal, QC • On-site, Remote
Internship
Posted 7 days ago
Be an early applicant
Join our team and experience Audiokinetic!
The Integrations team serves as the crucial software bridge that fosters harmonious coexistence among game studios, game engines, audio designers, and the Wwise Sound Engine. We provide a cohesive, high-performance middleware. Challenges galore, the future holds hundreds of awesome features to develop, and as leaders in our industry, we plan for the next big thing without sitting still. You want to hone your skills in Unreal and Unity, do serious work used and celebrated by thousands of developers worldwide, while having fun? This is what we strive to offer.
What will you do?
Among the multiple tasks we have to offer, a good example is creating a Unity version of the Wwise Browser and Reconciliation helper, while keeping Unity's UX paradigms in mind. There are many more possibilities, and we might go with something more challenging or through other platforms.
The work involves, but is not limited to, the following:
Develop a major feature for a future version of Wwise Integrations, for Unreal, Unity, or both.
Help resolve issues as reported by QA and customers across the entire product.
Write a design document for a feature (e.g., a new debugging information view within a game engine).
Utilize C# and C++ skills to develop the feature.
Implement code using BDD paradigms, with proper unit, functional, and UI testing.
Provide continuous feedback on work progress.
What do you bring to the team?
Programming-level knowledge of Unity or Unreal.
Strong proficiency in C++17, C++20, and C++23 (asset).
Knowledge of C#.
Experience working in a team environment to develop a product (ex. FOSS, game jam, school project as a programmer).
Your unique perspective as a developer with ideas and dreams.
Your talent for pre-production, where you will take a big feature and plan how to develop it.
Your development skills, prototyping the feature and, hopefully, bringing it to a finished product.
Your passion for music, game audio, audio hardware, or music production.
Knowledge of DAWs (asset).
Knowledge of Git, JIRA, and Visual Studio (asset).
Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.
Why join the Audiokinetic team?
Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company's middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™.
Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.
We seek people passionate about interactive audio in games, virtual reality, and interactive experiences. We celebrate creativity, curiosity, attention to detail, collaboration, autonomy, and initiative. Our inclusive work environment empowers everyone to share their unique perspectives, fostering a culture where the best ideas shine—no matter the role.
If you're interested in helping us shape the future of audio production, click the "Apply for this job" button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.
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